Re: Two-Handed Weapons and Dual Wielding
I've always respected your posts, Langolier but... are you even reading what I'm saying? I've been saying since page 1 that Dark Knight needs more. I think LR sucks, I think SE is too dangerous, and I think 2-handed jobs in general are SOL because they can't abuse a Nin sub like war and rng (and of course, nins themselves, but that's not a sub...).
Adaman is tanking gear. I don't want a DRK to carry full tank gear. I want the idiot to take off his damn Sniper Rings when he gets hate. 2 extra rings, I'd bring a couple extra pieces but I won't get irritated at people for not. Equip changes are hardly ever full-body swaps. A Drk's casting set won't macro everything off. 5 pieces in the macro line with the spell tops. So we're looking at a full set of TP gear (12 pieces), a full set of WS gear(4-12 pieces, depending on level, job, and player commitment), a casting set(5), and a tank set(2-4). So on average: 28 pieces of gear excluding weapon/ammo.
Now Warrior:
no casting gear, obviously.
TP gear(the same 12 as drk), WS gear (same 4-12 pieces).
But then the warriors who actually tank will be toting:
Defense set(4-8 pieces), enmity(shares a lot with our AF, so usually about 2-4 extra pieces), and maybe even haste(for war/nin tanking end game. I'm not going to get into this since I lack the money/experience in this department).
So we're looking at on average, very slightly above Drk. If you've seen gung-ho war/nin tanks like Nny, the amount of gear they have/use is mind boggling. Take a look in the paladin forums at some of the older God/HNM tanking threads. They have all sorts of rings, helms, bodies, anything, really. Even staff or sword/shield and they use it all depending on what they're fighting. Gear specifically for one NM or another. That's sick. With that in mind, what's a little more gear for Drk?
I've always respected your posts, Langolier but... are you even reading what I'm saying? I've been saying since page 1 that Dark Knight needs more. I think LR sucks, I think SE is too dangerous, and I think 2-handed jobs in general are SOL because they can't abuse a Nin sub like war and rng (and of course, nins themselves, but that's not a sub...).
Adaman is tanking gear. I don't want a DRK to carry full tank gear. I want the idiot to take off his damn Sniper Rings when he gets hate. 2 extra rings, I'd bring a couple extra pieces but I won't get irritated at people for not. Equip changes are hardly ever full-body swaps. A Drk's casting set won't macro everything off. 5 pieces in the macro line with the spell tops. So we're looking at a full set of TP gear (12 pieces), a full set of WS gear(4-12 pieces, depending on level, job, and player commitment), a casting set(5), and a tank set(2-4). So on average: 28 pieces of gear excluding weapon/ammo.
Now Warrior:
no casting gear, obviously.
TP gear(the same 12 as drk), WS gear (same 4-12 pieces).
But then the warriors who actually tank will be toting:
Defense set(4-8 pieces), enmity(shares a lot with our AF, so usually about 2-4 extra pieces), and maybe even haste(for war/nin tanking end game. I'm not going to get into this since I lack the money/experience in this department).
So we're looking at on average, very slightly above Drk. If you've seen gung-ho war/nin tanks like Nny, the amount of gear they have/use is mind boggling. Take a look in the paladin forums at some of the older God/HNM tanking threads. They have all sorts of rings, helms, bodies, anything, really. Even staff or sword/shield and they use it all depending on what they're fighting. Gear specifically for one NM or another. That's sick. With that in mind, what's a little more gear for Drk?
Comment