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Is it me or is there DRK hate in the community?

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  • #16
    What Icemage says is true. As a DRK I have to say that I'm weary of other DRK's. From my experience, a great majority seem to want to cookie cutter their way through the job but don't inately understand that the potential of the DRK goes past swinging and "UBERZ" damage SC.

    There are many people that see DRK's as ultimate melee but no brain. As with all jobs in FFXI, you can't afford to leave that vital organ behind.

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    • #17
      99% of every drk i ever knew didnt lvl either scythe or great sword til after 61, an i can honestly say that even with insane amount of acc. lvling scythe is utterly slow. an to do both prior to 60 is difficult. one or both wont be capped. or close to it.

      no matter if your drk is capped or not, a mob will resist you spells. even as a ninja, when i equip my af+ ninjitsu skill, an ninjitsu torque, even with it being capped the mob will still resist it, the drks main spells are absorb str, an absorb agi. both easily get resisted, an both cost 33 mp each. fight last longer some will cast it again. an aspir not always drtains a large amount of mp. alot of times your lucky to get back the 10 it cost to cast it.

      every drk i teamed with as a drk an war, or even as a ninja all care for 1 thing. insane damage in 1 hit. why i never will know. like ice said, they love to use all 3 at once. dbl atk into a weapon skill, into another dbl atk. usually they end up dead an happy. going " wow look at the damage i did." followed by my " wow look at all the downtime you caused us". i think this is why alot of players including myself hate to pt with drks.

      Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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      • #18
        The 2 biggest things I stress with new drks are lvl both gs and scythe and remember that your a team player. Its hard to find drks that play as team players. They don't realize that they need to make use of some of their spells and not always be swinging. But most drks are only in the job for the dmg, to be uber. This attitude really hurts all drks. Yes we deal dmg and yes at times it is very good dmg but we also need to think about our team. What absorbs work best on this mob to make it easier for the team. To stun and protect the mages or thwart mob aoe's. etc. Also the stacking of abilities is warranted in some very rare situations but not every other dang fight!! There is more to the job then just your dmg and how much of it you can do.

        I've left pt's over drks that stack abilities. I'll msg them and ask them to not do it but yet they continue. Not too long ago I had the "pleasure" of pt'ing with a taru drk that must have felt the need to prove his worth. He would constantly stack all his abilities with his ws, and no matter what the mages did, he died quite often. He even msged me after a few pt's with him and told me I was his favorite whm because I had kept him alive the most! >.< Not an accomplishment I'm very proud of.
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        • #19
          Take it for what it is worth. Thanks goes to everyone for all this input! I am soaking it up like a sponge. Hopefully, I can be that 1% that does his job.


          *Thinks I opened up a can of worms here*:sweat:

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          • #20
            Originally posted by Jei
            Drk's moment comes pretty late :sweat: Gillotine at 60, 65 is sickle moon?
            Come into any 65+ pt I'm arranging and not have Spinning Slash = That's to bad, see you again.^^
            Insert signature -here-.

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            • #21
              Originally posted by Macht
              Heh, hatting on RNGs there huh dark devil?.
              Only reason lvd rng is Cop missions cuz drk wont work for it Even though last cop bcnm drk damage = 4x rng damage if he Know what to do XD [and im not j/k here ;o]

              And about what littleninja sayin about spells gettin resisit its not true for drk.... DRK magic is dark magic will not get resist much if its capped unless you fight anitcas or bats and few other mobs [wont fight them at exp pt~] in the other hand crawlers and few other mobs never resist dark magic [yes 0 resist] and crabs dark magic resist is too low there is lot of dark magic + gear can macro them if needed too and our dark magic skill A shouldnt get resist much if its capped

              Main : Sephiro
              Mules : Sephira Eviljin Sephon
              COP missions = Complated

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              • #22
                I onced PT with
                Nin/war, Drk/war, Drk/thf
                Blm/whm, Whm/blm, Rdm/brd(me)

                I was scared we would suck at first :sweat: I felt we kill pretty slow. But somehow we *always* got up to 5 chains for 250-270exp. So that improved my attitude about Drk quite a lot. JP PT by the way.
                There are painters who transform the sun into a yellow spot,
                but there are others who with the help of their art and their intelligence
                transform a yellow spot into the sun.

                - Pablo Picasso

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                • #23
                  My problem with the general Dark Knight is that they don't understand the concept of hate control at all. It's all about "OMFG I M T3H L33T DAMAGE!!!ONE"... I recently just partied with a Drk/Nin (level 63) dual wielding axes. This guy assured us that his DoT and WS damage was huge (which is somewhat true), so I went with it to see how it went. Souleater + Last Resort + Rampage = Drk/Nin tanking and taking 300 damage a hit... Obviously the White Mage and I were hard pressed to keep this guy alive. After the first fight, the mages are out of mp, and we all ask this Drk not to use both Souleater and Last Resort at the same time, especially in conjunction with Rampage. He then went this whole spiel about the tank sucking, mages sucking, blah blah blah.

