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  • #16
    Re: CoP spells

    Originally posted by Gilge View Post
    oh wow, thx

    thats broadened my perspective a bit on how useful these spells are.

    all i need are promys for non-sea abilities right?
    i might take a crack at this...
    you need access to Riverne Site #A01 to get Jettatura from the hippogriffs, but besides that, most of the non-sea moves can be obtained after beating the 3 promyvions.

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    • #17
      Re: CoP spells

      Work it out^^ blu really kicks arse in promyvions/CoP missions. and sea spells are a must have..i mean cmon! SE made blu so powerful in CoP missions so thats they key to getting the spells it just needs some team work and some time, gl!


      Vaio+FFXI=Fun

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