Re: Two-Handed Weapons and Dual Wielding
What Nanatsu was saying is that when a WAR DD gets caught off-guard, they get hit just as hard as a DRK would be. Most WARs nowadays are DDs, and aren't any more likely to have a set of Darksteel armor standing by than any DRK here. That being said, the only real difference is that WARs will be subbing /NIN 99% of the time.
It's not underrated. It's just not very good. Not bad, not great. At the level where you get it, it's a big improvement, but since we're all discussing the high levels, +10 Defense is a very small difference. Likewise, Attack Bonus alone doesn't make anyone hit that much harder - haven't you been complaining about how WARs will hit just as hard as you, despite the fact that DRKs have 3 more Attack Bonuses? It adds up, but on its own, it's not so great.
What Nanatsu was saying is that when a WAR DD gets caught off-guard, they get hit just as hard as a DRK would be. Most WARs nowadays are DDs, and aren't any more likely to have a set of Darksteel armor standing by than any DRK here. That being said, the only real difference is that WARs will be subbing /NIN 99% of the time.
So apparently defense bonus trait doesn't matter, so why does anyone need attack bonus if it's pretty much the same thing on the opposite side. I feel defense bonus is getting vastily underrated in this topic.
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