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  • #16
    Re: G.S. bad accuracy?

    Originally posted by Celeal View Post
    I would not recommend sushi before level 45. Try Rice Drumplings --- it offers both +acc and +attack.
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    The reason I would not recommend sushi at low level because sushi acc+ is percentage based. If your base accuracy is low, sushi only offers a small accuracy boost.
    I did a Pumpkin vs. Sushi analysis a while back. Rice Dumplings are nice, I eat them with my Red and Blue Mage jobs. The problem is that they only provide +5 Accuracy whereas a Pumpkin gives 10 and, after you hit 66 base accuracy, Sole Sushi will give more accuracy. It also benefits Strength (Damage) and Dexterity (more accuracy + critical hits). The two products are competitively priced in my opinion, at 15k for Dumplings and 30k for Sole Sushi on Asura. Neither is a giant hit to the wallet. The Jack-o'-Lantern was, before the Halloween event, at around 8-10k each and while it may seem economical since it lasts 3 hours, I often find the extra time wasted. Thus my recommendation to buy them from festival moogles or field synthesize them. Food depends on what you need. If a Dumpling doesn't provide enough accuracy, you may want to switch to sushi. I know a lot of melees switch at around 40-50, but there are still benefits to using it at lower levels.

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    • #17
      Re: G.S. bad accuracy?

      Originally posted by Macht View Post
      Day's element
      • Weather effects
      • Strength + Dexterity (For Melee), Strength + Agility (For Marksman), Str + Dex + Agi (For Archery)
      • Raising certain elements

      It's wierd but I have noticed improvements in my accuracy on Fire, Wind, Thunder, and Light days. However I've notice my accuracy drop in dust storms and windy weather unless I am wearing gear or am buffed to that element.
      I dunno, but I've noticed weird stuff like that over the years, I think it is possible there are day/element/weather variables that affect different stats since stats are element based.

      From weird and almost paranormal stuff I've noticed is how Enspells for one reason or another seem to affect stuff like acc, att and crit rate.

      I haven't parsed a thing, and it might be placebo effect for all I know, but the effect is quite noticeable at times to be completely ignored.


      Not like it does much of a difference anyway, but it can be really odd. /shrug
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      • #18
        Re: G.S. bad accuracy?

        All A rank weapons are simply A rank 'til 61. Maybe I misunderstood what you were initially saying, Aeni... but all +s and -s do not exist 'til that time. A rank is no exception. And there simply aren't +s or -s for D and down.

        I wouldn't be surprised if sandstorms give acc-5 or something. Weather conditions even activate things like Monsoon gear and stuff.
        "And if he left off dreaming about you, where do you suppose you'd be?"

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        • #19
          Re: G.S. bad accuracy?

          Originally posted by Sabaron View Post
          I did a Pumpkin vs. Sushi analysis a while back. Rice Dumplings are nice, I eat them with my Red and Blue Mage jobs. The problem is that they only provide +5 Accuracy whereas a Pumpkin gives 10 and, after you hit 66 base accuracy, Sole Sushi will give more accuracy. It also benefits Strength (Damage) and Dexterity (more accuracy + critical hits). The two products are competitively priced in my opinion, at 15k for Dumplings and 30k for Sole Sushi on Asura. Neither is a giant hit to the wallet. The Jack-o'-Lantern was, before the Halloween event, at around 8-10k each and while it may seem economical since it lasts 3 hours, I often find the extra time wasted. Thus my recommendation to buy them from festival moogles or field synthesize them. Food depends on what you need. If a Dumpling doesn't provide enough accuracy, you may want to switch to sushi. I know a lot of melees switch at around 40-50, but there are still benefits to using it at lower levels.
          The fact that he barely broke 40 dmg a swing with Scythe and Gsword just *screams* he needs more Att. Sushi, and for the most part any pure Acc food, is all but a waste at those lvls because accuracy isn't really a problem. Unless you overhunt, which is *always* bad for melees, you should not have acc problems. Skill lvl differences and mob eva ratings are so low that you can use E ranked weapons effectively with little difficulty. Killing low IT-VT mobs while using att+ foods makes for faster kills in lower lvls. For a two hander, Att is just as important as Acc, and rice dumplings are the best food for both till 40 easy.

          And as far as I'm concerned, a theory isn't worth worrying about until it has *some* kind of scientific testing. Day, time, weather, none of that will stop me from swing my things and chopping stuff up. If it does have any affect on meleeing, it's probably no more noticable then it's affect on magic.
          "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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          • #20
            Re: G.S. bad accuracy?

            I'm more familiar with RDM melee, I suppose.... we need accuracy more than regular melees, but we can get extra damage from our En- spells--even though I still eat Dumplings when meleeing for it's more magey bonuses... The occasional bite of sushi does find its way into my rotation if I'm doing rather poorly.

