Re: Accuracy Build
Diabolos's earring is +3 acc (except in dark weather), so that's better than accurate/optical. You're also not counting O.hat, Galliards or the +acc pieces from the Pahluwan set - are you assuming a lower level?
Of course /SAM adds another +10 - and that DOES stack with DRG's natural Acc Bonus trait. On top of that it reduces the need for accuracy in general as Hasso's haste and Store TP allow you to keep up in TP with lower percentage of hits landed. (Since most people are already at the point where slightly fewer hits for more damage per hit would do more total damage while giving the mob less TP, and only continue to pile on acc so they can WS more often.)
Personally, I find the idea of giving up +80 atk from a meat food to gain +30-35 acc from sushi disgusting - that's almost as bad as taking off spiked finger gauntlets for battle gloves. But I don't know if I'm going to be able to avoid some kind of atk sacrifice as long as I can't afford peacock etc. It's one thing to take off your +12 atk swordbelt+1 for a +10 acc lifebelt, but giving up 2+ atk per point of acc gained is something that I would really rather avoid if at all possible and sushi does exactly that.
So far I don't think I've had much of an acc problem unless I was a level or two down *and* the party was massively overhunting, or there were undispelled eva buffs in effect. And I'm about to gain 20 acc in the next 3 levels (life belt and then hasso).
Diabolos's earring is +3 acc (except in dark weather), so that's better than accurate/optical. You're also not counting O.hat, Galliards or the +acc pieces from the Pahluwan set - are you assuming a lower level?
Of course /SAM adds another +10 - and that DOES stack with DRG's natural Acc Bonus trait. On top of that it reduces the need for accuracy in general as Hasso's haste and Store TP allow you to keep up in TP with lower percentage of hits landed. (Since most people are already at the point where slightly fewer hits for more damage per hit would do more total damage while giving the mob less TP, and only continue to pile on acc so they can WS more often.)
Personally, I find the idea of giving up +80 atk from a meat food to gain +30-35 acc from sushi disgusting - that's almost as bad as taking off spiked finger gauntlets for battle gloves. But I don't know if I'm going to be able to avoid some kind of atk sacrifice as long as I can't afford peacock etc. It's one thing to take off your +12 atk swordbelt+1 for a +10 acc lifebelt, but giving up 2+ atk per point of acc gained is something that I would really rather avoid if at all possible and sushi does exactly that.
So far I don't think I've had much of an acc problem unless I was a level or two down *and* the party was massively overhunting, or there were undispelled eva buffs in effect. And I'm about to gain 20 acc in the next 3 levels (life belt and then hasso).
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