Re: What will you Sub with Dancer?
Instead of picking a subjob that increase TP gain, how about picking a subjob that reduce the amount of TP usage?
For example, with DNC/BRD, stacking Drain Samba (En-Drain) with Paeon (HP Regen Song): That should cut down the usage of Curing Waltz.
I think the following songs are "economical" when stack with Drain Samba I/II
Lv. 05 song = Army's Paeon I (+1 HP per 3 seconds)
Lv. 15 song = Army's Paeon II (+2 HP per 3 seconds)
Lv. 25 song = Mage Ballad I (+1 MP per 3 Seconds) ----- Backline has more MP, to bridge the gap.
Lv. 29 song = Advancing March (Increase Ally Attack Speed)
Lv. 35 song = Army's Paeon III
Use Curing Waltz I/II as backup healing. Use MP for main healing (from Party's WHM, RDM, etc). The remaining TP should be delicated for Flourish.
Note: I do NOT think DNC's role as a "main healer." For "back up" healing, DNC/BRD should bring more than enough to the table.
/off topic ....
If you want TP, isn't SAM/DNC (yes, SAM as main job) make more sense? ... Joke XD
/off topic ended
Instead of picking a subjob that increase TP gain, how about picking a subjob that reduce the amount of TP usage?
For example, with DNC/BRD, stacking Drain Samba (En-Drain) with Paeon (HP Regen Song): That should cut down the usage of Curing Waltz.
I think the following songs are "economical" when stack with Drain Samba I/II
Lv. 05 song = Army's Paeon I (+1 HP per 3 seconds)
Lv. 15 song = Army's Paeon II (+2 HP per 3 seconds)
Lv. 25 song = Mage Ballad I (+1 MP per 3 Seconds) ----- Backline has more MP, to bridge the gap.
Lv. 29 song = Advancing March (Increase Ally Attack Speed)
Lv. 35 song = Army's Paeon III
Use Curing Waltz I/II as backup healing. Use MP for main healing (from Party's WHM, RDM, etc). The remaining TP should be delicated for Flourish.
Note: I do NOT think DNC's role as a "main healer." For "back up" healing, DNC/BRD should bring more than enough to the table.
/off topic ....
If you want TP, isn't SAM/DNC (yes, SAM as main job) make more sense? ... Joke XD
/off topic ended
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