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when i party with dark knights why dont they use any absorbs ; ;

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  • #46
    Re: when i party with dark knights why dont they use any absorbs ; ;

    Originally posted by Thorsvald View Post
    I think your kinda missing the point.
    Then I would appreciate it if you explained your point.

    Yes, you have some +MND on some of your AF. Maybe enough to increase Guillotine by about 4 damage. But no matter how much STR you have, it'll always be more useful to equip STR gear than MND gear. Thus, Abs-STR will always take precedence.
    "And if he left off dreaming about you, where do you suppose you'd be?"

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    • #47
      Re: when i party with dark knights why dont they use any absorbs ; ;

      I remember when I was in Sky and the party I was in (We were farming the pop items and had to clear the room so it was also an informal exp outing) told me to sub WAR. I don't think the mobs there lasted long enough to even get any Abs off. Basically a big waste of time in TP burn situations as well (Exception to this is Abs-TP)

      At the low levels, I used to use Abs-AGI all the time, adding in Abs-STR when I used my WSs and Abs-DEX when we had a pally tank (Traditional parties, long before ToAU came out)

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      • #48
        Re: when i party with dark knights why dont they use any absorbs ; ;

        Not a big fan of DRK... They're supposed to be the best DDs, but they can't land a hit worth a crap. My opinion....
        Current Server: Asura
        Current Home Nation: Bastok (Rank 10)
        Race/Sex: Elvaan/Male
        Main Job: 75 DRK / 37 SAM,RDM,NIN,WAR,WHM
        Main Craft: 73 Cloth

        (Read this at a normal pace...)
        Tihs Msseage Connat Be Raed By Nromal Huamn Biegns. Pelsae Ntoify Yuor Firedns Taht If Tehy Can Raed Tihs, Taht Tehy Aenr't Namrol...Cnovrresly, Atmpetnig To Raed Tihs Msasege At Nmaorl Pcae And Bineg Albe To, Cna't be Namrol Etiehr...If Yor'ue Albe To Raed Tihs, Tehn Mybae Yur'oe Not Nrmaol.

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        • #49
          Re: when i party with dark knights why dont they use any absorbs ; ;

          unfortunately, Evion, that's a misconception. One that most people (even DRKs) share. Dark Knights have the same accuracy as Samurai and Warriors. That is to say, the same native DEX, all 3 jobs have A+ ranked weapons (though Warriors tend to use A-), and very similar gear options.

          The difference? Samurai have Store TP, Zanshin, and the all mighty Meditate; Dark Knights have Abs-TP, and Warriors have Double Attack and Aggressor. Technically, Warriors have the least means of gaining tp, yet they're the class no one ever complains about acc-wise. Probably 'cuz they're ZOMGDualwielding and that's so bad ass that no one dares attack it's viability.

          If anyone thinks that job X is inferior to job Y, seems to me like you're not willing to challenge yourself. If you really feel that way about a job, then you should be leveling the supposed weak job and trying to prove "the accepted" beliefs wrong.
          Last edited by Lmnop; 06-30-2007, 09:59 PM.
          "And if he left off dreaming about you, where do you suppose you'd be?"

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          • #50
            Re: when i party with dark knights why dont they use any absorbs ; ;

            I partied with a couple of DRKs before I had to go on another hiatus due to taking Calculus II in the summer. I wasn't disappointed. Absorb-TP is a wonderful thing, and so is Souleater when used right.

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            • #51
              Re: when i party with dark knights why dont they use any absorbs ; ;

              Originally posted by Lmnop View Post
              unfortunately, Evion, that's a misconception. One that most people (even DRKs) share. Dark Knights have the same accuracy as Samurai and Warriors. That is to say, the same native DEX, all 3 jobs have A+ ranked weapons (though Warriors tend to use A-), and very similar gear options.

              The difference? Samurai have Store TP, Zanshin, and the all mighty Meditate, Dark Knights have Abs-TP, and Warriors have Double Attack and Aggressor. Technically, Warriors have the least means of gaining tp, yet they're the class no one ever complains about acc-wise. Probably 'cuz they're ZOMGDualwielding and that's so bad assthat no one dares attack it's viability.

              If anyone thinks that job X is inferior to job Y, seems to me like you're not willing to challenge yourself. If you really feel that way about a job, then you should be leveling the supposed weak job and trying to prove "the accepted" beliefs wrong.
              I appload you and thank you. I 125% agree!
              Nagasaki - Odin - 75 Puppetmaster


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              • #52
                Re: when i party with dark knights why dont they use any absorbs ; ;

                Originally posted by Lmnop View Post
                unfortunately, Evion, that's a misconception. One that most people (even DRKs) share. Dark Knights have the same accuracy as Samurai and Warriors. That is to say, the same native DEX, all 3 jobs have A+ ranked weapons (though Warriors tend to use A-), and very similar gear options.
                DRK and SAM both share something in common. They can go on those mean streaks of whiffing. Huzzah! (The toughest levels for my DRK were around 64/65 and then again at 70/71 ... omg those were the lamest levels ever)

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                • #53
                  Re: when i party with dark knights why dont they use any absorbs ; ;

                  Well, at certain levels, they may be using this tool, which would lower their accuracy slightly...

