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  • CoP spells

    now, i havent completed any CoP missions yet, and i lack the time and ls mates to do even the promyvions (i dont even know why i bought the expansion lol)

    my question is: are the spells useful enough to play through CoP to attain them at the earliest possible level. we're talkin stinking gas, awful eye, refueling, jettatura, frightful roar, and radiant breath.

    the only two of these ive ever seen used are stinking gas (like twice) and refueling (which imo refueling isnt *that* important in a pt as you can get haste from a mage).

    please post your opinions on this. thx

    and if someone could post what these spells do for me (that way i might make my own decision) it would be greatly appreciated.

    {Thank You}
    back, after... 3 months?
    cuz WoW just totally sucks


    And you, wich Final Fantasy character do you resemble?

  • #2
    Re: CoP spells

    From what I see, they are pretty useful spells. Either to use or for traits. Like, Stinking Gas and Frightful Roar, with those 2 you can get auto refresh at level 58 instead of 64.

    As a Red mage, I don't usually haste the blue mage in my PT if I see them use refuelling. I kinda expect Blu to haste themselves that way to some extend. Not that I'll get upset if they don't have it tho.

    Frightful roar lower defense, right? I love this spell. It's a must cast at the beginning of every battle.
    There are painters who transform the sun into a yellow spot,
    but there are others who with the help of their art and their intelligence
    transform a yellow spot into the sun.

    - Pablo Picasso

    Comment


    • #3
      Re: CoP spells

      If I see a BLU in my party who is of level to cast Refueling and asks me to Haste him, I'm never inviting him back to one of my parties. I don't care if you're missing a throwaway spell like Blitzrahl, but coming to a party missing Refueling would be like me showing up to a party without Raise III in my spell repertoire, and merits the same response (by the by, you can reportedly learn Refueling off the clusters in Besieged, so there's REALLY no excuse not to have that spell).

      Frightful Roar is made of win, Temporal Shift is so good in clutch situations, and Disseverment and Vertical Cleave deserve an entire page about how awesome they really are.

      Can you level BLU without these spells? Sure. Will your reputation suffer as a result? Probably.


      Icemage

      Comment


      • #4
        Re: CoP spells

        What do Temporal Shift, Disseverment and Vertical Cleave do? I heard they're good but that's all I know.
        There are painters who transform the sun into a yellow spot,
        but there are others who with the help of their art and their intelligence
        transform a yellow spot into the sun.

        - Pablo Picasso

        Comment


        • #5
          Re: CoP spells

          Originally posted by Jei View Post
          What do Temporal Shift, Disseverment and Vertical Cleave do? I heard they're good but that's all I know.
          Temporal Shift is AoE Stun.

          Disseverment is like the dagger WS Evisceration. 5 hits, and when used with Chain Affinity, it closes or opens Darkness with Gravitation element (and being 5 hits, it very rarely misses, making it ideal for self-SC at end-game).

          Vertical Cleave a really strong 1-hit with a ridiculously good 3.0 damage multiplier regardless of TP, and gets really good with Sneak Attack. It opens/closes the other half of Darkness with Distortion element.

          Without these two spells, BLU can only make Light SC (generally speaking Cannonball into Savage Blade or vice versa). With them, BLU can open or close any level 3 chain with any melee since they're unique among jobs by having a spell that mimics a WS with each of the level 2 traits (Ram Charge, Cannonball, Disseverment, Vertical Cleave)


          Icemage

          Comment


          • #6
            Re: CoP spells

            Originally posted by Icemage View Post
            If I see a BLU in my party who is of level to cast Refueling and asks me to Haste him, I'm never inviting him back to one of my parties. I don't care if you're missing a throwaway spell like Blitzrahl, but coming to a party missing Refueling would be like me showing up to a party without Raise III in my spell repertoire, and merits the same response (by the by, you can reportedly learn Refueling off the clusters in Besieged, so there's REALLY no excuse not to have that spell).

            Frightful Roar is made of win, Temporal Shift is so good in clutch situations, and Disseverment and Vertical Cleave deserve an entire page about how awesome they really are.

            Can you level BLU without these spells? Sure. Will your reputation suffer as a result? Probably.


            Icemage
            It's people with this mindset that annoy me. Do you have any idea how big a pain in the rear it is to have Refueling the second you can use it? Most of the methods require more help than most people are willing to give.

            Getting spells in Besieged requires your alliance to deal the death blow in order to have a chance at learning the spell. Not that hard, unless you can't get an alliance due to being a lvl 47 BLU who can cure III people for negligible HP at best, and get complaints for taking up a spot for "someone worthwhile" at worst.

            The ones in Misareaux and Lufaise are far too dangerous to solo at that level, and that's even if you can get one to pop. Level capped areas? Forget that. Nobody wants to go deep into some bufu, Egypt area of Riverne to kill Clusters, unless they're doing a mission.

            Your best bet is, pretty much, leeching it in Mount Zhayolm while some lvl 75s beat on them for you. Refueling isn't an easy spell to get without a lot of friends in high places or a lot of luck.

