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  • #46
    Re: Weighing in on BLU (split from RDM forum)

    About blu tanking, it looks possible on paper. They get stoneskin, defense up, and cure self-target abilities early on, and have some periodic updates as they level. It's simply a question of how potent those abilities are and whether blu will be able to keep up the mp to make it work. I'm already stumped as to how a blu is supposed to manage resting while keeping a balance between mp and tp for physical blue magic.
    Originally posted by tazirai
    I like how just because mage is at the end of a job name its already lumped to the back line where SQUARE said its both.. silly players.. Hav efun with blue ^^ i'll most likely blu/sam blu/war or blu/whm depending on the PT or situation not all "mages" need /whm at the end .. sheesh.
    /cheer
    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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    • #47
      Re: Weighing in on BLU (split from RDM forum)

      Yes, Tazi, this is how I feel also. It seems like a natural fit for a RDM main player also, since we often have /BLM, /WHM and /WAR levelled up (or maybe I'm the only one with /WAR for soloing... ^^).

      Hard to say now where the BLU will be set on the battlefield, but I, like you, think it may well have a versitile role that requires multiple playstyles to be truly successful. Or at least, that's what I'm hoping for!
      There will be cake.

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      • #48
        Re: Weighing in on BLU (split from RDM forum)

        Originally posted by tazirai
        I like how just because mage is at the end of a job name its already lumped to the back line where SQUARE said its both.. silly players.. Hav efun with blue ^^ i'll most likely blu/sam blu/war or blu/whm depending on the PT or situation not all "mages" need /whm at the end .. sheesh.
        I'm still going with SE's statement last year...

        "This game needs more tanks."

        ftw baby, ftw. -> BLU/WAR c'mon, you know you want it ... yah baby ...

        BLU/WAR vs. WAR/NIN vs. (WAR/MNK -- f**k you for anyone who thinks this can't be done) vs. PLD/WAR vs. NIN/WAR vs. (WAR/WHM ... ... ... ... okay no comment ... well ... you know, this was actually a great idea on paper ... ... no further comments ...) .... I can't think of anything else that won't die in 10sec on a VT/IT D:

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        • #49
          Re: Weighing in on BLU (split from RDM forum)

          Aeni, you left out RDM/WAR D:

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          • #50
            Re: Weighing in on BLU (split from RDM forum)

            BLU Physical abilites as seen through the eyes of a level 9 BLU:

            1) Your weapon determines roughly the damage you deal.
            With a Bronze Sword, my Sprout Smack barely went over 10. When I moved to a Sapara, I noticed alot more over 10 and up to 20 damage.
            2) Type matters.
            Sprout Smack would often be fully resisted or out right have its damaged halved vs Vermin types (which is what Plantoids fear). To test this, use Sprout Smack on a Crawler, then on a crab. The difference can be seen.
            3) TP does matter.
            Sprout Smack seems to add 1-2 seconds to a monster's swing time, which is noticeable. With 0 tp, it lasted maybe 5-6 swings for the monster. At around 50 tp, it seemed like a whole fight (which isn't that long at level 9)
            4) Learning is pure chance
            I've seen Pollen and Cocoon at least 5 times each, never learned. Saw SandSpin and Sprout Smack once...learned first time. It's not "Attack is 100%" either...I still haven't learned Wild Oats.

            That's my views so far.
            All spells obtained!
            Homam Gear: 2/5

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            • #51
              Re: Weighing in on BLU (split from RDM forum)

              First, important things to note:

              Blue Mage is not designed to be a "sit in the back and do stuff" job. Here's why:

              1) A- Sword skill. That's the second highest in the game, and better then RDM.
              2) Most attacks (at least the ones I have at 12th level), are both melee-range and dependant on your TP.