                  Edit:

                  Forgot to say: I leveled DRK to Lv.42, parsed most of it, didn't notice accuracy trouble beyond not capping Scythe and Great Sword. Static'ed with a DRK on RDM in Lv.50's. No accuracy problem there, either. DRK's accuracy problem is mostly a myth--it's no worse than other melee jobs.
                  Last edited by ItazuraNhomango; 07-10-2007, 07:11 AM. Reason: Left out something
                  Bamboo shadows sweep the stars,
                  yet not a mote of dust is stirred;
                  Moonlight pierces the depths of the pond,
                  leaving no trace in the water.

                  - Mugaku

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                  • #54
                    Re: when i party with dark knights why dont they use any absorbs ; ;

                    Originally posted by Lmnop View Post
                    Then I would appreciate it if you explained your point.

                    Yes, you have some +MND on some of your AF. Maybe enough to increase Guillotine by about 4 damage. But no matter how much STR you have, it'll always be more useful to equip STR gear than MND gear. Thus, Abs-STR will always take precedence.
                    Scythe WS 100% 200% 300% Hits Secondary Attributes TP Adjustment
                    Slice 1.50 1.75 2.00 STR_30%
                    Nightmare Scythe 1.00 STR_30% MND_30% blind
                    Spinning Scythe 1.00 STR_30% attack radius
                    Vorpal Scythe 1.00 STR_35% critical chance
                    Guillotine 0.875 4 STR_25% MND_25% silence
                    Cross Reaper 2.00 2.25 2.50 2 STR_30% MND_30%
                    Spiral Hell 1.375 1.875 3.625 STR_50% INT_50%

                    It's pretty simple really. If you note above Nightmare Scythe, Guillotine and Cross Reaper have MND as a modifyer.

                    If your increase is only 4, your not hitting very hard in the first place.

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                    • #55
                      Re: when i party with dark knights why dont they use any absorbs ; ;

                      /pokes thor with a stick

                      sup buddy.
                      [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



                      http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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                      • #56
                        Re: when i party with dark knights why dont they use any absorbs ; ;

                        Not to be rude, but do some research on the damage formulas. A 25% stat mod is laughable, doubly so when it doesn't contribute to your damage in any other way. Thieves have a 40% CHR mod on Dancing Edge and they ignore CHR altogether. Stopping to cast Absorb-MND just to throw out a Guillotine means blowing 33 MP to get 10-15 extra damage at best, which is going to be offset by those 2 seconds it took you to cast Absorb-MND in the first place.

                        There's more to WS's than their stat mods. In fact, stat mods are the least influential factor in any WS.

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                        • #57
                          Re: when i party with dark knights why dont they use any absorbs ; ;

                          Originally posted by Thorsvald View Post
                          Scythe WS 100% 200% 300% Hits Secondary Attributes TP Adjustment
                          Guillotine 0.875 4 STR_25% MND_25% silence

                          It's pretty simple really. If you note above Nightmare Scythe, Guillotine and Cross Reaper have MND as a modifyer.

                          If your increase is only 4, your not hitting very hard in the first place.
                          Guillotine is a 4 hit WS, and secondary modifiers only applies to the first of those 4 hits, IIRC.

                          You're crazy if you're not worried about Accuracy first (to land as many hits as possible), then attack/STR (which helps each of those 4 hits to land harder). Keep in mind that STR counts once in the fSTR, and yet again as secondary modifier, while Attack helps out with the pDIF.

                          MND is, at best, a distant third on the list of concerns.
                          Bamboo shadows sweep the stars,
                          yet not a mote of dust is stirred;
                          Moonlight pierces the depths of the pond,
                          leaving no trace in the water.

                          - Mugaku

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                          • #58
                            Re: when i party with dark knights why dont they use any absorbs ; ;

                            I love how ppl still, even now look at modifiers and think oh boy! mnd modifier?! that means the WS its 25% based off your mnd stat!

                            Like others have said, when it comes to pure dmg and increasing dmg, STR and ATK will always always do more for you than any of those secondary modifiers will. Those modifiers are misleading.

                            If the modifier is already STR then thats great, but just because it says MND or CHR or WTF, doesnt mean you get some magical boost of 25% because you throw in some MND gear or something.

                            For multi hit skills, ACC is also just as important if not more than STR/ATK. Missing 1 hit can make more of a difference than a +15STR boost.
                            Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
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                            • #59
                              Re: when i party with dark knights why dont they use any absorbs ; ;

                              I'm pretty sure the MND modification only affects Guillotine's Silence effect...
                              In the moonlight, your face it glows.. like a thousand diamonds, I suppose.
                              And your hair flows like.. The ocean breeze...
                              Not a million fights could make me hate you, you’re invincible.
                              Yeah, It’s true.
                              It’s in your eyes, where I find peace.

                              [I love you, Rebecca :D!]

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                              • #60
                                Re: when i party with dark knights why dont they use any absorbs ; ;

                                Nah, regardless of whatever else, a weaponskill's secondary modifiers are added to your weapon's damage rating when calculating the damage for the first hit. Mnd affecting the accuracy of the silence effect makes some sense, but I don't know if it actually does.
                                lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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