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Lynx Baghnakhs vs Bastokan Knuckles

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  • Lynx Baghnakhs vs Bastokan Knuckles

    I see everyone talk about how you should get Lynx Baghnakhs at lvl 24. I don't see why they are so much better than Bastokan Knuckles. I don't mind switching but is +1 dmg really that much better? How does that equate to attack or str? I understand that the delay is also less, but the extra 2 accuracy and 3 attack from Bastokan Knuckles is nice too.

  • #2
    Go with Bastokian knuckles, the added effects will mean a lot more than the +1 dmg. I've been switching between republic knuckles (similar to bastoks) and tropical punches (+1dmg, +10acc) all the way through 31. Get all the +acc gear you can afford.

    BTW, I'm galka.

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    • #3
      I think the Lynx Baghnakhs are just an upgrade for the cheap people who are playing through the first time. Bastokan Knuckes or San D Cesti shold be good enough to last you till Impact Knuckles imo.

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      • #4
        Re: Lynx Baghnakhs vs Bastokan Knuckles

        Originally posted by laxgod
        I see everyone talk about how you should get Lynx Baghnakhs at lvl 24. I don't see why they are so much better than Bastokan Knuckles. I don't mind switching but is +1 dmg really that much better? How does that equate to attack or str? I understand that the delay is also less, but the extra 2 accuracy and 3 attack from Bastokan Knuckles is nice too.


        I had the lynx myself its not worth it imo... you should getting hand to hand weapons that increase arcuracy with small delay time.

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        • #5
          Though, do bear in mind, thats +1 damage, per hit.

          Monks swing twice an attack, so that effectively increases your damage by +2, rather than just +1.

          Harry Voyager

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          • #6
            Re: Re: Lynx Baghnakhs vs Bastokan Knuckles

            Originally posted by wizzy




            I had the lynx myself its not worth it imo... you should getting hand to hand weapons that increase arcuracy with small delay time.

            Partly right. Don't let the delay on a weapon fool you though. I don't know if it's been completely changed since that stupid patch (yes, I know they changed it for Ballista), but I think delay is still used to calculate TP gain for normal attacks. Higher delay = more TP = shorter time between WS.
            75MNK/67BLM
            Tiamat Trouncer/World Serpent Slayer/Vrtra Vanquisher/Cerberus Muzzler
            Bonecraft 90+2

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