taken off of this japanese site; http://ffximnk3rd.s41.xrea.com/x/template.html
dmg point of bare fist;
(h2h combat skills) / 9.1 * 0.9 + 3
(numbers under decimal points to be rounded off)
delay (MA=Martial Arts);
MA0 delay 480 (no MA)
MA1 delay 400 (Lv1)
MA2 delay 380 (Lv16)
MA3 delay 360 (Lv31)
MA4 delay 340 (Lv46)
MA5 delay 320 (Lv61)
based on the fact that;
when delay is 180-480,
TP=((Delay-180) / 256) * 6 + 5
info based on the data gathered by ppl in the mnk thread as well as ffxi analysis thread at shitaraba forum.
dmg point of bare fist;
(h2h combat skills) / 9.1 * 0.9 + 3
(numbers under decimal points to be rounded off)
delay (MA=Martial Arts);
MA0 delay 480 (no MA)
MA1 delay 400 (Lv1)
MA2 delay 380 (Lv16)
MA3 delay 360 (Lv31)
MA4 delay 340 (Lv46)
MA5 delay 320 (Lv61)
based on the fact that;
when delay is 180-480,
TP=((Delay-180) / 256) * 6 + 5
info based on the data gathered by ppl in the mnk thread as well as ffxi analysis thread at shitaraba forum.
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