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BLU Maat Fight

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  • #16
    Re: BLU Maat Fight

    why not vorpal blade? BLU do have like 269 sword skill at 75 from what iv heard so id think theyd get vorpal blade

    Which FF Character Are You?


    And you, wich Final Fantasy character do you resemble?

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    • #17
      Re: BLU Maat Fight

      Oh yeah, Vorpal does close Distortion. (rdm, no war or drk sub. Not used to thinking of it )
      lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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      • #18
        Re: BLU Maat Fight

        iv been kinda thinking of BLU as sorta the DD side of RDM

        Which FF Character Are You?


        And you, wich Final Fantasy character do you resemble?

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        • #19
          Re: BLU Maat Fight

          Revival of an old thread, but I was curious:

          How much MP would BLU have at 65-70? Similar to a PLD? DRK? 32-35WHM/BLM/RDM/SMN? Or more? I believe the total MP a BLU would have will be the deciding factor at this point. Otherwise, it looks to me BLU would have to rely on quick meleeing while trying to keep defenses up. And surely Maat will have blue magic to cast. But I bet it'll be same for every single Maat fight. The people at SE/POL will probably set his spells to some set for the computer AI to play with. Because if you think about it, Maat may know how to use blue magic better than the player. The job class is relatively new and figuring out how to maximize its output looks like alot of work.
          Altaeciana:75RDM/40BLM/71WHM/40SMN/37NIN/37DRK/40RNG/37WAR
          Elemental days of our lives . . .:Fire-Earth-Water-Wind-Ice-Thunder-Light-Dark

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          • #20
            Re: BLU Maat Fight

            As I recall, they have the same-ish mp pool as RDM.

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            • #21
              Re: BLU Maat Fight

              BLU proposed Maat guide:

              Equipment: Um...dunno...I'd say whatever your normally wear along with Blinkband and Stoneskin thing.
              Food: Probably HP/MP stuff
              Consumables: Vile Elixer/+1, Vampiric Juice or Au Lieut and Yag drink, Icarus Wing maybe

              Spell Setup:
              Frightful Roar - 2 BMP
              Self Destruct - 3 BMP
              Cold Wave - 1 BMP
              Voracious Trunk - 4 BMP
              Refueling - 3 BMP
              Cocoon - 1 BMP
              Magic Fruit - 3 BMP
              Warm-Up - 4 BMP
              Enervation - 5 BMP
              Hysteric Barrage - 5 BMP
              Head Butt - 3 BMP
              Chaotic Eye - 2 BMP
              MP Drainkiss - 4 BMP

              The Strategy:
              I'm assuming Maat is going to have the entire repetuar of BLU magic. I'd say sleep to 100 TP, then run in after buffing with Refueling, Cocoon, and Warm-Up. Begin the fight by long pulling Maat with Chaotic Eye.

              After effect:
              Maat is silenced: If he's silenced, start casting Enervation. Follow up with Head Butt and Hysteric Barrage. Use Vorpal Blade when you can. If he becomes unsilenced, immedately Head Butt and try to reapply Chaotic Eye. If that fails, you've still probably stopped a spell (if he casted it) or stunned him after taking the physical ability he used. Use Magic Fruit as needed and keep using Head Butt as needed. MP Drainkiss when you can.

              Maat is not silenced. Prepare to either see "You are out of range" or to eat the spell he casts. Begin Head Butting when you can, but try to keep it ready in case Maat tries the deadly Radiant Breath. Use Voracious if Maat buffs himself and proceed as you normally would, using your damage spells when available and Head Butting as needed.

              Please note: This entire strategy is conjecture. My Blue Mage is only 58 so I cannot assume the damage/accuracy of some spells. Likewise, Blue Mage Maat is unknown on what spells he has, his accuracy, and what negative effects he is immune to. Still one thing can be easily assumed: Blue Mage Maat will make Red Mage Maat look like a walk in the park.
              All spells obtained!
              Homam Gear: 2/5

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              • #22
                Re: BLU Maat Fight

                If I recall correctly, when they made the announcement of the details of the ToAU update, they mentioned that the 3 new jobs would *not* have the same G5 as the previous jobs, and that, like the AF armor, they'd have a differenty quest released in a later update (hopefully this coming July), and that it would only be able to take BLU. COR, or PUP to 75 if you had previously had the level 70 capped removed with one of the other jobs. So probably no Maat fight, but something of similar difficulty.

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                • #23
                  Re: BLU Maat Fight

                  I pretty much agree that this questions will be answered in the upcomming july patch! I sense that that time frame diagram SE showed will be entirely pushed back, and we will see things muhc more ahead than that we expected.

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