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  • How is the path of dragoon??

    I just got lvl 30 last night and I was wondering how is it taking dragoon to lvl 75??Is it hard?Does it cost a lot?Is this job effective to pwons wyvern???
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  • #2
    Re: How is the path of dragoon??

    Not from firsthand experience, but getting to 75 with drg is difficult.

    Cost... moderate, but can still be high if you're not preapred to shell out the gil for sushi and some pricier equips.

    Effective as DD? In most exp scenarios, they are good, particularly at low levels. At high levels however... Drg is just acceptable, not outstanding. Without the wyvern a drg offers nothing but minimal damage, flying mobs excepted. Obviously, drg's powerful soloing capability is lost without the wyvern.

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    • #3
      Re: How is the path of dragoon??

      DRG to Lv.75 is often a pain.

      There has been a lot of negative opinions about DRG for quite a while. At Lv.50 prepare to do a lot of agonizing waiting. You will find invites scarce and a lot of people get so frustrated at this rate, that they quit. Sometimes they quit the game entirely, sometimes they quit a job.

      Just stick thruogh it. There are times when DRG is actually a pretty decent DD, and can get party invites. But as you move up the ladder you'll find things a little more difficult. Just be patient.
      Odude
      PS2 Beta tester - Cactaur - Rank 4
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      • #4
        Re: How is the path of dragoon??

        Drg to 75 is a very difficult road with a very large amount of waiting and party rejections. I believe drg is the slowest job to get party invites and the most likely to get rejected when inviting players. Drg dmg at upper lvls just doesn't compete very well with the other jobs.
        Whm 75 Blm 37 Brd 75 | Bastok Rank 10 | Whm > Rdm

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        • #5
          Re: How is the path of dragoon??

          gettin drg to lvl 75 will be time consunimg as im lvlin it now, and i found my self mhaving to solo to lvl 14 before i got a pt. Now i am lvl 31 drg its become very rare to get a pt so i hope you have enought patience to wait and solo for smaller exp.

          cost wise i have found that the armour isnt too expencive but the amout of gil i spend on sushi really adds up

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          • #6
            Re: How is the path of dragoon??

            I leveled Dragoon from 1-40 in about 2 weeks. I leveled from 50-60 in about a week and a half. It's really only starting to slow down at 60 for obvious reasons. It's hard to compete when I'm the only DD job without a Haub, or Ochi Kote. I have the expensive equipment, and soon I'll be wearing an Amemet Mantle. Seeing as how Atk is on a curve it'll help me out more than people wearing a Haub, but it's always feeled like I've been given the shaft when it comes to equipment (most notably the wyvern regen effect on the Drachen Mail, and our lack of a Haub). I'm looking forward to the Assault Jerkin.

            I find invites to be purely random. On Seraph all DDs have an equal chance of being chosen as far as I can see. I've seen other people waiting just as long as I have.

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            • #7
              Re: How is the path of dragoon??

              I mean haven't you seen all the complaining on the Dragoon forum?

              I find Dragoons alright, just make sure to make friends with Thiefs cause most of the time Dragoons are very good with them. Dragoon isn't that expensive compared to other jobs. That's because they don't put on Hauberk's or Haubergeon's. The things that pop on my head that will cost you money are Sniper Rings. Get a Venver Ring (sp). If you can't buy those boost up on STR since DRG's have natural Acc you should do fine.

              Don't buy shitty DEX rings, that's a cheap mans Acc.
              Blm.75 - Whm.56 - Mnk.58 - Rdm.48 - Nin.37 - War.37 - Drk.37

              Merits - 98
              Goldsmith - 85.2

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              • #8
                Re: How is the path of dragoon??

                You obviously don't know much about the Dexterity and Accuracy relationship. Two Dex roughly makes about 1 Acc, give or take a few decimals, and it also raises the Accuracy's curve ever so slightly. A lot of people don't understand this, but the more accuracy you have the less it's going to do for you. The lessening effects might not be visible until you've got +40 accuracy or so, but Dexterity raises the curve, enhancing your overall accuracy. To do best you'd need a balance of the two. Dex+ rings are entirely acceptable if you can't Afford Snipers, but one Dex and one Verner will do better.