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            • #21
              Re: G.S. bad accuracy?

              Originally posted by Sabaron View Post
              I'm more familiar with RDM melee, I suppose.... we need accuracy more than regular melees, but we can get extra damage from our En- spells--even though I still eat Dumplings when meleeing for it's more magey bonuses... The occasional bite of sushi does find its way into my rotation if I'm doing rather poorly.
              It's probably more of these things:

              (1) Usage of a weapon in which a RDM is least proficient in.

              (2) Not having skill in said weapon capped to your current job level.

              (3) Not meleeing enough. The difference between you and the "real" melee players in your party is that those players get their paychecks from pure meleeing. A RDM, on the other hand, more often that not, is too busy casting things and that decreases swing attempts, which lowers proper hit rate.

              (4) Not properly geared for meleeing. Look at what a WAR or MNK would wear. If a RDM can wear that and if you plan on meleeing a lot, that is what you should be equipped with, not +MND and +INT gear.

              I always melee when soloing monsters that aren't difficult (Kiting is the other option in that case) This is when gearing as a mage or as a melee shouldn't matter if your skills are not woefully behind. On exp monsters, however, the differences with gear starts to matter a lot more.

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              • #22
                Re: G.S. bad accuracy?

                Originally posted by Raydeus View Post
                I haven't parsed a thing, and it might be placebo effect for all I know, but the effect is quite noticeable at times to be completely ignored.
                There are equipment and weapons that have latent effects which are triggered by weather. Maybe that's the cause? Monsoon Kyahan comes to mind...

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                • #23
                  Re: G.S. bad accuracy?

                  Originally posted by Lmnop View Post
                  All A rank weapons are simply A rank 'til 61. Maybe I misunderstood what you were initially saying, Aeni... but all +s and -s do not exist 'til that time. A rank is no exception. And there simply aren't +s or -s for D and down.
                  Originally posted by Aeni View Post
                  From level 61 and onward, weapon skill ratings get separated from the broad rating categories to specific ones. For example, B rating gets split into B+, B and B-. The exception to these are the A rating (A+ and A-) and D thru F ratings.
                  Originally posted by Lmnop
                  I wouldn't be surprised if sandstorms give acc-5 or something. Weather conditions even activate things like Monsoon gear and stuff.
                  With latency, I can see that, but with something more systematic and concrete, like calculating a hit success, I don't think it would. The reason why I think this is because, unlike the PS2, PC users can turn off their weather effect effectively removing that from the game. If something that should be so fundamental to the game itself can become an option to a player, then I cannot see it being a serious tool for SE to use for in-game mechanics.

                  However, it's been reported that SE's programmers have rigged the game in weird ways, so there's a small chance that you might be right Lmnop and that SE's system takes almost everything in this game into consideration. If that is the case, however, one makes you wonder how something like a PS2 has enough processsing power after all that to render the characters on screen.

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                  • #24
                    Re: G.S. bad accuracy?

                    Originally posted by Aeni
                    From level 61 and onward, weapon skill ratings get separated from the broad rating categories to specific ones. For example, B rating gets split into B+, B and B-. The exception to these are the A rating (A+ and A-) and D thru F ratings.
                    Bolded the part that confused me.

                    Originally posted by Aeni
                    With latency, I can see that, but with something more systematic and concrete, like calculating a hit success, I don't think it would. The reason why I think this is because, unlike the PS2, PC users can turn off their weather effect effectively removing that from the game. If something that should be so fundamental to the game itself can become an option to a player, then I cannot see it being a serious tool for SE to use for in-game mechanics.
                    Just because you filter the damage your party does, doesn't mean they don't do that damage. You choose what input you will limit to your connection. When you disable weather effects, they're still active. They'll still activate your Monsoon Tekko. You just don't see it. What I was saying was -- just like light's day occasionally boosting cure, a sandstorm may apply a static penalty to PC accuracy. I don't really believe this to be the case, and if it were, it'd prolly be -2 or so. Nothing horrendous. But it wouldn't be that hard for the game to do. And it's not like it'd affect PS2 users because if that sort of calculation were done client-side, you'd see hacks that make it so PC users are "never affected by sandstorms" or what-have-you. Well, while you're at it... calculations run client side could mean potential to hack your beestinger's DMG to 100.
                    "And if he left off dreaming about you, where do you suppose you'd be?"

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                    • #25
                      Re: G.S. bad accuracy?

                      Originally posted by Celeal View Post
                      I would not recommend sushi before level 45. Try Rice Drumplings --- it offers both +acc and +attack.
                      Very little. Using an A rated weapon, you'll get more ACC (assuming capped skill) from sushi then from either Dumplings or Lanterns at around lvl20.

