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  • hey... u read this and answer my question

    lol.. well ok my question is this.. two really..

    Dose bio cancel oit dia if both used? or visevirsa?

    And the spells like... frost, burn... rasp... can u only use on in a fight... or can u use them all with out any getting canceld out?

    im not sure if there is a thread already like this.. i dont know were teh search button is.. so plz dont tell me to search -_- but u could be awesome and answer ym question and also tell me were the search button =D

  • #2
    Re: hey... u read this and answer my question

    Originally posted by Jokerboy1
    lol.. well ok my question is this.. two really..

    Dose bio cancel oit dia if both used? or visevirsa?

    And the spells like... frost, burn... rasp... can u only use on in a fight... or can u use them all with out any getting canceld out?

    im not sure if there is a thread already like this.. i dont know were teh search button is.. so plz dont tell me to search -_- but u could be awesome and answer ym question and also tell me were the search button =D
    Dia or bios will knock the other off. Only use one or the other.

    I do belive burn, rasp, etc stack Not sure on that tho as I dont like being a BLM.

    Medalink

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    • #3
      Re: hey... u read this and answer my question

      dia < bio < dia2 < bio2. the right overwrite the left in that order.

      as for frost/rasp etc, they can work together in groups of 3 and in pair.
      frost+shock+rasp
      burn+choke+drown
      these 3 will work together. I can't remember what pair works tho. Someone will be able to tell you that.
      There are painters who transform the sun into a yellow spot,
      but there are others who with the help of their art and their intelligence
      transform a yellow spot into the sun.

      - Pablo Picasso

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      • #4
        Re: hey... u read this and answer my question

        Bio II > Dia II > Bio > Dia = Diaga

        Elemental debuffs will cancel and prevent the use of any other elemental debuff they are "strong" against.

        For instance, if you cast Shock (lightning) on a target, attempting to cast Drown (water) against the same target will fail with a "Your spell has no effect." since lightning is strong against water. Casting Rasp (earth) on that target will cancel the Shock, since earth is strong to lightning.


        Icemage

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        • #5
          Re: hey... u read this and answer my question

          kk sweet

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          • #6
            Re: hey... u read this and answer my question

            Ok im a lvl 62 Blm on the odin server and yes Bio and Dia cancel each other

            As far as the DoT spells they stack as follows

            Shock,Burn,Choke
            Frost,Rasp,Drown

            you use then in these orders because Shock lowers mnd making them less resistant to magic Burn lowers there int making them weaker to your spells and Choke lowers Vitality making your melee do more damage. on the other hand Frost lowers Agi making them better to hit (Frost can choke can me sometimes interchanged) Resp lowers dex making them less able to hit your melees and or tank and Drown lowes there Chr. yes some spells like rasp and shock will cancel each other that is why you dont use them in the same stack of spells if you use the first Chain (my personal best) it will lower you mob making you hit stronger and your melees his stronger so you can get faster chains and less battle time which forms to be a good quick lvling XP party

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            • #7
              Re: hey... u read this and answer my question

              Simple breakdown going back to the games elements, just about everything revolves around this.

              Elemental Wheels:

              Fire->Ice->Wind->Earth->Thunder->Water->Fire
              STR->INT->AGI->VIT->DEX->MND->STR (Stat to Element Association)

              Light->Dark->Light
              Attack->Defense->Attack


              Now Dia (Light) and Bio (Dark) easy to see why they overwrite.

              Now for the 2 groups of 3 that's easy as well:

              Fire->Ice->Wind->Earth->Thunder->Water
              Burn->Frost->Choke->Rasp->Shock->Drown
              Stats Effected: STR->INT->AGI->VIT->DEX->MND

              Bolded is 1/2 group of 3 and not bolded is the 2/2 group of 3. Now for the 3 groups of 2 setup, you have:

              Fire->Ice->Wind->Earth->Thunder->Water
              Burn->Frost->Choke->Rasp->Shock->Drown
              Stats Effected: STR->INT->AGI->VIT->DEX->MND

              Fire->Ice->Wind->Earth->Thunder->Water
              Burn->Frost->Choke->Rasp->Shock->Drown
              Stats Effected: STR->INT->AGI->VIT->DEX->MND

              Fire->Ice->Wind->Earth->Thunder->Water
              Burn->Frost->Choke->Rasp->Shock->Drown
              Stats Effected: STR->INT->AGI->VIT->DEX->MND

              Again bolded are the 2 that can pair up.

              Get the picture now?

              EDIT:

              Changed the Stats Bolded and added more detail, The stats line up to what element governs them. So obviously if you burn it's going to effect the stat to the element that is weaker.
              Last edited by Macht; 10-05-2005, 12:56 PM.


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              • #8
                Re: hey... u read this and answer my question

                yea thx gor and macht that really cleared everything up =)

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                • #9
                  Re: hey... u read this and answer my question

                  nice explanation, i was looking for something like this, great info

                  i`ll make a copy and studi it ^^
                  Monchichie

                  Ayumie

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                  • #10
                    Re: hey... u read this and answer my question

                    thanks Macht, people just never went into the detail you did.
                    Paragon of Red Mage Excellence
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                    a male version anyways >.> ... ~.^

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