I have been thinking bout this for a few days or so. How would a MNK/DRG work out?
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Once I asked a dragoon to do a Jump attack with just his fist.
The damage was pretty low. Edit: I just realized, that the DRG
HAD NO SKILL IN H2H. So a MNK jump attack would prolly do
decent damage.
I think a MNK with hops would be style'n, but other classes are
clearly better for MNK subbing. Take THF for example.
Compare Jump to Sneak Attack. Sneak attack is a critical hit
every minute and you can use WS with it.
Now compare Hi-Jump to Trick Attack. Trick attack is so much
more useful as it keeps hate on the tank.
I'd cite other subs (WAR, SAM, DRK), but THF had the most direct
comparison.WAR/MNK/THF
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I really wanted DRG to work, too. Maybe DRG sub plays a decent
role in early-mid lvls as a damage-dealing enhancer.
If you're LAZY and you don't wanna manage hate w/provoke
(war-sub), setup WS backstabs (thf-sub), or cast spells (drk-sub),
THEN drg-sub becomes a decent choice - tho SAM sub beats DRG
sub at lvl 30.
A lil off topic, but I was thinking that Mnk/Nin would have the
maximum damage output for the Mnk 2hr ability. At lvl 30/10, you
could double equip 2 Royal Squire's Maces, do your 2hr, and have
0 delay. That's pretty cool.WAR/MNK/THF
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