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Post your +INT here!
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@lvl.61
Phantom Tathlum ~ +1
Aquilo's Staff ~ +5
Wizard Petasos ~ +4
Justucorps+1 ~ +3
Red Cape+1 ~ +3
Penitent's Rope ~ +5
Garrison Boots ~ +1
Magic Slacks ~ +2
Pilomath Stole ~ +3
Morion Earring+1 ~ +2
Genius Ring x2 ~ +8
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Total INT without food: +37
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At level 44, I've got +23, and eat melon pies for +27.
Also buying two more points of int this week ^_^WHM: Name one positive, non-destructive use for your magic.
BLM: Ha! That's easy. Give me a scenario.
WHM: Ok. An orphanage is on fire. What do you do?
BLM: Use FIRE-3 to torch the building and then pick off any survivors with BOLT-2 set to a wide dispersal.
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Haha, this thread just screams for INT = newest e-penis. :sweat:
It's easy to boost INT a lot, especially after Errant, but magic attack and elemental skill is just that much more yummy.BRD75/WHM75/BLM75/RDM75/SMN70/NIN67/MNK33/WAR33/THF15/etc
Race: Elvaan. I just like to play with race changer. :3
Zilart, CoP completed
Vrtra downed.
San d'Oria Rank 10 & Windurst Rank 10
FFXI journal
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at 46 i got +25int but i'm a taru, i don't need more mp >_<, and in any case i always outdamage others, when i burn i always have highest damage, its noticable.
Keyura [Remora] ★ WHM52/BLM26 ★ BRD75/WHM37 ★ BLM62/WHM31 ★ SMN33/WHM16 ★ RNG15/WAR7 ★ BST19/WHM9 ★ (Active in Red)
Greenkingdom LS to chat, Akui LS for sky, and Higeki LS for dynamis.
Saroku [Unicorn] ★ WHM5 ★ (Active in Red)
Pingpong used his Masamune, but Keyura dodged! Pingpong's anger grows by 13.
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Re: Post your +INT here!
hmm
not including merit points cause i am not exactly sure how they work yet (if they show up as +int or just on your base int, im assuming on your base int)
also if you have nin sub
and a couple hard-to-get peices of equipment (hehe)
i think that the max possible +INT is 167
Phantom Tathlum 66 Dmg: 24 Dly: 168 MP: 10 INT: 2 Additional Effect: MP Drain
Prism Cape 71 Def: 8 HP: 10 MP: 10 INT: 4 MND: 4 CHR: 4
Mahatma Houppelande 72 Def: 43 STR: -8 DEX: -8 VIT: -8 AGI: -8 INT: 11 MND: 11 CHR: 11 MP Regeneration While Healing: 6 Enmity: -4
Phantom Earring +1 60 MP: 10 INT: 2
Phantom Earring +1 60 MP: 10 INT: 2
Zenith Pumps +1 73 Def: 21 INT: 4 CHR: 3 Convert HP to MP: 55
Aquilo's Ring 74 Def: 4 STR: -3 AGI: 3 INT: 6
Aquilo's Ring 74 Def: 4 STR: -3 AGI: 3 INT: 6
Mahatma Cuffs 72 Def: 21 HP: -25 MP: 25 INT: 6 Enmity: -3
Maat's Cap 70 STR: 7 DEX: 7 VIT: 7 AGI: 7 INT: 7 MND: 7 CHR: 7
Mahatma Slops 72 Def: 39 STR: -6 DEX: -6 VIT: -6 AGI: -6 INT: 8 MND: 8 CHR: 8 Enmity: -4
Philomath Stole 61 INT: 3
Prism Wand 74 Dmg: 21 Dly: 216 INT: 9 MND: 9
Prism Wand 74 Dmg: 21 Dly: 216 INT: 9 MND: 9
Penitent's Rope 60 Def: 4 HP: -20 INT: 5 MND: 5 Enmity: -3
84+INT
Soul Voice Bard: 1
0 1 Minute 2 Hours Instant Single Doubles the effectiveness of your songs
Learned Etude Bard: 26 [INT: 10]
Ice Song 0 N/A 24 Seconds 6 Single Group members gain additional intelligence.
Sage Etude Bard: 66 [INT: 15]
Light Song 0 N/A 24 Seconds 6 Single Increases the Intelligence of party members.
10*2=20
15*2=30
50+INT
Glittering Ruby Summoner: 44
Light Enhancing 62 N/A Instant Instant Single Carbuncle raises one random stat of each member and the amount raised decreases as time goes on. [INT: 12]
Ecliptic Growl Summoner: 43
Darkness Elemental 46 N/A Instant Instant Group All stats up for party members in range. The closer to full moon it is, the more that STR, VIT, and DEX are increased, while the closer to new moon that it is, the more AGI, INT, MND, and CHR are increased. [INT: 7]
19+INT
Ambrosia [INT: 7]
Intelligence Potion [INT: 7]
14+INT
TOTAL:167+INTTwo Haikous for thought...
Look! A sick chicken!
I give him some of my soup;
It was his brother.
Watch the rabbit hop
Through beautiful green fields... Ouch!
Foot becomes keychain.
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Re: Post your +INT here!
Not that it matters but it would be one point lower....there's no such thing as Aquilo's Rings in the game (yet at least). However you would switch the wands (not sure if those exist either to be honest) to one Mistelteinn (+10 Int/Mnd) and one Mythic +1 (+9).
A Taru Blm with 4 Int merits would have 260 Int or so with this I guess. Would be fun to see, even though anyone that goes for all MAB gear would outnuke him (I'd think)
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Re: Post your +INT here!
heh... my int is I believe +40 without learned or sage etude.
But int isn't everything.
The person above me is correct mag atk bonus is wayyyyy better than int.
If I remember correctly, and I rarely do.
1 mag atk bonus = 7-10 int
Something like that."*IT'S GONNA EAT ME!!!!*"
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Re: Post your +INT here!
Although I generally don't nuke with this high of INT, I can hit +48~ ish INT with Errant and such and although I do find INT to be more valuable than MP (MP is definitely a WHM, SMN, RDM kinda thing) I find that Magic Attack Bonus is even better (BLM JSE for the win).
Gotta love Manaburn parties
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Re: Post your +INT here!
Solid Wand - 5INT
Morion Tathlum - 1INT
Seer's Crown - 1INT
Seer's Mitts - 1INT
Seer's Slacks - 1INT
Custom hume Boots - 3INT
Black Cape - 2INT
Morion Earring - 1INT
Morion Earring - 1INT
Knowledge Ring - 2INT
Knowledge Ring - 2INT
Mercenary Captain's Belt - 1INT
Rolanberry Pie - 2INT
So.... +23INT total! Yay! I dont suck at one of my jobs!Dirahn
Hume Male
Rank 5 Windurst - Gilgamesh Server
10WAR/10MNK/15THF/35WHM/50RDM/50BLM
10SAM/15BRD/10DRK/1RNG/8BST/1NIN/1DRG
/poke /poke /poke /poke /poke /poke
*Retired/Deleted (C'mon 'Welcome Back Campaign!!!')
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