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  • In-Battle Boosting?

    Okay, so this is something that has bothered me for a while yet, and I really just haven't made up my mind about it.

    Does anyone spam boost during battle for damage purposes? As a WAR I would spam it all the time just to create hate, and even when I was damage-dealing, I would throw it in between every other G Axe swing.

    As a MNK, I used to use boost as soon as it refreshed, until I noticed that it often interrupts attacks. After Boost got me killed a couple of times (back in the early soloing) where I lost some critical attacks, I quit using it except for the ocassional stack between battles. Particularly during those many levels where I used Trop. Punches, it just seemed useless.

    My question is this: Does Boost add to the delay of your attacks? Does anyone use it in battle for dmg reasons? Can I squeeze it in between attacks without risk (for better dmg)? I haven't gone back to my MNK to try it out yet (lvling WAR sub all the way so I'll never have to look at it again :dead: ), but I was thinking that maybe it would be a good idea with some of the higher delay weapons, or even with a lower delay (since there's still like a 3 second inherent delay), but if it adds to delay, I don't think it's worth it.

    So any help is appreciated.

  • #2
    Depending on the weapon delay you are using, you can usually squeeze it in in-between attacks. but is it really worth it to risk delaying a round of fists for one boost? I have NEVER seen a difference in my attack numbers from one boost so I don't even bother boosting in between regular attacks. (with mnk main or mnk sub) I only stack boosts when the puller is pulling so i can get a nice Chi blast off.

    All of my weapon skill macros have a boost right before them, and this is the only time I use boost with my weapons drawn.

    Originally posted by SevIfrit
    we asked for more wyvern control the give us emotes.... /em slams head off desk...

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    • #3
      its totally not worth it. the boosts hardly make any difference at all with a normal attack. jus use boost before u weaponskill and stack boosts for chi blast
      74 monk , 50 nin ,37 warrior, 30 thief, 24 sam
      my monk
      http://ffxi.allakhazam.com/profile.xml?26112
      my nin
      http://ffxi.allakhazam.com/profile.xml?51258

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      • #4
        Boost doesn't do anything for me really, I only use it for fun when I am soloing and pulling with chi blast(like 5 boost before using chi blast is always fun)... There is no point in adding more hate..since I got enough hate by only using focus, berserk+boost+WS... >_>;

        Off-topic: Is that because I have crappy PLD tank? >_>;

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        • #5
          i only boost during battle if. . . for some odd reason, i WANT more hate than i already have. usually i have much more than i want, but there are times when the war drops the ball and you need the monster to turn RIGHT NOW, but you don't want the monster stuck on you like glue, like he would be if you voked.
          75mnk/37whm/37war/37nin/21thf/17blm/10sam/10brd/4drg/4bst/3drk/1everythingelse

          leatherwork98.4/clothcraft60/smithing55/goldsmithing46/fishing10/cooking5/

          Rank 10 San d'Orian.

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          • #6
            Against enemies with a hit vit relative to your str, it does seem to make a difference in the overall damage. However, that is not always the case.

            I'll typically spam Boost when I find I'm doing 1-0 damage per hit against a mob, and that is ussually enough to start generating damage again.

            The way I understand it, attack vrs def is a nonlinear check, so if your attack is comfortably above the mob's defence, then you don't need it, but if your attack is noticably below the mobs defence, it can make a difference.

            If it gets me more damage, I use it, if it doesn't, I don't. Fortunatly it cycles fast enough that you can track your damage over a few swings without it, and then track it again with the boost, and compair

            Harry Voyager

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            • #7
              Originally posted by Cali
              Boost doesn't do anything for me really, I only use it for fun when I am soloing and pulling with chi blast(like 5 boost before using chi blast is always fun)... There is no point in adding more hate..since I got enough hate by only using focus, berserk+boost+WS... >_>;

              Off-topic: Is that because I have crappy PLD tank? >_>;
              If you are pulling hate from focus........... :sweat: :sweat: :sweat:

              Originally posted by SevIfrit
              we asked for more wyvern control the give us emotes.... /em slams head off desk...

