would blu/nin be any good i havent seen 1 soo i wouldnt know...
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Blue Ninja after 20+
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Re: Blue Ninja after 20+
The shadows can help you take more damage while trying to learn spells. Plus you get to dual-wield, which helps build TP. Also... dual-wielding is just really cool looking.
I also think Red Mage, Thief, and Warrior all make pretty good sub jobs. Since the job is pretty new I don't think there is a set "best sub job" yet.Last edited by rsironko; 07-23-2006, 05:30 PM.
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Re: Blue Ninja after 20+
Most people dislike the BLU/NIN combination because BLU/THF pulls out more damage in spikes, and BLU/WHM has nice MP to use spells more often.
I like BLU/NIN myself because it has good DoT, and allows to hold some stats in the off hand. The shadows also help to keep you alive if your tank is subpar, however it does contribute to the Utsusemi dependency of the current FFXI world.All spells obtained!
Homam Gear: 2/5
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Re: Blue Ninja after 20+
if you do /sea all blu on bismarck server at least...most of the blu are /nin but recently other subs are starting to pop out such as /blm and /rdm, I myself is sub /war and I am loving cocoon and defender stacks which gives a very nice defence if you have to backup tank.
But /nin seems to be viable combo.
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Re: Blue Ninja after 20+
I'm one of those people against /NIN, so I sub RDM instead. It's actually not a bad sub, it gives me good MP, balanced stats(All of my stats are the same, I think they're all 28 as a 28BLU). Later on, I get Fast Cast, and Dispel. I hate it though, because random people /tell me "You should sub Ninja". I like being unique, so sub whatever you think is best.
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Re: Blue Ninja after 20+
I sub THF and still get the do this do that sub nin tells... Drives me nuts, I wanna do what I wanna do,I like evasion bonus, gill finder, treasure finder and steal... SA+TA!!!! and Flee!
It's what I want!
Not to mention relatively new to the game, I don't have 10 million + gil for utsusemi lol
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Re: Blue Ninja after 20+
Originally posted by rsironkoThe shadows can help you take more damage while trying to learn spells. Plus you get to dual-wield, which helps build TP. Also... dual-wielding is just really cool looking.
/WAR offers a better TP gain than /NIN past L50 thanks to Double Attack, it also gives you access to Berserk and higher base STR than /NIN, and as we know, STR is what determines damage for BLU physical spells.
/THF on the other hand gives you superb spike damage. SA+CA+Death Scissors deals roughly 1k damage and of course ignores def since only STR matters.
I believe the BLU/NIN thing is a product of sheep mentality. It doesn't really offer anything else than shadows, but somehow people seem to assume /NIN is always best if you're meleeing something.
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Re: Blue Ninja after 20+
Originally posted by MajuIt doesn't really offer anything else than shadows, but somehow people seem to assume /NIN is always best if you're meleeing something.
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Re: Blue Ninja after 20+
I wouldn't have been able to solo most of 20-34 without /Nin, it's pretty superior in that respect. In parties there's really no use for the shadows unless you're getting Refresh and Ballad and can just spam your spells.
Dual Wield seems to be both a boon and bane.
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Re: Blue Ninja after 20+
The thing I don't understand about why people enjoy subbing NIN pre 50, is why no one thinks you don't swing faster when you dual-wield pre-40 Haste, pre-50 DWII. That's the sole reason to not sub NIN if your a DD just for that issue alone. I thought you actually did less DoT pre-50 w/NIN sub, if you're considering your attack speed rate..
[b]
Goodbye everyone.
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