Many people already know that the BLM Elemental Enfeebles don't all stack. You can't stick two "adjacent" elements (from the elemental circle).
Fire - Burn - ABS-Str
Ice - Frost - ABS-Int
Wind - Choke - ABS-Agi
Earth - Rasp - ABS-Vit
Thunder - Shock - ABS-Dex
Water - Drown - ABS-Mnd
Then you have ABS-Chr, which really doesnt fit with the whole circle, because Light and Darkness are equal and opposite, in the center.
Does that apply to ABS-Spells, too? or are you bound only by the spells you know, and the MP you have left?
Also, when in the fight do you chose to cast them? and which ones become most useful? Obviously, ABS-Dex and STR would help you, and then also the tank, but ABS-Vit, and Agi would help the pt as a whole. Thenyou have ABS-Mnd a Int, which would help the casters.
Fire - Burn - ABS-Str
Ice - Frost - ABS-Int
Wind - Choke - ABS-Agi
Earth - Rasp - ABS-Vit
Thunder - Shock - ABS-Dex
Water - Drown - ABS-Mnd
Then you have ABS-Chr, which really doesnt fit with the whole circle, because Light and Darkness are equal and opposite, in the center.
Does that apply to ABS-Spells, too? or are you bound only by the spells you know, and the MP you have left?
Also, when in the fight do you chose to cast them? and which ones become most useful? Obviously, ABS-Dex and STR would help you, and then also the tank, but ABS-Vit, and Agi would help the pt as a whole. Thenyou have ABS-Mnd a Int, which would help the casters.
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