Had the original poster used the tact of DrSerpico, I'm sure this thread would have turned out much more intelligent than it did. Coming onto the DRK forums and basically calling out every Dark Knight accomplishes nothing at all.
Announcement
Collapse
No announcement yet.
Just End this about DRK's...they're no bigtime dmg dealers
Collapse
This topic is closed.
X
X
-
really it boils down to a few things...
1. TYPE OF MOB BEING FOUGHT. on some yes mnks hit hard, on others drk hits hard. what you fight an where you go does play a big part in it.
2. GEAR OF THE DRK VS THE GEAR OF A MNK. VS GEAR OF A RNG.. i mean what gear was one wearing over another, this plays a big part in the fight its self. yeah a rng might be able to out damage a drk. but look at the cost to get to that end point. billions of dollars spent on bows arrows guns an ammunition.. TO COMPARE. YOU REALLY SHOULD BE VERY BEST/ VS VERY BEST. NOT HALF ASS VS VERY BEST...
3. PLAY STYLE. yes this has to be the biggest key towards a battle. this is stated by many people to me. that i have been by far the best drk they pt'ed with. gear why an pla style wise.
i just know from first hand exp. that a rng 2 lvls higher then me. with up to date gear was not out damaging me by very much. i figure if i wanted to i could have absorbed some dex, or str from the mob. that could have brang us to evan. i know that when i went to a berserk/ souleater. i was out damaging him. not only that the rng couldnt hit the mob to sc too save his life. i guess on that day an that rng didnt show me much..
also can say the same for mnk. i have pt with one when i had lvl . they were out damaging me. then i hit 55. an the same mnk i teamed up with again. i with my new gear update. was out damaging them. an calling for sc before them.
so you can argue with me or not. a drk just brings more to a pt then just melee. their absorbs are always in need, an after 60 they are called on to direct hate.. by sa/ta. out of the 3 drk just has more to offer...
75Bst
-
Thanks 0
Comment
-
-
Wow. I'll take your word.
Forze: Ah, yes, I'm aware of trick not increasing dmg when /thf... ^^ Funny, I thought sa+dk would be at least close to sneaked spinning slash... Anyways, I'll take your word for it, with the benefit of a daoubt, and try it out thourughly when my set hits 66.
All others:
I fully agree that the original poster was totally abrasive and needed to show his virtual penile size more than start a true argument. His title for the thread is totally faulty.
Drk ARE bigtime damage dealers. They DO a heckload of damage. Thing is, they're more of a versatile heavy dmg dealer, unlike rng and mnk, who are pure, hardcore dmg dealers. They CAN'T do anything else than dmg. Drk are favorable for the wonderful drains alone. They do SO much more than people give them credit for. This, together WITH high damage makes them very good additions to a party.
However, in my set we've decided to specialize on killing skeleton-type mobs. I'm providing the enfeebles and versatility, and thus, we only need dmg. Our setup is currently mnk, mnk, nin, brd, rdm. The mnks pull aggro from the nin constantly at this point, this will be remedied somewhat from /thf at lvl 60.
The first reason for nin tank is to keep cure costs at a minimum, and with dual refresh, I'm able to somewhat be main healer. This burden will be shared by a blm/whm waiting at level 60.
The second reason behind nin tank is more dmg. More dmg = lower time killing mob, thus lower time needed to heal, thus less mp wasted healing. And with mnk being able to create light chain, we would actually be less efficient with drk in our party.
Ah well, derailment and all... I agree this horse is kinda overly beaten. Most people KNOW drk does good damage. Disputing it would be... let's just say "not smart". And that was what the thread was started to do. So I agree with the drk on this one. Drk ARE bigtime damage dealers. Just maybe not the top dogs.
Mr lvl 19 elvaan sandorian monk... you are wrong.
