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  • Skill ups ??

    hello all,,
    my question is i want to max out my skills (club,elemental healing) i am lv 38 BLM

    where can i go to work on this... or what mobs will help add to thesse skills
    i was able to beat up rabbits in west ron for awile and my club skill went up but now it will not
    all the mobs there were too weak

    i guess i just dont really knwo how the skill ups work...
    any help will do.. i know this may be a dumb question
    BLM50/WHM25
    San D'oria Rank 4
    Alexander

  • #2
    Re: Skill ups ??

    level 38... hmmm... try qufim island or kazham.
    75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
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    Originally posted by Etra
    This thread brought to you by Malacite's lack of understanding.

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    • #3
      Re: Skill ups ??

      For melee skills, it's best to skill up on mobs that are a few levels above your current skill level. By that, I mean:

      1. Find the skill level you /are/ on This Page, probably under A/A+.
      2. Look for the level that corresponds to that skill level (the top row of the charts). Add a couple levels to the level you just looked up.
      3. Look for mobs that have that level.
      4. ???
      5. Profit!

      Alternatively, you can use This Page and follow it. For magic skills, especially summoning, healing, and music (string, wind, singing) you can just cast on anyone (including yourself) for skillups.
      Kindadarii (Bahamut)
      90PUP / 90SMN / 90BRD / 90WHM / 59DNC
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      52.2 Synergy


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      • #4
        Re: Skill ups ??

        From what I remember BLM magic skills like Dark, Elemental and Enfeebling practically levelled themselves in low level parties. The ownus is on you to make sure you cast the spells that level them and SE practically throws you the skill levels.

        As for weapons, well, at 38 you aren't going to get them to cap I'm afraid, as /NIN you can't kill the monsters you need reliably enough (due to unexpected deaths) to run the risk of trying to cap it; as /DNC that might work for a bit assuming your subjob is high enough to get the right buffs from it but even then the mobs will quickly become too strong. Personally I recommend you skip capping any weapon skills like Club / Dagger / Staff all together until 75 (unless you have some incredibly important need for them) then you can cap them all in Besieged, Campaign or some other "safe" (meaning no EXP loss on death) environment with absolutely no risk to you, get good EXP and have fun stabbing monsters to boot.

        By the same token as weapon skill levels you can skill up all your magic in Besieged or where ever too, assuming you can get into besieged at 38 which I don't know if you can any more. Assuming you can't get in besieged or campaign is too difficult to stay alive in then you can still cap Curing Skill by standing in town and casting cure on yourself if you are really that desperate to have it capped. You could try casting cure on undead monsters that are higher level than you I heard thats a good way to level up Curing Skill, but just leveling WHM or RDM for your subjob should do most of that for you.
        Last edited by Dux; 09-22-2009, 05:31 AM. Reason: Added few bits
        - Never Underestimate The Power Of A Duck!
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        • #5
          Re: Skill ups ??

          User:Elwynn/Mage Skill-up Guide - FFXIclopedia, the Final Fantasy XI wiki - Characters, items, jobs, and more

          And don't worry about your weapon skills until you get up near 75. You won't need them in a party, and they'll level well enough on their own if you level a melee job.

          When you do get to 75, I would consider getting Spirit Taker just as important as getting a merit, but joining a skillup party in Cape Teriggan and later Boyhada Tree will do you well enough. When you're within ten points or so of cap, Besieged is your best bet.
          Elwynn @ Fairy Elwynbelwyn @ Sylph | PS2 PC
          99 Everything, mostly play PUP, WHM, and sometimes BST
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          >2012
          >not having all jobs at 99


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          • #6
            Re: Skill ups ??

            ok that sounds good.. my magic im not really worried about it seems to go up on its oun and i am caped im elemental witch is my main weapon

            i was just readding some info on the maat fights and it was suggesetd to capped in every thing maybe i just missunderstood

            now i only really want my clup to 100 so i can get the weapon skill it gives me MP back and i think that would be good to have lol but your right i dont really use my club much ... its all magic here baby lol
            BLM50/WHM25
            San D'oria Rank 4
            Alexander

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            • #7
              Re: Skill ups ??

              Originally posted by Ynot View Post
              now i only really want my clup to 100 so i can get the weapon skill it gives me MP back
              You can do that, but you're really going to be disappointed. Starlight/Moonlight gives you hardly any MP, but even more important, you have to get your TP from somewhere, and it's probably not going to be by gobbling up Daedalus Wings.

