If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
They don't "stack" but if your subjob grants a higher level of a job trait than your main job gets, that one takes priority. So for instance, drk and drg both get Attack Bonus I (+10 attack) at level 10. A level 20drg/drk will still only have +10 attack. Drk gets Attack Bonus II (+22 attack) at level 30 and drg never gets the trait, so a level 60drg/drk will have +22 attack instead of just +10. By that level though, you're better off with Double Attack from /war or SATA from /thf.
DRG/DRK = Miss miss miss, accuracy is not very good with this Sub
And DRK sub in Dynamis not good idea, In dynamis Big Damage not good but if you would die let's go. But lost time to Raise you.
In Dynamis make normal damage but multi.
DRG/SAM and DRG/mage is the best for Dyna
As far as the dying part in Dynamis, if you're any good, it's gonna happen anyways. Don't be a gimp and waste the LS's time raising you; bring your own Reraise Gorget/Hairpin. Period.
Dragoon doesn't lose any Accuracy due to sub; in fact, Dragoon is one of the most accurate melee jobs in the game. /DRK is good for the occasional Souleater/Last Resort Penta Thrust, but that's about it. I'd recommend /SAM any day; that sub pays off in spades over the course of a career. If, for whatever reason, you decide against /SAM, /WAR and /THF have their uses as well.
Just FYI, /DRK gives a Hybrid Wyvern, so you can get Elemental Breath when you WS, and Healing Breath when you cast a spell, but it's at extremely low HP%, and self-only, so it's meh. You're also better off just taking a pure melee Dragoon into Dynamis; your alliance isn't prolly gonna worry much about making sure you have Refresh if you go /mage, so don't bother.
Comment