-
Thanks 0
Comment
-
-
NIN AS TANKS TO KEEP CURE DOWN?? im sorry but all the nins i team up with cant hold aggro. i end up getting hit til my hp is orange. i have then yelling at me to provoke, an then disbanding cause i cant do that an cast a drain to keep me alive.
situation thf pulls mob, i then provoke so thf can s.a/t.a onto the nin. now i dont even pull out my weapon til aggro has turned to the nin. but still end up grabbing aggro. i stop eatin food, dont cast berserk or last resort, an yet besides for the nin, drk, an mages all need to heal.. so really i dont believe nin is the better tank, an as for damage nin an pld are seemingly close..
yes drks are more then just pure melee, an alot of people forget that. they forget that us casting drain or aspir, can most times leave us cure free, an refresh free. as long as the tank is on his game. they forget that absorb agi . not only helps us but every other player that fights the mob, or the fact that we add a mb at times. an while doesnt flash the big 250 damage. its another 70+ off a mob, last thing is we do have souleater. it gives us alot more power to our atks. i have had to bust it out at end of certain battles to insure victory.
drks have the power to change the out look of the battle just when you think theres no hope, a drk will take it on himself to make sure that the party is alive an the mob is dead... an sorry to say i dont see a rng, or a mnk pulling that off. ask any drk. we all feel the same way..
an to the original poster, gain another 40 mnk lvls then come back an tell me the same thing.
75Bst
-
Thanks 0
Comment
-
-
Im personally not a big fan of beastmasters even though their the only job that can solo very well at the higher lvls. In theory they would be the best damage dealers because of their ability to control monsters, that are seems tough and vt that would own other jobs.
Putting that aside, yes rangers are the best damage dealers. Your gonna need aloooooooooooooooot of gil to fund them, but you get what you pay for.
Like you i have also read alot of forums about whos the best damage dealer.
From lvls 1-60 it pretty much moves around back and forth from drk, mnk, sam, drg, thf.
End game wise meaning 60-75 drg and sam, and thf get left in the dust.
I dont want to go into why this is so, but this is the major concenses from the forms ive read.
ONLY Mnk and Drk remain
both at these lvls usually sub thf (one of the reasons thf dont matter as much). Both mnk and drk are the best at ending lvl 3 skillchains dealing with dark and light which are very important for fast xping.
basically what im trying to say is they both pretty much get the job done, but ultimately mnks will deal more raw damage, but you have to take into account the versatility of the drk with its absorbs, and magics like stun and sleep.
P.S your pretty closed minded yourself melee, maybe you should try present your views alittle bit better
-
Thanks 0
Comment
-
-
Hmmm.
drks have the power to change the out look of the battle just when you think theres no hope, a drk will take it on himself to make sure that the party is alive an the mob is dead... an sorry to say i dont see a rng, or a mnk pulling that off. ask any drk. we all feel the same way..
The point here is, most people think the job they play is the best. that's why it's funny that you say "ask any drk". Of course they'll think the same, they play drk too. If you ask ANY person, 90% of them will say that thing too, but about their own jobs.
an as for damage nin an pld are seemingly close.
basically what im trying to say is they both pretty much get the job done, but ultimately mnks will deal more raw damage, but you have to take into account the versatility of the drk with its absorbs, and magics like stun and sleep.
-
Thanks 0
Comment
-
-
Basically, everyone's arguing theories and the only concrete evidence is one parser from one level that doesn't control all of the variables.
The topic poster has been refuted, and unless some controlled parser experiment is shown (There are probably many JP ones out there) there's really no arguement to be had. I don't doubt that Monk can be a better damage dealer, but without evidence this debate is pointless.
-
Thanks 0
Comment
-
-
Re: Just End this about DRK's...they're no bigtime dmg dealers
Originally posted by MeleeFighterFF
bottom line (and im not making this a long post)
it's FACT that monks and rangers both outdamage a DRK....
go check out the parser in the monk forums...
check out any of 5000 japanese forums where they recorded and posted damage parsers....
If you want straight up melee dmg, and tons of it, with SURVIVABILITY if it gets hate, pick mnk...it's the higest dmg melee job in the game
ranger is the highest damage job overall...
blm is the highest dmg mage...that's it.
dark knight is nothing amazing, stop picking it because the armor looks "cool", and then running around saying how much more dmg you do than everyone else...you dont, and you high lvl drk's know that drk is USELESS pre lvl 60...after that? ...it's still not the highest dmg dealer in the game...rangers and monks will still outdamage them 9/10 if both are equipped comparably.
i know i know im going to get 5 million ignorant NA (im north american too, so dont start) dark knights going ballistic on me because you dont like what im saying, but sorry it's the truth
NA NOOOOOOB stereotype that needs to be removed= the extra jobs are better than standard jobs...
they're not BETTER, they're just different...
argue it and you're flat out ignorant.I hope I never see you on midgard!