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              • #8
                Ive always spammed my tripple boost macro.
                I dont think it slows my attacks down but i could be wrong.
                If you want a damage dealer
                Get a MNK
                If you wanna waste MP
                Get a DRK

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                • #9
                  well, i usually have some time between hits to just sit there, so that'd be the time to boost. just try not to do it if u think it'll last into the period when u'd attack. Tho, i've had times where i hit while i was boosting...
                  MNK > All
                  Sorry m8, that's just how it goes

                  If chances are one million-to-one that something will go wrong, there's still a 50-50 chance it won't..

                  Remember
                  DoD & -=AllForOne=-

                  RANK7--SANDORIA

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                  • #10
                    Originally posted by Ghostraven


                    If you are pulling hate from focus........... :sweat: :sweat: :sweat:
                    Off topic: But... err.. I have to use focus at least, so my raging fists won't be that weak... and I can hit monsters more often... >_>; PLD even have trouble tanking crawlers for me, the monster-type that I do crap damage on... I think I understand why cat monk sucks... we hit too often (with 3->5 hits)

                    On-topic: I doubt boosting will slow attack down... but anyone know the sub effect of boost? It also lower your accuracy a little, I guess Square made it so we won't max boost with +200 attack each battle...

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                    • #11
                      When I use MNK as my main or sub, I haven't noticied a Accuracy loss, then, agian, there is no "real" way to prove it because you can't see your Accuracy stat (unless I'm doing something wrong).

                      As MNK main, Boosts between in-battle gave me more damage (even if it was 4-5 points...) but, the amount of hate pulled off the tank, in my eyes, didn't seem worth it.

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                      • #12
                        Monks don't suck against crawlers. As far as I've seen, we don't really have an actual damage penalty vs. anything. Any time I can land a 500+ damage Raging Fists on a VT or IT, I don't consider myself to be doing crap damage. Beetles and crabs have higher defense, but that affects everyone. The best RF I've had on an IT beetle (in garlaige around level 50, I think) was about 350 damage or so - these mobs have higher defense than most, but you can see how it affects your thf, your pld, and even your drk (although they have a much higher chance of being "above the curve", so to speak).
                        61 MNK | 37 WAR | 37 THF | 35 RDM | 29 BLM | 25 WHM
                        Mithra retired November 2004 - Hume started November 2006
                        28 WAR | 18 MNK | 15 WHM | 12 BLM

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                        • #13
                          im pretty sure that ive notice my boostedattack's accuracy is lower than a standard one, but probably just because its frustrating that way, lol. did you say that focus makes your ragin fists stronger?
                          MNK > All
                          Sorry m8, that's just how it goes

                          If chances are one million-to-one that something will go wrong, there's still a 50-50 chance it won't..

                          Remember
                          DoD & -=AllForOne=-

                          RANK7--SANDORIA

                          Comment


                          • #14
                            Thanks guys. Most of you are confirming my belief that using boost in battle is very situational, but has no regular use. I wasn't aware, however, that Boost lowered ACC... is that just for the boosted hit, or is it like an ACC down effect?

                            Originally posted by Brocino
                            did you say that focus makes your ragin fists stronger?
                            Raging fists is a multi-hitter, so better ACC means more hits= more damage. You see five hits, so there are five hits, even though the damage is totalled into one hit.

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                            • #15
                              Boost suppose to add 12.5% Attack to your next attack. Whether it is useful or not will depend on mob defence. I never able to figure out the exact formula, but i found that if i am doing 10 damage (per hand) to a mob on regular attack, boost seem to be most effective, which will give me around 12 to 14 attack (per hand) with boost.

                              According to a theory, Boost doesn't add delay, the delay is just visual, but it doesn't actually happen. my experience is mixed. i have seen my monk boost and instantly make a attack (as if there is no delay), but in some case, i also found my monk doesn't attack for a while after a boost. I do not know if the delay is caused by boost, or it is just a regular delay.

                              dor

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