              The only WS that give you decent MP back are Spirit Taker and Mystic Boon. You basically need to be near 75 to get either, and you have to do a lot of Nyzul climbing to get the latter. EDIT: and Mystic Boon is WHM only

              If you just want MP, stick with Aspir.

              As far as good combat skills to have as a BLM, Evasion is probably the most useful. You basically do whatever you can to take hate, without dying. I did it as WHM in Besieged, but WHM is a bit better at taking the hits.
              Last edited by Elwynn; 09-23-2009, 05:53 AM.
              Elwynn @ Fairy Elwynbelwyn @ Sylph | PS2 PC
              99 Everything, mostly play PUP, WHM, and sometimes BST
              F13.1 W60.0 S54.1 G63.2 Cl70.0+1 L70.0 B54.0 A69.4 Co59.6

              >2012
              >not having all jobs at 99


              Quasilumin : Examination complete. Examinee unregistered. Kuluu syndrome detected. Displays tendency towards cowardice. Report to infirmary for treatment.

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              • #8
                Re: Skill ups ??

                ok i think you just helped me big time... i was wondering just how much mp the WS would give i was starting to think not that much...

                I am in a great party so sometimes i run up and hit the the mob with my wand for the kill lol or just to use my WS but not much since we have lved up and i have thunder and fire II i will work more on my magic and evation skills thanks every one
                BLM50/WHM25
                San D'oria Rank 4
                Alexander

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                • #9
                  Re: Skill ups ??

                  Originally posted by Ynot View Post
                  I am in a great party so sometimes i run up and hit the the mob with my wand for the kill lol or just to use my WS but not much since we have lved up and i have thunder and fire II i will work more on my magic and evation skills thanks every one
                  If you are in a static and they don't mind that then I can't see any problems but if you are in a Pick Up Group some people might get upset with you doing that. The two biggest reasons for this are:

                  1) You are made out of paper and if it did an AOE move you could die or cost the healer mana curing you out of red.
                  2) You could be spending that time resting for mana back. At low level parteis where elemental enfeebles like Frost, Rasp and Drown are worth casting you get surprisingly little down time as BLM, especially if you are aspiring / draining on the pulls as well so those few seconds you spending getting the "kill hit" could have got you back some much needed mana.

                  If you haven't read it already check out http://www.ffxionline.com/forums/bla...enfeebles.html
                  - Never Underestimate The Power Of A Duck!
                  Dux Dux, Lallafel, Odin
                  My Profile On Lodestone

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                  • #10
                    Re: Skill ups ??

                    Originally posted by Dux View Post
                    If you haven't read it already check out http://www.ffxionline.com/forums/bla...enfeebles.html
                    Just to add to this, you can stack any two elements that don't conflict with each other, so the most you can do is:

                    rasp
                    drown
                    frost

                    or

                    choke
                    shock
                    burn

                    Rasp, drown and frost are more oriented for helping melees out, so you can choose to stack those. Choke shock and burn are more oriented for nukes.
                    ~~~BLM SAM RNG NIN PLD~~~

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                    • #11
                      Re: Skill ups ??

                      @ Dux lol lol yeah i can understand Peeps geting mad at that ... and i dont in a pick up group i play just BLM in a groups i dont knwo... including the resting and not over nukeing and healing when the WHM is out of magic

                      in my main party i paly around alittle more but they are my real life friends and its kinda funny... but i hear what your saying and i dont messaround out side of my party lol

                      i have read the Guide to the Elemental Enfeebles. i think it was awesome and i use them the way you pointed out Mog

                      im not as intressed in that weapond skill anymore since i wouldnt get loads of MP back anyways... its just not that importand for mages to have caped weaond skills my magic skills are pretty close if not capped for my level

                      how long have you guys been playing ?? i cant thank you enough for all your help and imput... i kinda wish i stayed playing from the xbox demo i am having soo much fun with this game
                      BLM50/WHM25
                      San D'oria Rank 4
                      Alexander

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                      • #12
                        Re: Skill ups ??

                        I have now finished playing FFXI, I got practically everything I felt was worth doing done (except taking down Dynamis Tavnazia).

                        I started playing the game at NA release (I imported to UK) so I am guessing I it was about 5 years for me before I hung up my BLM Relic Hat +1 and decided to get a tan and go beyond the magical portal that connects my house to the "outside".
                        - Never Underestimate The Power Of A Duck!
                        Dux Dux, Lallafel, Odin
                        My Profile On Lodestone

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