So, with my secondary alt finally having gotten to decent levels on beastmaster and sporting a couple decent magian axes, I decided to go after something that's been on my mind for a while since the cap increases and my working more on BST: attempting RotZ solo.
First off, the early parts are, as should surprise no one, fairly uneventful. At level 90, I was able to solo my way to sky access with Naz and no real special effort. I did have pet foods and did use Reward, but usually only once per fight and I could probably have managed without. The Den of Rancor part was a little tedious, but not difficult; the couple of times I got aggro Naz dealt with it easily.
Once at sky, of course, the difficulty ramps up a notch as we get to what really drew me to this challenge in the first place: Ark Angels.
There isn't a huge amount of information about the actual Ark Angels mission that relates at all to a modern context; pretty much no one does it anymore, since they can do Divine Might and actually get a gear reward. But I've already done Divine Might twice now, and I want to see how the original fights, balanced for a full party, play solo now that we have the levels to make such feasible.
So, yesterday I made my first dry run attempt, going after Ark Angel GK. Despite being relatively underprepared I didn't actually do all that poorly; it was a close fight, one I think I could win in the same way with either a few more levels or a tougher pet. But it was close enough that a better strategy might make all the difference as well, so I am planning to try again with BST90 and Naz.
Quick rundown on my setup:
Character: Nya Mohrreh, Rank 6 Windurstian Mithra
Job: BST90/DNC45
Main weapon: Guichard's Axe +2 (VIT+9 Pet: Phys. dmg. taken -10%)
Sub weapon: Guichard's Axe +2 (VIT+9 Pet: Phys. dmg. taken -10%)
Ammo: Dancing Herbal Broth / Pet Food Eta
Head: Perle salade
Neck: PCC
Ear: Spike earring x2
Body: AF1
Hands: Perle moufles
Rings: Rajas ring, Woodsman ring
Back: Amemet mantle +1
Belt: Quick belt
Legs: Herder's subligar
Feet: AF1
Notably lackluster stuff, but this is a secondary alt (i.e. she has what I'm sparing from off my main and primary alt) and we're not at a stage where stellar gear is really called for yet.
Basic approach: I went in with a Familiar'd Naz, sent her ahead, and came in after a bit. When Naz had TP I used Sheep Song to put the Wyvern out for a bit. I used Reward a couple times during the fight, but GK does a lot of damage to Naz and even with Familiar, Reward doesn't really keep up too well. Naz ended up going down a couple seconds before Call Beast was up, and GK made very short work of me before I could pull off Call Beast and Snarl.
Reflections: I think this fight is probably winnable with some very minor changes in approach. First, expecting Naz to survive the whole fight, even with Familiar, isn't really reasonable. In a future attempt, waiting out the recast on Call Beast before engaging is a must. Second, I've thus far been able to get by without a lot of prepared macros, but for resummoning in this fight, it's going to be a must for both Call Beast and Snarl to be macro'd; I need the mobs off of me *fast*.
I haven't actually messed with the likes of fraps yet, but I'm thinking about possibly getting that going and attempting to record my serious attempts.
(Side note: since the wiki doesn't quite come out and say it, I'll note that you can in fact start the teleportation to tu'lia mini-quest before technically having sky access; I detoured to Tavnazia to grab the title on my way back from Rabao on ZM13. The previous title is granted upon first examining the gate in Hall of the Gods I believe, so you're clear to change title from there.)
Edit: whoops, I think I meant to move this to the Missions forum, this isn't exactly a Q&A post...
First off, the early parts are, as should surprise no one, fairly uneventful. At level 90, I was able to solo my way to sky access with Naz and no real special effort. I did have pet foods and did use Reward, but usually only once per fight and I could probably have managed without. The Den of Rancor part was a little tedious, but not difficult; the couple of times I got aggro Naz dealt with it easily.
Once at sky, of course, the difficulty ramps up a notch as we get to what really drew me to this challenge in the first place: Ark Angels.
There isn't a huge amount of information about the actual Ark Angels mission that relates at all to a modern context; pretty much no one does it anymore, since they can do Divine Might and actually get a gear reward. But I've already done Divine Might twice now, and I want to see how the original fights, balanced for a full party, play solo now that we have the levels to make such feasible.
So, yesterday I made my first dry run attempt, going after Ark Angel GK. Despite being relatively underprepared I didn't actually do all that poorly; it was a close fight, one I think I could win in the same way with either a few more levels or a tougher pet. But it was close enough that a better strategy might make all the difference as well, so I am planning to try again with BST90 and Naz.
Quick rundown on my setup:
Character: Nya Mohrreh, Rank 6 Windurstian Mithra
Job: BST90/DNC45
Main weapon: Guichard's Axe +2 (VIT+9 Pet: Phys. dmg. taken -10%)
Sub weapon: Guichard's Axe +2 (VIT+9 Pet: Phys. dmg. taken -10%)
Ammo: Dancing Herbal Broth / Pet Food Eta
Head: Perle salade
Neck: PCC
Ear: Spike earring x2
Body: AF1
Hands: Perle moufles
Rings: Rajas ring, Woodsman ring
Back: Amemet mantle +1
Belt: Quick belt
Legs: Herder's subligar
Feet: AF1
Notably lackluster stuff, but this is a secondary alt (i.e. she has what I'm sparing from off my main and primary alt) and we're not at a stage where stellar gear is really called for yet.
Basic approach: I went in with a Familiar'd Naz, sent her ahead, and came in after a bit. When Naz had TP I used Sheep Song to put the Wyvern out for a bit. I used Reward a couple times during the fight, but GK does a lot of damage to Naz and even with Familiar, Reward doesn't really keep up too well. Naz ended up going down a couple seconds before Call Beast was up, and GK made very short work of me before I could pull off Call Beast and Snarl.
Reflections: I think this fight is probably winnable with some very minor changes in approach. First, expecting Naz to survive the whole fight, even with Familiar, isn't really reasonable. In a future attempt, waiting out the recast on Call Beast before engaging is a must. Second, I've thus far been able to get by without a lot of prepared macros, but for resummoning in this fight, it's going to be a must for both Call Beast and Snarl to be macro'd; I need the mobs off of me *fast*.
I haven't actually messed with the likes of fraps yet, but I'm thinking about possibly getting that going and attempting to record my serious attempts.
(Side note: since the wiki doesn't quite come out and say it, I'll note that you can in fact start the teleportation to tu'lia mini-quest before technically having sky access; I detoured to Tavnazia to grab the title on my way back from Rabao on ZM13. The previous title is granted upon first examining the gate in Hall of the Gods I believe, so you're clear to change title from there.)
Edit: whoops, I think I meant to move this to the Missions forum, this isn't exactly a Q&A post...
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