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  • end game equipment

    What is the BEST end game equipment? Perhaps what you wish you can get and what you got u think is uber, u know what I mean....

    thank u for ur time

  • #2
    Re: end game equipment

    Without getting into the new update items...

    Main:
    8 HQ staves (duh~)

    Head:
    Elite Beret/Sorceror's Petasos (elemental)
    Republic Circlet/Demon Helm/Wizard's Petasos (Damage)
    Igqira Tiara (enfeeble)

    Body:
    Igqira Weskit (elemental/damage)
    Black Cloak/Sorceror's Coat (elemental/refresh)
    Wizard's Coat (Enfeeble)
    Errant Houppelande (MP regen)

    Legs:
    Errant Sopes/ Sorceror's Toban (damage)
    Druid Slopes (elemental)
    Igqira Lappas (enfeeble)
    Wizard's Toban (dark)

    Hands:
    Wizards's Gloves (elemental)
    Zenith Mitt (MAB)
    Igqira Manillas (elemental/MAB)
    Sorceror's Gloves (burst)
    Master Caster's Bracelet (enfeeble)

    Feet:
    Sorcerer's Sabots/Zenith Pumps/Errant Pigaches

    Waist:
    Penitent's Rope (INT/-enemity)
    Hierarch Belt (MP regen)

    Neck:
    Ugglepih Pendent (MAB)
    Elemental/Enfeeble/Dark torgues (skill)
    Fenrir Torgue/Republic Medal (+MP)

    Ammo:
    Phantom Tathlum

    Back:
    Prism Cape

    Rings:
    Snow Rings
    MP Rings (serket/ether/astral/electrum, doesn't matter too much)

    Ears:
    Modative Earring
    Abyssal Earring/Elemental/Enfeebling/Dark earring


    That's just off the top of my head, someone will probably add more to it.
    Junior Member?

    Join Date: 01-27-2004 -_-

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    • #3
      Re: end game equipment

      beat cop 8-4 and you get a ring that is INT+5 and MP+30
      63/63 maps obtained

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      • #4
        Re: end game equipment

        Originally posted by grunion
        beat cop 8-4 and you get a ring that is INT+5 and MP+30
        The most important stat for BLMs on that Tamas Ring is Enmity-3. The rest is just icing, if you're a BLM.


        Icemage

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        • #5
          Re: end game equipment

          Cape: Gramary Cape (Elemental)

          =o Couldn't you add that into help for your resists? =D

          [b]


          Goodbye everyone.

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          • #6
            Re: end game equipment

            Originally posted by Yuanlung
            Back:
            Prism Cape
            For back I would have to say that the Sapient Cape(INT+2 MND+2 Enmity-2) would be a better choice.

            Originally posted by Yuanlung
            Rings:
            Snow Rings
            MP Rings (serket/ether/astral/electrum, doesn't matter too much)
            As grunin mentioned the Tamas Ring would be a very good choice(MP+15~30 INT+2~5 MND+2~5 Enmity-3). Incredibly expensive but a Serene Ring (INT+2 MND+2 CHR+2 Converts 15 HP to MP Enmity-2) would make the perfect companion to the Tamas Ring.

            There are a few more little items here and there with some HMP+ for example, that ammo piece that ehances elemental spells or something, then the rest of the Zenith set for gaining extra MP and using for buffing or something or other. Case in point, there needs to be more gobbi bags >.>;

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            • #7
              Re: end game equipment

              For max damage:

              Weapon: HQ Elemental Staff
              Ammo: Spirit Lantern
              Head: Republic Circlet (inside nations control)
              Neck: Uggalepih Pendant(-50% MP -post casting-)
              Earring1: Moldavite Earring
              Earring2: Novio Earring
              Body: Genie Weskit
              Hands: Sorcerer's Gloves+1(MB), Zenith Mitts+1(non-MB)
              Ring1: Sorcerer's Ring (low hp)
              Ring2: Tamas Ring
              Back: Prism Cape
              Waist: Elemental Obi(for consistant high dmg), Sorcerer's Belt(for non-weather/day effected nukes)
              Legs: Sorcerer's Tonban+1(for elemental day), Mahatma Slops(non-elemental day)
              Feet: Rostrum Pumps, River Gaiters(for mithra)


              For dark elemental spells:


              Weapon: Pluto's Staff, Diabolos's Pole(still has to be tested)
              Ammo: N/A
              Head: N/A
              Neck: Dark Torque
              Earring1: Dark Earring
              Earring2: Abyssal Earring
              Body: N/A
              Hands: Sorcerer's Gloves
              Ring1: Diabolos's Ring(darks day)
              Ring2: N/A
              Back: Merciful Cape
              Waist: N/A
              Legs: Wizard's Tonban +1
              Feet: Genie Huaraches

              For enfeebling magic:

              Weapon: HQ elemental staff
              Ammo: N/A
              Head: Genie Tiara
              Neck: Enfeebling Torque
              Earring1: Enfeebling Earring
              Earring2:
              Body: Wizard's Coat+1
              Hands: N/A
              Ring1: N/A
              Ring2: N/A
              Back: Altruistic Cape
              Waist: N/A
              Legs: Genie Lappa
              Feet: N/A

              For elemental magic:

              Weapon: HQ elemental staff
              Ammo: N/A
              Head: Sorcerer's Petasos +1
              Neck: Elemental Torque
              Earring1: Elemental Earring
              Earring2: Wizard's Earring
              Body: Sorcerer's Coat +1
              Hands: Wizard's Gloves +1
              Ring1: Ice Ring (on ice day)
              Ring2: N/A
              Back: Merciful Cape
              Waist: N/A
              Legs: Druid's Slops
              Feet: Nashira Crackows

              *Some of the AF1+1 doesnt matter but to be uber go with the +1^^

              Your BLM buddy,

              Nugzkraka

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