                      Gear up with +STR as you can, and by the late 20's use what sushi you can afford and the damage you'll do with the much higher ACC will far out weigh what you would do with the smaller ACC+ and little ATT+ you'll get from dumplings.

                      Dumplings and Lanterns are good for when you want some ACC with the other stats they boost instead of just ACC and having to get those other stats from elsewhere.
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                      • #26
                        Re: G.S. bad accuracy?

                        Originally posted by Mhurron View Post
                        Very little. Using an A rated weapon, you'll get more ACC (assuming capped skill) from sushi then from either Dumplings or Lanterns at around lvl20.

                        Gear up with +STR as you can, and by the late 20's use what sushi you can afford and the damage you'll do with the much higher ACC will far out weigh what you would do with the smaller ACC+ and little ATT+ you'll get from dumplings.

                        Dumplings and Lanterns are good for when you want some ACC with the other stats they boost instead of just ACC and having to get those other stats from elsewhere.
                        Rice Drumpling:
                        HP +17
                        Strength +3
                        Vitality +2
                        Agility +1
                        Attack +20% (Cap: 45@225 Base Attack)
                        Ranged Attack +30% (Cap: 45@150 Base Ranged Attack)
                        HP Regeneration While Healing +2
                        MP Regeneration While Healing +2
                        Accuracy +5
                        Resist Paralyze

                        If 20% attack increase is regarded as "little ATT+", then what is 25% attack increase from Beserk?

                        Before level 40, there is only a few acc+ gear and attack+ gear available for most melee. A few acc+ gear and a few attack+ gear, eat rice drumpling to bridge the gap.

                        Between level 40 and 59, there is enough acc+ gear option for DD, but still lack of attack+ gear. I would stick to meat, only use sushi for over-hunt (lowest level range in party)...

                        After level 55, the amount of attack+ gear options open up. I would said sushi starts to mix well with gear that that level...


                        At level 20, there isn't much gear options for sushi build that gives enough attack for xp mobs. You need both STR and Attack, and attack benefits more on 2 handed weapons.
                        Server: Quetzalcoatl
                        Race: Hume Rank 7
                        75 PLD, 75 SAM, 75 WAR, 75 NIN, 75 MNK, 65 BLU

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                        • #27
                          Re: G.S. bad accuracy?

                          Celeal,

                          The other night, I was out exp'ing on my NIN with another NIN friend. While we weren't the highest level in the party, we weren't the lowest. I had some dhalmal pie somewhere halfway when I was disastisfied with my damage on the crawlers in CN (at 34) and my friend was wanting to know if he should pop some steamed crabs since he was the main tank (I was offtank) We had bream sushi up to this point...

                          My hit rate nosedived. Katana. Capped skills. Yes, I whiffed on those crawlers like mad. After the meat wore off, I went back to sushi and was able to maintain hate as an offtank again.

                          What Mhurron said is correct. I had another NIN friend that used dumplings and let me tell you, for the 40K a stack it costs on Hades (Versus 9k squid sushi) it's very disappointing and hardly made any difference for her. Either Somepage is lying about the stat listed or something is off with the food. I seriously doubt those things can give that much bonuses. Sounds fishy to me.

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                          • #28
                            Re: G.S. bad accuracy?

                            Originally posted by Lmnop View Post
                            Bolded the part that confused me.
                            Meaning that A is only 2 rankings (+ and -) and that D, E and F don't have any rankings within (Just ... D, E and F ... no +s or -s)

                            A+ A-
                            B+ B B-
                            C+ C C-
                            D
                            E
                            F

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                            • #29
                              Re: G.S. bad accuracy?

                              How are the foods "Shark Fin Soup", "Navarin", or "Boiled Tuna Head" for DRK?
                              Lowering Expectations Since Birth...

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                              • #30
                                Re: G.S. bad accuracy?

                                3-hour foods are not generally the best for party. They have a tendency to be expensive and I've found you waste a lot of your food-time unless you get a good {long time} {party} with low down-time and you don't die.

                                Boiled tuna head looks promising, it's got a little power in there for your DRK spells which could help keep you off your knees, but Rice Dumplings do this as well, are more readily available, and (probably) cheaper, so it's out.

                                Shark fin is a High Cap Low % attack food with no accuracy; it's better for high levels--probably base attack above 465, but Hedgehog Pies are better. Shark Fin has HP% and hph bonuses... I doubt these would be useful for DRK in exchange for the bonuses from Hedgehog Pies.

                                Navarin is recommended for 56-120 base attack, but doesn't provide any Accuracy. If you're not having accuracy problems, it would be a good bet.

                                Information collected from Somepage's Food Page.

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