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                • #9
                  Yes I know how DEX works, thats why I said it's a cheap mans Acc. Because I know it gives Acc. DRG get Accuarcy Bonuses while no other melee do. So why get a DEX ring if you can boost up some STR and try to match up some DMG with those other melee's? So I'm guessing your using DEX rings at 75? =P
                  Blm.75 - Whm.56 - Mnk.58 - Rdm.48 - Nin.37 - War.37 - Drk.37

                  Merits - 98
                  Goldsmith - 85.2

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                  • #10
                    Re: How is the path of dragoon??

                    i dunno the DRGs in my LS wear Scorpion harness or Baron corraza and 5/11 milllion for a body piece you actualy need (cuz no haub/hauberk) are not cheap ><

                    so noo, i wouldnt say dragoon is a cheap job and yes, DRG can do alot of dmg with the right equip ^^

                    CoP=Complete RoZ=Complete ToAU=Mission 8
                    Blade:Jin, a wicked badass 3-fold skill that totally outparses ridill WARs and Blackbelt monks and averages 700-1300.

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                    • #11
                      Re: How is the path of dragoon??

                      Well, as someone who has taken DRG to 75 I can give a few pointers and tips I suppose.

                      Dragoon isn't exactly an expensive job. Not until you hit 70+ does it get anywhere near the other jobs, and most of the time you can supplement your equipment from NM and God drops (Hecatomb set being one). I'm not sure what the prices on your server are, but on Hades cursed heca gear usually costs between 1.5-2mil, Flame rings 4mil etc etc. But like I said, the expensive stuff doesn't come into play until 70+.

                      Accuracy was a problem for me, because I played an Elvaan. Even so, it isn't as pronounced as you may think. Race is a factor, even though some may say its not. Mithra or Taru races will need less DEX and Acc gear then Elvaan and Galka. Hume are middle of the road, so they have neither great nor poor accuracy. I would suggest the following set-up.

                      Galka/Elvaan - There are surprisingly large amounts of equip beyond rings that give + to acc and DEX. STR here is not a problem, as these two races have the highest STR in the game. I would suggest balancing out between DEX and Accuracy. Don't go to heavily in one direction.

                      Hume - Balance between DEX and STR. I doubt you'll need much +accuracy equip, but if you find a cheap piece for an area thats not too critical...grab it. This is the middle of the road race, so every stat is average. Best if you want to play around with stats.

                      Taru/Mithra - STR, all the way. The normal equip that DRG progress through always seems to have some sort of + to DEX anyway. I would look mainly for STR, as you will hit often and hard, thanks to the +STR.

                      Word to the wise. Don't go ALL +STR. +Attack has its advantages too. +STR raises the max cap damage you can do a hit, while attack raises the amount of damage per hit. Balancing between the two will give you the highest damage output on equal with higher jobs, at higher levels.

                      As for parties, at around 50 I would say you would have trouble...as others have stated. But also, I would form your own parties. Thats how I got around my own little problems. In the end, make some friends...and help form some parties around them. You'll do well.


                      Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.

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                      • #12
                        Re: How is the path of dragoon??

                        Assault Jerkin is free which is nice. If you can't afford a Barone Corrazza, one might argue the AJ is just as good if not better.

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                        • #13
                          Re: How is the path of dragoon??

                          I'm only a lvl 38 DRG but I have yet to run into a problem when it comes to making parties. I typically party with one, maybe two friends of mine at a time, however even these guys are not always mages. With any party I find, finding a whm is usually the only real problem you will have, but ever since i've foun the magical key strokes of "/sea all" I have never had a problem and hopefully this will continue all the way up.

                          Whatever your job, whether it be DD, tank or even healer, making your own party is almost always going to be faster than waiting around for an invite and wasting your time. Take the initiative, learn to make balanced parties and leveling any job will never be a problem.

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                          • #14
                            Re: How is the path of dragoon??

                            My character is a 37DRG/18THF Hume right now. I plan on going all the way to lvl 75 because the simple fact it's hard. ><

                            I've heard mixed reviews though. Someone I met the other day Online told me that the Dragoons he knew at higher-levels were decent DD'ers. Yeah, I plan on SATAing when I reach lvl 60 too. I also found that Warrior hasn't been a good sub for me as DRG, whereas Thief has done every bit of good for me.

                            Besides all that, I've always worked towards accuracy, agility, and strength/attack alike (attack moreso than strength), which is how Hume works great to me (balanced-out in all stats).

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                            • #15
                              Re: How is the path of dragoon??

                              Draco,

                              I think you have a great idea there with the DRG/THF combo which I would see as being very powerful at higher levels, especially (and maybe only) when there is no Thief in the party. As for your level right now, I would recommend going DRG/WAR simply for the ability to Provoke. I've been in parties with a Paladin and one of two other melee classes that can take a hit or two, but my Provoke would still come in handy when the mob tries to attack one of our mages and no one can provoke at the time. The accuracy and agailty that /THF adds will be invaluable and at later levels Provoke will not be as needed since Dragoon's cannot take hits very well. I would maybe hold off on DRG/THF until lvl 60 when SATA will really start kicking a$$ but for now, if I were you, I would stick with DRG/WAR.

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