In another thread, I posited serious possibilities for DRKs being more widely accepted into end game with the recent additions. One of these additions was the spell Absorb-TP. (First two screens)
Now, to the meat of the discussion. Just how effective is this? Exactly how does it work? Does this prove anything about how monsters use their TP abilities?
Now for some screens on what I observed last night (I dual boxed to get that key item for Teleport-Vazhl for Akemie and lucked out and got it within 40 minutes)
Here, I feel that the time is "right" to steal a bit of TP off shadow-boy so I don't get smacked with his nasty Dimensional Death. I think I had maybe 5 hits into him and Akemie maybe 6 or 7 swings as well. He's probably "Close" to a TP move, I thought, and absorbed him.
I got decent amount, but I wasn't sure if that's *all* he got. Then I got to thinking, hmmm... how much TP does he get from us?
Not a couple of swings later, he uses his TP move.
Several questions arised:
(1) Was this a TP move in the first place? Yet, what do Shadows do with their TP if it isn't? Some Shadows I fought last night had used this move two or three times in one battle... JAs with no timers? WTF...
(2) How quickly do these monsters get TP? How much TP do they get if they hit us? How much TP do we give them if we hit him? How much TP does our WSs give the monsters when we use it (Matters not if it's a multi-hit or a single-hit WS)
(3) Does Abs-TP give TP to the monster? How much does it give?
(4) If Abs-TP is not as effective as I thought in reducing the number of TP moves a monster can use in battle, then exactly what benefits are there other than "being able to get TP?" This begs the question, because if I recall correctly, the samurai (SAM) are TP masters. We DRKs are not.
In a sense, I have some mixed feelings about this addition, especially the more I use it in different situations. If this gives DRKs too much TP, expect to see this spell "nerfed." On a side note, I'd rather see these absorb spells implemented instead:
Abs-Acc
Abs-Atk
Abs-Eva
Abs-Def
Abs-RAcc
Abs-RAtk
LOL >.>
Now, to the meat of the discussion. Just how effective is this? Exactly how does it work? Does this prove anything about how monsters use their TP abilities?
Now for some screens on what I observed last night (I dual boxed to get that key item for Teleport-Vazhl for Akemie and lucked out and got it within 40 minutes)
Here, I feel that the time is "right" to steal a bit of TP off shadow-boy so I don't get smacked with his nasty Dimensional Death. I think I had maybe 5 hits into him and Akemie maybe 6 or 7 swings as well. He's probably "Close" to a TP move, I thought, and absorbed him.
I got decent amount, but I wasn't sure if that's *all* he got. Then I got to thinking, hmmm... how much TP does he get from us?
Not a couple of swings later, he uses his TP move.
Several questions arised:
(1) Was this a TP move in the first place? Yet, what do Shadows do with their TP if it isn't? Some Shadows I fought last night had used this move two or three times in one battle... JAs with no timers? WTF...
(2) How quickly do these monsters get TP? How much TP do they get if they hit us? How much TP do we give them if we hit him? How much TP does our WSs give the monsters when we use it (Matters not if it's a multi-hit or a single-hit WS)
(3) Does Abs-TP give TP to the monster? How much does it give?
(4) If Abs-TP is not as effective as I thought in reducing the number of TP moves a monster can use in battle, then exactly what benefits are there other than "being able to get TP?" This begs the question, because if I recall correctly, the samurai (SAM) are TP masters. We DRKs are not.
In a sense, I have some mixed feelings about this addition, especially the more I use it in different situations. If this gives DRKs too much TP, expect to see this spell "nerfed." On a side note, I'd rather see these absorb spells implemented instead:
Abs-Acc
Abs-Atk
Abs-Eva
Abs-Def
Abs-RAcc
Abs-RAtk
LOL >.>
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