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                  • #24
                    Originally posted by Kilgraw
                    My problem with the general Dark Knight is that they don't understand the concept of hate control at all. It's all about "OMFG I M T3H L33T DAMAGE!!!ONE"... I recently just partied with a Drk/Nin (level 63) dual wielding axes. This guy assured us that his DoT and WS damage was huge (which is somewhat true), so I went with it to see how it went. Souleater + Last Resort + Rampage = Drk/Nin tanking and taking 300 damage a hit... Obviously the White Mage and I were hard pressed to keep this guy alive. After the first fight, the mages are out of mp, and we all ask this Drk not to use both Souleater and Last Resort at the same time, especially in conjunction with Rampage. He then went this whole spiel about the tank sucking, mages sucking, blah blah blah.
                    Ouch, I've played RNG/WAR ever since I got RNG (Was a period were I used RNG/DRK too). The damage you can release with Berserk + Dhalmel Pie + Barrage/Sidwinder/Eagle Eye Shot is huge if I use the best arrows I possibly can. Knowing that I never use that combination freely, I take a lot of care of when to use it. That combination of Souleeather + Last Resort + Rampage is the same thing sure it's nice damage but you better be sure the monster is going to die quickly after that, otherwise you're putting undue stress on the party mainly the WHMs.

                    Originally posted by l)@RK-l)EVIL
                    Only reason lvd rng is Cop missions cuz drk wont work for it Even though last cop bcnm drk damage = 4x rng damage if he Know what to do XD [and im not j/k here ;o]

                    And about what littleninja sayin about spells gettin resisit its not true for drk.... DRK magic is dark magic will not get resist much if its capped unless you fight anitcas or bats and few other mobs [wont fight them at exp pt~] in the other hand crawlers and few other mobs never resist dark magic [yes 0 resist] and crabs dark magic resist is too low there is lot of dark magic + gear can macro them if needed too and our dark magic skill A shouldnt get resist much if its capped
                    I wouldn't doubt the DRK being able to do better damage at lv. 30 they can have more power then a RNG if done right. I am a little skeptical of it being 4x as much though, my last barrage done on a promyvion boss was 350 with normal shots totaling 110. So a DRK could get out 1400 damage in a single hit and 440 normal shots on those bosses??

                    In promyvion is you don't have Hamayumi the best things to use on Emtpy is X-bows, Acid Bolts + Holy Bolts = Dead Empty. Anyway I would think a DRK could be very comparible to a RNG in the Promyvions (Especially since DRKs can also use X-bows, mix that with their scythe and such and I'd think they could be quite good).


                    Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

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                    • #25
                      Originally posted by l)@RK-l)EVIL
                      Only reason lvd rng is Cop missions cuz drk wont work for it Even though last cop bcnm drk damage = 4x rng damage if he Know what to do XD [and im not j/k here ;o]

                      And about what littleninja sayin about spells gettin resisit its not true for drk.... DRK magic is dark magic will not get resist much if its capped unless you fight anitcas or bats and few other mobs [wont fight them at exp pt~] in the other hand crawlers and few other mobs never resist dark magic [yes 0 resist] and crabs dark magic resist is too low there is lot of dark magic + gear can macro them if needed too and our dark magic skill A shouldnt get resist much if its capped
                      i played drk for 61 lvls, so i know the rate for witch the drk magic sticks an would get resisted. an there were plenty of times it got resisted. anytime youd cast a drain or aspir, an got back low numbers. it was resisted. i use to cast aspir on a crab an get back 30-51 mp back, an then there was times it only be 10. that time it was resisted. still drks in my pts will sometimes cast the same spell twice. so i know the first time it was resisted. an the ninja gets an A- in ninjitsu, witch means any ninjitsu, elemental, or debuff counts. an even with capped ninjitsu. an +13 ninjitsu skill. i still get resisted.

                      Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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                      • #26
                        Originally posted by Macht

                        I wouldn't doubt the DRK being able to do better damage at lv. 30 they can have more power then a RNG if done right. I am a little skeptical of it being 4x as much though, my last barrage done on a promyvion boss was 350 with normal shots totaling 110. So a DRK could get out 1400 damage in a single hit and 440 normal shots on those bosses??
                        im talking about last cop bcnm here LAST boss
                        its 60sec fight when i see myself doin 2000 spiral+ 1000darkrness
                        each hit 400~450 [souleater ad 500~ delay weapon] while rng slug shot 500~600 each hit 60~90 [with 880~ delay] you dont think i will do 4x rng damage? funny thing i did i use log praser
                        ==============================================

                        little ninja
                        i played drk for 61 lvls, so i know the rate for witch the drk magic sticks an would get resisted. an there were plenty of times it got resisted. anytime youd cast a drain or aspir, an got back low numbers. it was resisted. i use to cast aspir on a crab an get back 30-51 mp back, an then there was times it only be 10. that time it was resisted. still drks in my pts will sometimes cast the same spell twice. so i know the first time it was resisted. an the ninja gets an A- in ninjitsu, witch means any ninjitsu, elemental, or debuff counts. an even with capped ninjitsu. an +13 ninjitsu skill. i still get resisted.