            Comment


            • #7
              Re: CoP spells

              refueling(according to ffxiclopedia) is 10% haste

              the haste spell is 20% (or around 22%-24%?)

              dont expect haste from a rdm or whm in a pt hate to say it but often times they are more worried about the tank or melee getting tp to make their own pt sc, you can make a self sc and make your own haste dont believe that the extra 10% will justify the need of another's mp pool

              blu is melee, but hasting them is secondary since I haste the tank and other melee(drk, drg,etc.) esp 2h wielders.

              A self hasting spell is nice get it when ya can bud, I try to haste you guys when I can but when I get to blu's on the haste the mob is dead and they have to rest so yeah...

              Main Jobs- Rdm 60 Smn 31 Bst 28 Blu 27

              The Quetzlcoatl Gimp's SS Gallery

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              • #8
                Re: CoP spells

                Originally posted by Kholdstare View Post
                Refueling isn't an easy spell to get without a lot of friends in high places or a lot of luck.
                That applies to a lot of BLU spells actually. This is a job that requires that much to learn your important spells.

                Took me 5-6 hours a trip for 3 trips helping my friend learn that imp and lamia spells where you have to break their weapons. After a while we just keep killing without anyone talking anything anymore. It was scarey.
                There are painters who transform the sun into a yellow spot,
                but there are others who with the help of their art and their intelligence
                transform a yellow spot into the sun.

                - Pablo Picasso

                Comment


                • #9
                  Re: CoP spells

                  Originally posted by Kholdstare View Post
                  It's people with this mindset that annoy me. Do you have any idea how big a pain in the rear it is to have Refueling the second you can use it? Most of the methods require more help than most people are willing to give.
                  BLU is an advanced job; in fact, much more so than any other job in the game since you need friends to get your spells. It's not just Refueling - there are probably a dozen spells in the list that you simply cannot solo at any level (and that list is going to grow in the next update when BLU gets new magic from Poroggos and Soulflayers).


                  Getting spells in Besieged requires your alliance to deal the death blow in order to have a chance at learning the spell. Not that hard, unless you can't get an alliance due to being a lvl 47 BLU who can cure III people for negligible HP at best, and get complaints for taking up a spot for "someone worthwhile" at worst.
                  See above. You need friends to play BLU. Plain and simple.

                  The ones in Misareaux and Lufaise are far too dangerous to solo at that level, and that's even if you can get one to pop. Level capped areas? Forget that. Nobody wants to go deep into some bufu, Egypt area of Riverne to kill Clusters, unless they're doing a mission.

                  Your best bet is, pretty much, leeching it in Mount Zhayolm while some lvl 75s beat on them for you. Refueling isn't an easy spell to get without a lot of friends in high places or a lot of luck.
                  That's what friends are for. This isn't a solo game - it's a MMORPG. You know - make friends, help each other out, build linkshells.

                  By the by, the fastest way to learn Refuelling is to go on a hunt for the Soboro Sukehiro from Unstable Cluster in Riverne.

                  This is no different than what SMN used to be like - if you want to play acceptably as BLU, you'll find a way to get those spells, or sacrifice that extra power and pay the price for it.


                  Icemage

                  Comment


                  • #10
                    Re: CoP spells

                    Originally posted by Icemage View Post
                    BLU is an advanced job; in fact, much more so than any other job in the game since you need friends to get your spells. It's not just Refueling - there are probably a dozen spells in the list that you simply cannot solo at any level (and that list is going to grow in the next update when BLU gets new magic from Poroggos and Soulflayers).
                    See above. You need friends to play BLU. Plain and simple.
                    That's what friends are for. This isn't a solo game - it's a MMORPG. You know - make friends, help each other out, build linkshells.
                    By the by, the fastest way to learn Refuelling is to go on a hunt for the Soboro Sukehiro from Unstable Cluster in Riverne.
                    This is no different than what SMN used to be like - if you want to play acceptably as BLU, you'll find a way to get those spells, or sacrifice that extra power and pay the price for it.
                    Icemage
                    While I agree that you need friends to play BLU, you have to face facts. Nobody wants to help anyone in this game unless they themselves benefit. Like you said yourself, the best way to get Refueling is to camp an NM for someone else. Otherwise, a lot of people won't even give you the time of day. Hell, I had to solo Jettatura, and let me tell you, going BLU/BST to kill Hippogriffs is not very fun. I'm just lucky I already had BST leveled to a respectable point.

                    I have plenty of friends in this game, and I'm hard pressed to get help for some of these spells. Especially if it's from a level cap area. Nobody wants to go to places like Riverne unless it benefits them. Sometimes, people just can't get the help they need the second they need it. Not everyone has 3+ jobs at 75 in this game. Now, by no means am I saying Refueling is unnecessary, and I'm not saying that not having it is all hunky dory, but come on, give the poor guy some leeway, a level or two at least.

