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  • #16
    Re: The Brakki Dragoon Guide

    We seem to be having two seperate discussions here.

    1) the guide

    The guide is good, not great. some basic terms are off and honestly, I'm not sure I'd follow some of the recommendations.

    Also, some of the language is pretty hard-handed. A little less editorializing might be nice.

    All in all though, it makes a nice guide until a Dragoon can actually understand the job.

    2) the author

    I've been following this guide for sometime and, I must say, the author has expressed views that do not support Dragoons. From constant flaming to trash talking the job itself, Brakki has not shown himself to be a person who should act as ambassador to new Dragoons.


    While I have a problem with Brakki's personality and his comments on the Dragoon job, that does not affect the value of the guide.

    It could be better, but is a good resource for the starting Dragoon.

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    • #17
      Re: The Brakki Dragoon Guide

      The ammount of care we give to people reputation on other places is a very round 0%.

      Bring outside problems here and tis be the time of hammer.
      signatures are for pussies mew mew mew, here's mine

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      • #18
        Re: The Brakki Dragoon Guide

        Originally posted by Balfree
        The ammount of care we give to people reputation on other places is a very round 0%.

        Bring outside problems here and tis be the time of hammer.
        That was the intention of my post. Perhaps I should have been clearer.

        Anything Brakki has done in the past should not be used as a criteria for judging this guide. It is a good guide and will, no doubt, help many starting Dragoons.

        Comment


        • #19
          Re: The Brakki Dragoon Guide

          I have a correction on Ancient Circle

          Level 5: Ancient Circle
          Gives "Dragon Killer" effect to party members in range. Cooldown of 10:00, effect lasts 1:00.
          It actually increases your parties protection against Dragons.
          I dont suffer from insanity - I enjoy it.

          Fun gaming stuff

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          • #20
            Re: The Brakki Dragoon Guide

            Ancient Circle allows party members to intimidate a dragon hence Dragon Killer.
            Thanks Kazuki.
            Dragoon Equipment

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            • #21
              Re: The Brakki Dragoon Guide

              Odd, when checking on the circle after casting it, it simply stated "protection against dragons" - didnt realize it actually helped party members intimidate.

              Information from Bookmark one

              Bookmark Two


              Bookmark Three

              These were some of the resources I used when I started the job - none of them mentioned the ability to give the party the ability to intimidate.
              Last edited by Aanya_Ramuh; 05-24-2006, 11:53 AM. Reason: added resources was going by
              I dont suffer from insanity - I enjoy it.

              Fun gaming stuff

              Comment


              • #22
                Re: The Brakki Dragoon Guide

                The in-game descriptions of items, abilities, and spells don't always tell you exactly what they do. In this case the protection given is a killer trait, which does protect you in its own way. Just not through increased DEF or anything like that. All the "Circle" abilities are the same in this regard.
                Ellipses on Fenrir
                There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
                ,
                . . .

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                • #23
                  Re: The Brakki Dragoon Guide

                  Originally posted by Ellipses
                  The in-game descriptions of items, abilities, and spells don't always tell you exactly what they do. In this case the protection given is a killer trait, which does protect you in its own way. Just not through increased DEF or anything like that. All the "Circle" abilities are the same in this regard.

                  Ahhh okies.. makes sense now. I guess I dont use that ability too often.

                  And Im basically starting out on DRG lol still learning
                  I dont suffer from insanity - I enjoy it.

                  Fun gaming stuff

                  Comment


                  • #24
                    Re: The Brakki Dragoon Guide

                    I find this guide to be somewhat outdated and possibly mis-informed. When i played i had many conversations with well respected DRGs on Asura, and they generally told me to forget about attack food, because ACC gear is a lot more expencive than +attack gear, and you can easily make up the difference with some sushi. Having said that, there is some good BASIC information, like what sub to use etc. but that has been discussed many times over and now is a quite beaten horse corpse.
                    Never fear Death... simply become it...
                    http://www.insomniel.com/quizzes/dragoon.html <-- ME!



                    Artist: Blue Oyster Cult Lyrics
                    Song: (Don't Fear) The Reaper Lyrics
                    All our times have come
                    Here but now they're gone
                    Seasons don't fear the reaper
                    Nor do the wind, the sun or the rain..we can be like they are
                    Come on baby...don't fear the reaper
                    Baby take my hand...don't fear the reaper
                    We'll be able to fly...don't fear the reaper
                    Baby I'm your man...

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                    • #25
                      Re: The Brakki Dragoon Guide

                      agreed, I tried the ACC gear and ATT food thing that was listed above just for kicks...and all I did was waist some gil -.- Sole Sushi and attack + gear is alot better
                      -------------------------------------------------------------------------
                      Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                      • #26
                        Re: The Brakki Dragoon Guide

                        I'd really have to disagree. I tried several combinations and found ACC gear and STR food to have better results.

                        Honestly, though, I'm not sure why this is even an argument. Obviously, a Dragoon can make a great pt member with either:

                        a) ACC gear and ATT food
                        b) ATT gear and ACC food

                        As long as you are maximizing the important stats, does it really matter how you do it?

                        I would like to make one note though:

                        If you wear your ATT/STR gear and use ACC food, you have no way to maximize your STR for weaponskills. You are already wearing as much STR gear as possible and you can't just change foods on a whim.