                        And i played drk for 75 lv so i know you sayin wrong you make drk magic sound so usless and not worth it and i love the part where you say drk main spells ""easily get resisted"" thats bullshit go read my post to learn it depends on what you fighting and your skill and dark+gear some mobs never resist dark magic while other always resist it and i said crabs resist is not high or low norml~ absorb agi alone give like each melee+10acc~ when you count the agi lost of the mob [-evasion which is not bad fenrir give 20acc to melee only and its noticable when you see your hit rate after it and everytime i use absorb str before renkei i do like 150-200 damage more +15~20STR isnt a joke for single hit ws

                        Main : Sephiro
                        Mules : Sephira Eviljin Sephon
                        COP missions = Complated

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                        • #27
                          you make it sound like your "A" black magic rating makes your magic stick 90% of the time. an truth is thats not the case. blm with A+ in elemental magic still gets resisted, an they base there gear on a INT. an rdm with an A+ in enfeebling magic still get resisted. even i with my +13 ninjitsu skill on top of capped. gets resisted even after i weaken the mob to earth based magic, then cast slow. so spare me the almighty drk talk.

                          an really you should go back to what i posted. i was basically saying that a drks spells will get resisted, an that alot of drks love to cast abosrb agi, an absorb str. so if one miss's . the are spending 66-99 mp a battle. now imagine if it lasts longer. thats even more mp. not to mention drains, stuns or aspirs. an because aspir on magic mobs is still hit an miss. (thus why one needs mp ballards an refreshs, )

                          Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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                          • #28
                            I think you miss the point ninja. There are enemies that you can reliably land dark magics on, and there are those that you shouldn't even bother. For example land worms (and insects type) are an easy MP battery even for my Rdm with skill C (or E) darkness. There are always certain mobs that are stronger against certain spells, like giants are very very easy gravity/bind, bats are near impossible to sleep etc but that doesn't mean my gravity will 100% works with giants or bats will 100% restst my sleep right?

                            Of course those are Drk's tool. And why not use it for their advantage I'm sure seasoned Drk would know better than me what they can reliably drain/aspir from. Even Blm's spells got resisted from time to time so it's nothing terribly wrong if Drk's does too.

                            Just a side note, aspir is actually the cheapest spell to train darkness skill too costing only 10mp plus some little mp back evne if resist. I use it all the time even on enemies without MP just to get my skill up :sweat:
                            There are painters who transform the sun into a yellow spot,
                            but there are others who with the help of their art and their intelligence
                            transform a yellow spot into the sun.

                            - Pablo Picasso

                            Comment


                            • #29
                              I don't think theres a lot of DRK hate in the community, there certainly is a lot of DRG hate but heh, that's another topic.. DRK generally appeals to people because it's "cool" and "evil." So theres a bunch of idiots running around who don't understand the job, and cause a lot of bad experiences which makes people uneasy about inviting a DRK into their party later.

                              Personally I love to have a DRK in my party, but it doesn't always make the list.. Sometimes I think the six-person limit to a party wasn't enough, seven or eight might have been better, but then again the game as we know it now would have been very different as well.

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                              • #30
                                jei i think you an the other drk evil are missing the point. an that was it costs alot of mana for a drk to cast mp. now make it an elvaan or galka drk, an the take a hit to the mp pool. the point was when you cast, it may or maynot stick. now depending on the drk. they either A. cast again, or B. say the hell with it. now my drk is sittin gon 252 mana with no mage sub. add in 2 abosrbs, an a stun. thats an easy 100 mp used up. an while yes they do have aspir. depending on the mob, they can drain a little back, or absolutely nothing.


                                ---------------------------------------------------------------------------------

                                (2) Amazingly few DRKs who know jack about what to do with the spells at their disposal. I've had numerous DRKs ask me for Ballad - even mid-battle(!)... when we were fighting Beetles or Crabs which they could easily just have Aspired. Or the ones that sling every spell in their spell list as fast as they can then yell at the red mage to Refresh... or the ones who won't Stun a monster even after it's beating the black mage into hamburger.

                                -----------------------------------------------------------------------------------

                                this is what i was refering to. an commenting how much mp a drk whos using it smart. will actually waste. regardless if it lands, or miss's causing a recast. an i know from my experience, that not always can a drk gain back mp with aspir. most times it ends with with the 10 mp it cost to cast it.,

                                i think why i quit drk was rdm, an brds never gave a crap about a drks mana. i know when i went under 100 id ask for a refresh. an be told " your a drk, you really dont need mana.". or id go near the mages to get a ballard for some mp til the puller got back, an always got yelled at for it. lol blm used to get pissed when i didnt stun, or didnt have the mana cause of the poor attitude from rdms an brds. then again when i drew hate, they never gave me a stun so i could get cover..

                                Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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