Don't be bitter because your AF looks like crap.... :spin:
"You are no longer beer wench, you are now Fetcher of fine wine and Spirits, the only one to be bestowed this title." - Lilf
-
Thanks 0
Comment
-
-
It all completly depends on SJ or equipment, I mean, a DRK with accuracy +289748792374987239479238479 and Double attack would completly pwn a rng, but a rng with Rng ATT and ACC +84789723434823749827387 is as good or better than DRK, I personally love those 2 alot, and theres no bigger BS than saying 1 job is better than another, every job is good at something. -_-
-
Thanks 0
Comment
-
-
MeleeFighterFF: I assume you have been so obliterated by the comments in the last 4 pages that you refuse to post a counter statement. Good choice, there is nothing you could say or do that could possibly gain any reputation you once had back. I would also take a guess that your reputation on Midgardsormr (and any other server for that matter) is pretty much shot. Really kid, you screwed yourself.
Sakiemdee: I shouldn't laugh at your post but man i've never laughed so hard before in my life. That was hilarous. ^^-bVaro
Hume Male
Bastok Rank 9 | Zilart Mission 5
70 DRK | 37 THF | 35 WAR | 22 NIN | 5 SAM
check out my journal
-
Thanks 0
Comment
-
-
I love how BLM isn't mentioned more than once or twice in this damage dealing crapshoot. It's even said that it's "easy" to out damage blm's. Pfft.
All I know is, I exp almost exclusively with BLM/BLM/BLM/RDM/WHM/PLD. I've done it from lv62 to lv70. Lots of times, we are EXPing right next to other parties. Compared to EVERY SINGLE PARTY, we kill 2-2.5 mobs for every SINGLE mob they kill. Keep in mind, we do this without any weaponskills (other than the pld's), so no burst damage. We even make chain 6 about 30% of the time (most times, there's another PT around, so there just aren't enough mobs close enough to make the pull and get chain 6). Most whm's, brd's, and paladins are very hesitant to join the fray, but you'd be surprised just how ridiculously fast blm's kill things, and how little downtime it creates. Of course, having things like the whm sub brd, blm's have dark staves and use HQ food, etc. all help, but I've done the party with gimp blm's, and with pimp blm's. Most times its the simple fact of not having enough mobs to pull, not that we don't have enough MP or time.
In addition Hisdon - BLM's will outdamage a dark hands down every single time. I've yet to see a drk that can get hate from me, even when I'm wearing full af for a total of -11 enmity. My parser had me at around 10-30% damage advantage (those percents being percents of the TOTAL HP of the mob), excluding the occasional chain 0 or chain 1 mob that I nuke lightly on (faster pulls mean I tend to nuke a little less, settling for slower kills, but better rythm with pops). You may think you outdamage a blm...but the only time you'll get hate is if you stack berserk, soul eater, and last resort. You can only do that every so often - my damage is constant.
Also - dark's don't get a decent weaponskill until Spinning Slash / Cross Reaper. Guillotine is, and always will be, trash. Usually hit for ~200 damage on exp mobs that I saw, and with the TP nerf, it's not even good for that. My bursts at lv60 were in 780-800 damage range. Normal spell damage for OVER 400-500, and you're not getting more than 1.5-2 attacks per spell cast. Maybe you're comparing yourself to blm's without staves...but with them, I've yet to see a melee *consistently* do more damage (by % of the mobs HP) over the course of an exp party. Against anything that ranger's don't get a bonus to, most times, the ranger and I trade off by a few % per fight. On flying mobs, rangers have a slight (~5%) advantage.For The Horde!!
Current Gil total spent on gear:
3,235,000
Current Gil Value of gear:
1,151,000
Laughing when new players complain about prices:
Priceless
-
Thanks 0
Comment
-
-
OMG DRK DOSENT DEAL DAMAGE WHAT?!?!:confused:Originally posted by Kailea-D
yeah you only Fame because you could not make a nice costume like that, I am a guy.....and I know this would sound really wrong.....but I would love to dress up at a convention as my ingame self, nothing wrong with a MIthra Dragoon, well except that I would be a guy...but that is not the point.....the point is I would do it because it would be really fun to live my ingameselfs life for one day :p
-
Thanks 0
Comment
-
Comment