                        With an ACC gear/ATT food build, you can macro in all of the same STR gear for a weaponskill and maximize you damage.

                        Dragoon weaponskills are based mainly on STR and the ACC gear/ATT food build enables you to switch gear and have STR gear/ATT food.

                        In the end, this will result in a higher weaponskill damage, which is so vital.

                        Comment


                        • #27
                          Re: The Brakki Dragoon Guide

                          I'm ignoring the rubbish about the author; I don't care what he's done previously, I read the guide, I'll comment on the guide. I like to see things as a bit of a group effort; if I notice something you haven't, it's better for the drg's at large out there.

                          Brakki; you've got your opinions on how to play DRG, that's good, everyone has opinions on their jobs.

                          Partying:

                          I'd have to say I disagree with you on /thf though. I love /thf. SA -> Double Thrust does SO much damage.
                          I've had a max of 541 damage with it, and I'm a taru (less str).

                          I totally agree with your bottom line on /war.

                          You've not mentioned /whm at all, and it is actually useful in party situations, especially above level 60.
                          I'm still only level 43, and I've drg/whm'd a lot, both solo and party.
                          Through Qufim I kept my party alive because of HB.

                          However, now that Call Wyvern is on a 20 minute timer, there is almost no need to Spirit Link.

                          Heh, until you go to Gustav and fight flies and gobs.
                          Every single fight you have to spirit link... and you can't cos you're killing things too quickly.
                          Nasty, NASTY AoE's.

                          I must say congrats on teaching people /sea all <level range> inv!
                          The amount of people I've spoken to who do not know how to do that simple thing, it's so bad!

                          Soloing:

                          I don't think it is difficult prior to the AF Hat.
                          I've solo'd a lot. Mostly because it's fun!
                          I can go out there and solo a Tough as Drg/Whm. I get a load of exp, and I get the joy of soloing something a lot harder than I am.
                          It's great!
                          Of course, for real XP solo, it's much quicker to chain EM's and grab a T to finish the Chain. Soloing purely Toughs does ask for a lot of downtime.
                          I do, of course, have the advantage of having a lot of mp (well... relatively), being a taru.

                          Gear:

                          Unlike a lot of people on here, I do have to agree with +1 gear.
                          I'm a taru; if I take the Brigandine +1 over the Brigandine, that's an extra STR. For a taru, that is pretty important!

                          Valkyrie's Mask?
                          I'd have to say Walkure's for taru. Yes, it's 1 less attack, but 15hp is nice if you grab hate. 10mp will do nothing if you're partying with a melee sub.
                          Though Valkyries is pretty much perfect for soloing, though to be honest, I tend to wear a hairpin for more mp.

                          Again for taru, RSE.
                          Gloves in particular. Taru get +7 str from their rse. I don't know about the other RSE's I'm a taru ^^


                          All in all though, your guide is very good, especially for beginners. You teach them about how a party is setup, how to form one, really good stuff.
                          I do disagree with some of your drg opinions, but if we all played the same thing, the world would be boring ^^

                          There's really not much soloing advice in there, I'm guessing you've partied a lot and not solo'd much.

                          I wonder if I should write up a beginner's solo guide, though at level 43 it really would be beginners.
                          Oyoyu
                          TaruTaru
                          Windurst Rank 6
                          Midgardsormr

                          BLM:32/WHM:66/DRG:52/PLD:54/MNK:12/WAR:27/BRD:34
                          SMN:33/BST:9/RDM:8/THF:32/RNG:19/DRK:15/SAM: 27/NIN:19/BLU5/PUP10/COR5

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                          • #28
                            Re: The Brakki Dragoon Guide

                            As for the Walkure/Valkyrie question, +HP is not something a Dragoon should even be considering let alone at the expense of attack.

                            Even as a Taru, that +15 HP will not make any sort of difference at level 43+.

                            Walkure should only be used if you absolutely cannot obtain a Valkyrie's Mask.

                            Comment


                            • #29
                              Re: The Brakki Dragoon Guide

                              there is also another way of setting up your gear, you can have ACC gear and ATT food, but you only really need 30+ ACC, once you have that, you dont need more ACC

                              Me at LV65.......
                              Head: Valkyrie's Mask
                              Body: Jaridah Peti
                              Hand: Tiger gloves
                              Legs: Tiger Trousers
                              Feet: Tiger Ledelsens
                              Rings: Tiger ring (or Victory ring)
                              Ear: Assault Earring / Coral Earring
                              Neck: Grand Temple Knight's Collar (or Chivalrous chain)
                              Waist: Master Belt (or Potent belt)
                              Back: Amemet Mantle

                              this would be a ATT gear ACC food setup, and what I am testing out now
                              you get ~56+ATT and ~17+ACC just in gear, then you eat Sole Sushi
                              -------------------------------------------------------------------------
                              Kain (FFIV): I am aware of my actions, but can do nothing about them.

                              Comment


                              • #30
                                Re: The Brakki Dragoon Guide

                                My point still stands though. The only Sushi with +STR is Sole Sushi and, even then, you lose out on +22% attack.

                                Even macroing in all STR/ATT gear, you can't maximixe weaponskill damage.

                                I do, however, think that any build that attempts to maximize ACC and ATT/STR is a viable build for a dragoon. I just prefer to get my Accuracy from my gear.

                                Of course, I got my Sniper's before the price blew up so I had less of a financial burden to factor into my build.

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