Re: DRG/NIN? O.o
Not denying the usefullness of those gearsets, however, all of the pieces with substantial +enmity on them can easily be replaced by something else of comparable value.
I will NEVER go and wear either Askar Manopolas or Homam Manopolas as a DD job. +4/3 enmity on hands alone?! Are you insane?!
If I were to mix and match using primarily those gearsets, it'd be Homam feet/legs, Askar body, Askarhelm/Walahra turban, and either AF+1/Pallas bracelets for hands. Now how much +enmity is in that setup I ask you?
No one will go and tell a DD warrior to wear full AF, but they will say you should use the AF boots. It's the same with the above gearsets, you'd be foolish to use the full gearset and not mix and match.
The only time I will wear a full set of armor and damn the +enmity consequences will be if I ever get a full set of Ares armor, and the total +enmity from wearing that is +2enmity.
Depends on the mob, so long as they aren't AoE spamming like Imps are with Poisonga I'd say Blink alone would be fine most times, subbed Stoneskin will absorb a few hits, but not that many, still decent to use though. However if you have a Blue Mage in the party they can use Diamondshell, which is one really surprisingly strong AoE Stoneskin and can easily cover any AoE damage.
In general though, if I am drg/mage I'll forgo Blink/Stoneskin and just wait for my hp to drop low enough for a healing breath. I save mp for when I really need it, and alot of times if I do have Blink/Stoneskin up Blink gets wiped by AoE before it does anything useful, so I generally prefer Stoneskin.
I'll give you that it's not cut and dry, but I will disagree that there is a situation that Drg/Nin is optimal in, especially in exp parties.
And to Fencingkitty, I don't know what your party was like, but the only times I have ever been harrassed or told I should have come /ninja was because the tank, most often ninja, was not tanking, the war/nins in the party, were not tanking and hate was flying everywhere. The healers were normally lucky if someone provoked the mob off of them. Those kinds of parties are stupid, I damn well expect people to have a better mentality about team work and how a party runs than some Dunes party.
And seriously, how sad is that where an entire area is used in a derogatory manner like the Dunes are now? The people don't even TRY to learn or be better. Sorry for the offtopic but that just struck me while writing.
Drg/nin is really just a bad all around option. Fine, you have an offensive breath, abilitiy to heal your party members would be better, mixed wyverns only heal their dragoon.
Yes drg/nin is situational, but with no form of party healing on your part, but to put it mildly I really do not think it is a good idea on the dragoon's part. Do you have any idea how often I have been the reason my party, exp/mission/other, has survived because I have come drg/rdm? I may not be able to take hits well, but that paladin sure can. Oh look, my healing breaths cure for more than the paladin gets hit for, gee, isn't that nice?
I'll eat a DiaII/III for the team thank you very much. I have these options available to me: Either I just leave it on no problem, cast Stonskin to eat up the DoT damage, Super jump to avoid any possible hate problems, or have someone who is /whm cast Erase on me. Any none dragoon has the same options minus Super Jump. Not an issue at all and if your healers are hesitating about casting Dia II/III for that reason I'll have to have a few words with them.
On the one hand, I realise what you are saying and I agree that there may be some situations where /nin might be viable.
On the otherhand, I look at those situations and think if people worked together better they wouldn't BE in that situation, making any arguement for times when /nin is viable void. I can't think of any instance in exp where you couldn't instead come /mage, use Seigan+TE, invite a thief for TA on the tank which so many people seem to refuse to do, failing to invite a thief have someone else come as /thf, or any number of things that would make coming with a /nin sub really poor teamwork on your part.
Homam Gear. Haste and Emnity. Askar - Haste and Emnity. Barone - Emnity. And Barone should be a swap piece, if you're a properly balanced and geared Dragoon.
I will NEVER go and wear either Askar Manopolas or Homam Manopolas as a DD job. +4/3 enmity on hands alone?! Are you insane?!
If I were to mix and match using primarily those gearsets, it'd be Homam feet/legs, Askar body, Askarhelm/Walahra turban, and either AF+1/Pallas bracelets for hands. Now how much +enmity is in that setup I ask you?
No one will go and tell a DD warrior to wear full AF, but they will say you should use the AF boots. It's the same with the above gearsets, you'd be foolish to use the full gearset and not mix and match.
The only time I will wear a full set of armor and damn the +enmity consequences will be if I ever get a full set of Ares armor, and the total +enmity from wearing that is +2enmity.
Instead of DRG/NIN, does it make more sense to DRG/WHM (with sanction auto-refresh) and keep Blink + Stoneskin up, or DRG/RDM and Blink + Stoneskin + Phalanx, or DRG/BLU and Cocoon + Metallic Body, and let the Wyvern do the curing?
In general though, if I am drg/mage I'll forgo Blink/Stoneskin and just wait for my hp to drop low enough for a healing breath. I save mp for when I really need it, and alot of times if I do have Blink/Stoneskin up Blink gets wiped by AoE before it does anything useful, so I generally prefer Stoneskin.
It's not cut and dry is what I've been saying all along. Sometimes Drg/Nin will be optimal
And to Fencingkitty, I don't know what your party was like, but the only times I have ever been harrassed or told I should have come /ninja was because the tank, most often ninja, was not tanking, the war/nins in the party, were not tanking and hate was flying everywhere. The healers were normally lucky if someone provoked the mob off of them. Those kinds of parties are stupid, I damn well expect people to have a better mentality about team work and how a party runs than some Dunes party.
And seriously, how sad is that where an entire area is used in a derogatory manner like the Dunes are now? The people don't even TRY to learn or be better. Sorry for the offtopic but that just struck me while writing.
Drg/nin is really just a bad all around option. Fine, you have an offensive breath, abilitiy to heal your party members would be better, mixed wyverns only heal their dragoon.
Yes drg/nin is situational, but with no form of party healing on your part, but to put it mildly I really do not think it is a good idea on the dragoon's part. Do you have any idea how often I have been the reason my party, exp/mission/other, has survived because I have come drg/rdm? I may not be able to take hits well, but that paladin sure can. Oh look, my healing breaths cure for more than the paladin gets hit for, gee, isn't that nice?
Drg's fave merit mob. /Nin on all melee allows the Rdm or Whm to Dia III/Dia II your merit mobs defense down enough to reduce the attack needed for 2.0 cRatio by as much as 116
I AM NOT SAYING /NIN IS THE BEST SJ TO USE. I AM JUSTIFYING WHY IT'S A VIABLE SJ CHOICE.
On the otherhand, I look at those situations and think if people worked together better they wouldn't BE in that situation, making any arguement for times when /nin is viable void. I can't think of any instance in exp where you couldn't instead come /mage, use Seigan+TE, invite a thief for TA on the tank which so many people seem to refuse to do, failing to invite a thief have someone else come as /thf, or any number of things that would make coming with a /nin sub really poor teamwork on your part.
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