Re: Multi Hit Polearm?
If it matters that much to you, yes I did.
Of course...
The planning of the details of their Relic weapons fails. "We'll make Mercy Stroke STR based and Geirskogul AGI based." Their implementation was weak "We'll make it cost billions of RMT-able gil." And of course, their Coordination sucked: "We can't get the animation team to create new WS animations for the 7 different Race combinations * the number of Relic WSs... I guess we'll just take already-existing animations and add a bunch of fireworks."
So there, logistically, S-E did a pretty crap-tastic job.
Oh, and how 'bout them WS animations that look multi-hit but aren't?
Originally posted by Malacite
View Post
Of course...
Originally posted by Dictionary.com
So there, logistically, S-E did a pretty crap-tastic job.
Oh, and how 'bout them WS animations that look multi-hit but aren't?
Comment