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  • Multi Hit Polearm?

    I was just looking through weapons today on somepage.com. I noticed a lot of multi hit weapons: joytoy, ridill, kraken, mercurial kris, mercurial sword, bahamut zaghnal, soboro, amoods, and I think thats it. I was wondering would drg benefit from a low dmg multi hit weapon? Do wars use amood or dark amood? I understand that sometimes multi hit one handed weapons are used for quick tp gain. Since our ws are sub par, would we even have a use for a multi hit polearm?

    I am aware of Love Halbred and how it works. I was thinking along the lines of an easier obtainable polearm. Some of the weapons above are hard to get some are not. Thanks for the info.
    Thanks Kazuki.
    Dragoon Equipment

  • #2
    Re: Multi Hit Polearm?

    most of the low damage weapons you use to sc because your ws really do lack from them.

    as for joytoy, ridill they are not really low damage for swords and work great for tp. The kraken club is one of the best off hand weapons for a dual weilder (mob your fighting and tp moves depend if it is really worth the tp)

    Merc Swrd i have one and i use it for skill up only.

    Multi hit weapons drg can use: Joytoy, Kraken, Merc Pole.
    [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



    http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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    • #3
      Re: Multi Hit Polearm?

      Would Multi-Hit stuff work for Penta-Thrust? (such as double attack) like for each individual hit, not the whole entire thing

      Yay, Ty for this Eohmer~

      Silentsteel - Taru of Awesomeness on Valefor

      80 Whm, 86 Drg, 40 Sam, 37 Blm, 31 Smn, & lower as it goes down... I have way too much play time for no levels, lol.

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      • #4
        Re: Multi Hit Polearm?

        Originally posted by silentsteel View Post
        Would Multi-Hit stuff work for Penta-Thrust? (such as double attack) like for each individual hit, not the whole entire thing
        There is a thread on allah in the mnk section about this. I think what has been determined is that 8 hits is the max on weapon skills.
        Thanks Kazuki.
        Dragoon Equipment

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        • #5
          Re: Multi Hit Polearm?

          so double hit could proc 3 times on penta thrust assuming all of them hit to end up having an 8 hit penta thrust? (just trying to make sense of it XD)

          Yay, Ty for this Eohmer~

          Silentsteel - Taru of Awesomeness on Valefor

          80 Whm, 86 Drg, 40 Sam, 37 Blm, 31 Smn, & lower as it goes down... I have way too much play time for no levels, lol.

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          • #6
            Re: Multi Hit Polearm?

            most hits per round is 8 basically even if on each penta double attack went off you would still only hit (do damage) on 8 hits not 10
            [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



            http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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            • #7
              Re: Multi Hit Polearm?

              most hits per round is 8 basically even if on each penta double attack went off you would still only hit (do damage) on 8 hits not 10
              Yup, I once had double attack fire off on penta thrust and I got back 20 tp (13 tp first hit, then 1 tp per hit after that so that was a 8 hit penta)


              You have the right to remain silent, anything you say can and will be misqouted and then used against you.

              I don't have a big ego, it just has a large mouth.

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              • #8
                Re: Multi Hit Polearm?

                multi-hit effects on weapons DO NOT activate on Weapon Skill. At least, this is how all old-school multi-hitters work. Basically, anything that hits multiple times w/out having to meet a condition (latent effect: shitty moon phase[amood] or "when virtue stones are equipped") won't stack with multi-hit traits and won't activate on WS.

                Since the conditional multi-attacks are confirmed to stack with the traits (Fortitude Axe 2A can proc a War's 2A), I wouldn't doubt that they also activate on WS. But I really wouldn't know. If so, then Love Halberd ftw.

                Mercurial Pole, capped staff, mage sub, Relic helm, Spirit Taker.
                "And if he left off dreaming about you, where do you suppose you'd be?"

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                • #9
                  Re: Multi Hit Polearm?

                  ya lmnop im working on getting the merc pole atm for that set up lmao (^.^)b

                  also Vyru the max tp return from penta is 17 or 18 with /sam and rajas you get 20~ every time.

                  i should really update the sig pic lol get outa the af >.>
                  [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



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                  • #10
                    Re: Multi Hit Polearm?

                    Originally posted by SevIfrit View Post
                    i should really update the sig pic lol get outa the af >.>
                    Roots, man. Roots.
                    "And if he left off dreaming about you, where do you suppose you'd be?"

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                    • #11
                      Re: Multi Hit Polearm?

                      Originally posted by Lmnop View Post
                      Roots, man. Roots.
                      Indeed. Get Drachen Mail +1, you can sport the purple *and* get nice stats.

                      Have cake. Eat cake. Still have cake. All good!

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                      • #12
                        Re: Multi Hit Polearm?

                        Personally, the only real usefulness in multi-hit weapons I've seen is in two ways:
                        1. For RDM/sub or main/RDM with en-spell damage.
                        2. For off-hand useage for TP gain / main hand for RNG's ranged weapons.

                        I don't see DRG benefitting all that much from an "Average" Multi-hit weapon (I think Love Halberd can be classed as an "Excellent" Multi-hit).

                        Originally posted by LilithAngel View Post
                        Have cake. Eat cake. Still have cake. All good!
                        Can I have this in my sig? XD (Credit to you, ofcourse)
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                        • #13
                          Re: Multi Hit Polearm?

                          Go for it dude, all you!

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                          • #14
                            Re: Multi Hit Polearm?

                            Originally posted by Empedocles View Post
                            Personally, the only real usefulness in multi-hit weapons I've seen is in two ways:
                            1. For RDM/sub or main/RDM with en-spell damage.
                            2. For off-hand useage for TP gain / main hand for RNG's ranged weapons.
                            I've seen Soboro Sukehiro in action--the damage output is quite nice from it alone. Supposedly it's an even better deal with used as SAM/RNG for spamming Sidewinder.
                            Bamboo shadows sweep the stars,
                            yet not a mote of dust is stirred;
                            Moonlight pierces the depths of the pond,
                            leaving no trace in the water.

                            - Mugaku

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                            • #15
                              Re: Multi Hit Polearm?

                              ya soboro and sidewinder spam is amazing lol

                              i like my roots but af2 im in is sexier =P
                              [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



                              http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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