Announcement

Collapse
No announcement yet.

MNK/NIN vs MNK/SAM

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • MNK/NIN vs MNK/SAM

    Opinions.. Pros Cons.. All insight welcome.. Thanks :spin:

  • #2
    MNK/NIN is pretty bad.
    MNK/SAM is also pretty bad.

    /NIN:

    This gives you Ninjitsu... something you really don't need as a MNK. Dual wield is useless when you already have grapples. The DEX and AGI increases are pretty much ok... but there's nothing of substance to use with this combo. Not to mention Ninjitsu is pretty expensive, but MNK is one of the cheapest jobs since you barely wear anything. Hehe...

    /SAM:

    This is a bad subjob until you reach lvl 60. Once you can use the TP storing abilities, you'll be able to dish out atleast 1 extra WS every 3min, but IMO 1 extra WS isn't better than what you get from /WAR.

    /WAR:

    You get berserk to raise your attack power, and defender to lower it, but raise your defense. You also get passive attack increase and defense increase. This will make you a stronger MNK, as well as open to more parties since you can taunt in emergencies.

    Whether or not you take the repeatedly advice of subbing /WAR or not doesn't matter. The point here is you're looking over at 2 advance job subs before you take care of your first few levels. What will you sub before you can even obtain SAM and NIN? Will it be /WAR or /THF? That's what you should be thinking about first.
    :p
    FFXI

    Comment


    • #3
      Hmm.. I was debating WAR or THF for the first 30 levels already.. But if those combos are as bad as you say.. Maybe i might just stick with MNK/WAR.. Seems to be the best way to go.. Thanks

      Comment

      Working...
      X