              Metallic Body sucks. Forget about it. It's 19MP, takes 7 seconds to cast, and has like a 1 minute recast. Based on what I've seen so far, it appears to absorb an amount of damage approximately equal to your blue magic skill. Useful for a hit or two, but not "OMGWTFBLUE>NIN" or anything like that.

              Cocoon, however, is AMAZING. At level 12 I have 75 Defense with Cocoon... I'm thinking that's probably equal to, if not better than, most level 15ish paladins. I was fairly comfortable with tanking lizards, however pollen doesn't seem to generate the same aggression that cure does.

              If people take this job and turn it into another sit on your ass and heal us job, it will make me a sad panda.

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              • #52
                Re: Weighing in on BLU (split from RDM forum)

                Just a small note to those who dont know:

                "Mage" is not a part of the litteral translation of ANY of what we commonly call 'Mage Classes'

                The direct translation of name is:

                "<color> Demon Taoist"

                Taoism means in the simplest form 'the way' and in real life socieities it ranges as far as passiveness and herbalism, to as physical as Tai Chi and other forms of meditation exersize.

                With this in mind the, term "Taoist" can include a decilipine that is physical as well as spiritual and mental. This is why Red and Blue "Mages" have phyiscal leaniancys to them, no matter how heavy or slight that may be.

                The term "Mage" was just a shiny europiznation in order to make the job classes look more attracitve on papper to Americans, however it is, in fact, a poor translation, which was held onto simply for the keeping the trend and consistancy alive. Therefore, using the argument: "But it has MAGE in the job name!" is completly and utterly invalid on the basis that 'mage' is not even the correct term for it, let allone how shallow minded such an argument would be.

                I just wanted to throw that bone out there to clear a bit of confusion.

                Art done by Fred Perry.

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                • #53
                  Re: Weighing in on BLU (split from RDM forum)

                  Demon Taoist may be how google translates madoushi, but I don't think that's the most correct interpretation. First of all, 魔 doesn't necessarily mean a demon. It can simply mean something magical, like in mahou or makyuu. 道士 doesn't necessarily mean someone who ascribes to the ways of Taoism either. 道 means a path or doctrine, much like the word "way" in english can have either meaning. 士 by itself is "samurai". If we put those three concepts together we get a disciple of the ways of magic, which is essentially what the word mage means to us english speakers.
                  lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                  • #54
                    Re: Weighing in on BLU (split from RDM forum)

                    This is a silly issue, but one would not really translate 魔道士 to mean "demon Taoist". You're right that 道 can mean "Tao" referring to a Chinese philosophy, but in most usage this word means "path". We use the same kanji for meaning "the street" (みち), and it is often a part of words talking about the path one follows in life. The word 魔道士 would just mean "magician", the first character representing magic, the second representing the path, and the third representing the person (...think "person who follows the path of magic). Not really a typical word, but it is known in relation to the Final Fantasy series that this is how they spell "mage"!

                    Still doesn't mean a magician can't kick some butt though.^^

                    Double Post Edited:
                    Wow, you must have posted that while I was talking with my friend and had my post on my screen, Taskmage!^^;
                    Last edited by Patchinko; 04-21-2006, 03:52 PM. Reason: Automerged Doublepost
                    There will be cake.

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                    • #55
                      Re: Weighing in on BLU (split from RDM forum)

                      Just wanted to put in my 2 cents on the BLU job getting A- Skill in Sword. I am actually a rdm myself, been one for nearly 2.5 years now. Love the job for everything its worth. I wanted to point out that SE has made it their main target in this expansion to really change the standard way players play jobs I.E. Melee, Mage, Tank.

                      That being said this is clearly evident in the way BLU works. They have moves that even though some people may say otherwise are very dependent on TP. Also have you begun to realise that alot of skills that you gain from Lvl. 1 - 30 cannot be used when "out of sword striking" range or without being engaged? (with the exception of some of the ranged skills like wild oats) This clearly shows the need for BLUs to be hitting the mob and supporting both the mage side of the team with enemy skills and putting in what little damage they can with their swords.

