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One BLM that thanks SE

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  • One BLM that thanks SE

    These adjustments should allow battle music to play if you are within the vicinity of a party member currently engaged with an enemy, even if you yourself have not executed the "attack" command. This way, even those who play with long range attack characters such as mages, will not have to miss out on an essential atmospheric element in the game.
    All I can say is thank you SE. I been black mage for years now and man I never ever got to hear the fight music. This is welcome change for the mage class jobs I think after all this time. Wonder why we never had this for us before?
    sigpic
    "Square Music for a Round World"
    Final Fantasy Radio



  • #2
    Re: One BLM that thanks SE

    Did this need a new thread? We have one about these adjustments already.

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    • #3
      Re: One BLM that thanks SE

      Oh sorry can we have this one taken out. I will search for the thread, just thought that its was important to blm's more then most.
      sigpic
      "Square Music for a Round World"
      Final Fantasy Radio


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      • #4
        Re: One BLM that thanks SE

        http://www.ffxionline.com/forums/new...22-2008-a.html
        Wii Number - 2810 2423 4673 3261 - Please PM me if you add me!
        How to ask smart questions: catb.org/~esr/faqs/smart-questions.html

        Boom! (On SCH75/RDM)

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        • #5
          Re: One BLM that thanks SE

          would be nice if it was whenever you are near a claimed target though, would increase to soloing etc then too

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          • #6
            Re: One BLM that thanks SE

            Will be cool to see how it works if the 5 hour update ever finish...
            sigpic
            "Square Music for a Round World"
            Final Fantasy Radio


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            • #7
              Re: One BLM that thanks SE

              Please use the linked post to talk about this particular topic.


              Icemage
              FFXIOnline Forum Super Moderator

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