A few small ideas for the jugs (aka wish list)
1) If it is charmable it should have a jug.
2) Add more HQs to jug pets. This will give low level pets like the HQ Tiger(Saber something) a level 75 equivalent.
-NQ: Familiars
-HQ: The same as they are currently
-HQ2: The equivalent of the wild counter parts(ie has a subjob).
-HQ3: More HP, and more of whatever makes that pet unique (ie. MAB and Macc if it is a casting type, def and damage reduction if it is tanking type, etc.). Some jugs could have enhancing spells included like en- spells, spikes spells, Bar- spells, etc.
I figure HQ3 are going to be extremely rare so might as well make them worth the effort.
1) If it is charmable it should have a jug.
2) Add more HQs to jug pets. This will give low level pets like the HQ Tiger(Saber something) a level 75 equivalent.
-NQ: Familiars
-HQ: The same as they are currently
-HQ2: The equivalent of the wild counter parts(ie has a subjob).
-HQ3: More HP, and more of whatever makes that pet unique (ie. MAB and Macc if it is a casting type, def and damage reduction if it is tanking type, etc.). Some jugs could have enhancing spells included like en- spells, spikes spells, Bar- spells, etc.
I figure HQ3 are going to be extremely rare so might as well make them worth the effort.