                      This is why i think it fully justified that BLUs gain such a high proficiency in sword skill ( 2nd highest in the game) This is not to say they will be out-parsing other main stay DDs like Wars, Drks, etc, or out-parsing blm's in terms of bursts. But this new approach to what some of you would emphasize a "MAGE" is in all an attempt by SE to give us all something different from the standard backlining mage or under damage parsing meleeing rdm stereotype.

                      Also the job traits that have been discovered so far from spell combos further indicate a very frontline oriented job in that things like killer traits, attack bonus' , max hp up, defense up, show an ablity to be in the frontline and not be a burden on the mages in the back keeping the pt alive.

                      Is it a bad thing RDM and alot of other jobs got shafted on Sword skill by BLU? Well depending on where you stand its yes and no but think about it SE is going to design new jobs around how players play current ones. Thus why they intend to change ALL jobs in due time as was revealed at the fan-fest to ensure that all jobs get a new breath of life. BLU having a higher sword skill that caps 19 higher than RDM is not somthing i tihnk anyone should be making a big deal about. They hit slighty harder but are they hitting vorpal's for 1k constant w/out SATA on ITs?

                      So in all i think BLU is fine the way it is, let them have their A- sword skill but in the end it wil come down to the other jobs getting changes made to them whether in the form of weapon skill caps, or spells. You think a WAR is going to complain that a Blue"MAGE" has higher sword skill than him when he already has AXE and Great AXE that probably will still out parse a BLU's damage? There are things other jobs still have going that blu does not.

                      Oh and Grendal-さん、 v( ̄、 ̄)ノ お帰りなさい。
                      For those that came before me and those that will follow me, i will fight.

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                      • #56
                        Re: Weighing in on BLU (split from RDM forum)

                        Has anyone confirmed if Healing Breeze heals party members? Because if it does... eheheheheh, that might just be the skill that gives blu the most hate huh? but still would need injured people to work.. wonder how its gonna work out.
                        signatures are for pussies mew mew mew, here's mine

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                        • #57
                          Re: Weighing in on BLU (split from RDM forum)

                          Blu will be a melee mage imo, most of the spells have to be used right next to the mob in order to work.


                          Edit: er.. wrong thread...

                          Double Post Edited:
                          Blu will be a melee mage imo, most of the spells have to be used right next to the mob in order
                          to work.

                          ReEdit: i think i'm doing something wrong... just ignore me
                          Last edited by Meatproduct; 05-08-2006, 07:24 PM. Reason: Automerged Doublepost

                          Hm.

                          DRG75/BLU61

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                          • #58
                            Re: Weighing in on BLU (split from RDM forum)

                            Blu will be a frontline job imo, most of the spells have to be used right next to the mob.

                            Edit: heh... 3 pages...
                            everyone has their noob moments
                            Last edited by Meatproduct; 05-09-2006, 02:23 PM.

                            Hm.

                            DRG75/BLU61

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                            • #59
                              Re: Weighing in on BLU (split from RDM forum)

                              well whoever said there the only one solo with war sub no need to fear i do for the def bonus is good so i dont have to use spells i dont use to equip and also melee dmg bonus help also
                              TERA - Dark.Anubis 70 High Elf Preist - RETIRED
                              WOW Ihornedyourmom 85 Tauren Paladin - RETIRED
                              FFXIV - Sergei Volkov - RETIRED
                              FFXI - Massaranger, Daytimes and Sunghee - RETIRED

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                              • #60
                                Re: Anyone else here miffed Blu has A- sword skill?

                                Originally posted by Jei
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                                Originally posted by Ellipses
                                Really, it's just like pretty much every question about this game that begins with "Why." The answer is "Because."
                                Originally posted by MCLV
                                A subjob is like sex, you shouldn't have it untill your 18 but if you don't have it after 21 everyone laughs at you.
                                More Sig:

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