                    Like you said yourself, this game is about working together, and leaving someone out in the cold over something like that isn't very conducive to the ideal, now is it? I'm by no means advocating subpar playing, I'm simply advocating compassion. Hell, here's a novel thought, why don't you HELP that person get Refueling? I mean, he needs it, and you want him to have it. Match made in heaven. People can't get help if there's nobody to give it.
                    Last edited by Kholdstare; 12-11-2006, 04:03 PM.

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                    • #11
                      Re: CoP spells

                      Originally posted by Kholdstare View Post
                      While I agree that you need friends to play BLU, you have to face facts. Nobody wants to help anyone in this game unless they themselves benefit.
                      That's not true. Those are bad friends...

                      My LS helped me camped my obow the whole week. I was so greatful It didn't drop yet tho

                      One of my ninja friend already completed CoP. Yet, he came along with my CoP static to help, from start to complete. We took him out for meals but thats hardly him benefiting you know.

                      I spent 20+ hours helping my friend learnt his BLU spells and I got nothing in return. Not do I want one.

                      I wouldn't have been able to play this game this long if not for all these people I've met and known.

                      Meeting good people can be partly luck. But how you interact with people is more important imo.... I mean, people likes my macros and jokes >.> My dynamis shell loves my dancing macro especially. It's those little things that build your relationship.

                      The hard part is when you have to /shout for help.... that's where helps are so hard to come by.
                      Last edited by Jei; 12-11-2006, 05:00 PM.
                      There are painters who transform the sun into a yellow spot,
                      but there are others who with the help of their art and their intelligence
                      transform a yellow spot into the sun.

                      - Pablo Picasso

                      Comment


                      • #12
                        Re: CoP spells

                        Originally posted by Jei View Post
                        That's not true. Those are bad friends...

                        My LS helped me camped my obow the whole week. I was so greatful It didn't drop yet tho

                        One of my ninja friend already completed CoP. Yet, he came along with my CoP static to help, from start to complete. We took him out for meals but thats hardly him benefiting you know.

                        I spent 20+ hours helping my friend learnt his BLU spells and I got nothing in return. Not do I want one.

                        I wouldn't have been able to play this game this long if not for all these people I've met and known.

                        Meeting good people can be partly luck. But how you interact with people is more important imo.... I mean, people likes my macros and jokes >.> My dynamis shell loves my dancing macro especially. It's those little things that build your relationship.
                        You are correct in this, I made too broad a generalization. Hell, friends of mine have taken time out for several weeks just to get a group of us through CoP. I am really thankful for the friends I have in this game, but others don't have these blessings.

                        However, the fact still remains that circumstances don't necessarily allow someone to have these spells the second they can use them. All these friends in high places have their own things they want to do, too. Dynamis, Limbus, Assault, HNMs. Not to mention exp on other jobs they may want. It's as unrealistic to expect someone to drop everything to get you a spell as it is to expect someone to get the more difficult ones themselves.

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                        • #13
                          Re: CoP spells

                          Originally posted by Kholdstare View Post
                          All these friends in high places have their own things they want to do, too. Dynamis, Limbus, Assault, HNMs.
                          thats pretty much my problem. ive actually got about 4 lvl 75 friends, but they are either taking a break for another half year, or only come on to do HNMLS stuff. anyway, if anyone wants to help me out with promys on seraph, lemme know (so i can get these spells)

                          as for the spells from sea, im not too worried about those yet. i'm a long way off lol

                          thx for your opinions though.

                          EDIT: btw, i dont think having or missing any spell will make or break your blu. isn't everyone always saying its skill not equips that matters? these spells are a bit like equips imo..
                          Last edited by Gilge; 12-11-2006, 07:36 PM. Reason: extra opinion
                          back, after... 3 months?
                          cuz WoW just totally sucks


                          And you, wich Final Fantasy character do you resemble?

                          Comment


                          • #14
                            Re: CoP spells

                            Hi, I'm a BLU 75. I can tell you that CoP spells are must have. However, Refueling is not *required* because it uses a lot of set points to set it at level 48 or even at level 61.

                            At the end game (75), you need these spells from Promathia area
                            - Frightful Roar (-10% greater def down)
                            - Refueling (+10% haste)
                            - Disseverment (600-800 damage + 500-600 poison damage)
                            - Plasma Charge (+3STR, +3DEX, Auto-Refresh 4 points)
                            - Actinic Burst (Flash, Auto-Refresh 4 points)
                            - Vertical Cleave (CASATA Vertical Cleave 1500 damage)
                            - Temporal Shift (Area Stun, magical)
                            - Reactor Cool (Ice Spike + DEF up 2 in 1)

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                            • #15
                              Re: CoP spells

                              oh wow, thx

                              thats broadened my perspective a bit on how useful these spells are.

                              all i need are promys for non-sea abilities right?
                              i might take a crack at this...
                              back, after... 3 months?
                              cuz WoW just totally sucks


                              And you, wich Final Fantasy character do you resemble?

                              Comment

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