east ronfaure (S)
pets: ladybug (44-48), colibri (44-48)
prey: colibri (44-48), ladybug (44-48).
stick to ladybug pets if possible. only use ladybug as prey at night.
pets: ladybug, colibri
prey: dijin (53-55)
do this in duo or trios, if possible. if you're doing it solo, there is possibility of having to do several pet swaps. By the time the bombs start conning even match, there is better XP elsewhere.
vunkerl inlet (S)
pets: goliath beetle, carrion malibou
prey: carrion malibou, goliath beetle
beetles slightly weaker than the birds. preferred campsite is the bridge that is northwest of the lake.
pets: robber crab (62-64?), styligan pugil (63-65)
prey: robber crab, dire bat, styligan pugil
take the C.A. warp and you're at camp.
pets: tiger (71-74)
prey: bomb (73-76)
bring charm+ gear. send tiger after bomb and walk away.
jugner forest (s)
pets: biddlybug (62-64), tiger (59-61)
prey: biddlybug
northeast of the lake. do all the fighting at night, if possible.
garliage citadel (s)
pets: bats (63-65), mouuse
prey: bats, yagudo (71-73), explosures
two of the yags are roaming, the others just stick there. yags best for duo/trio, but the mouuse will hold its own for the most part. the /pet fight <scan> option needed to attack bombs.
rolanberry fields (s)
pets: mandragora (28-31)
prey: mandragora (28-31)
pets: death wasp (38-41)
prey: moon bat (38-41), midnight wings (38-41), death wasp (38-41)
pets: death jacket (44-48)
prey: berry grub (45-48), wight (46-48)
notes: bees hold their own. bring antidotes just in case.
pets: coppercap (47-49), berry grub (45-48)
prey: chigoe (53-56)
note: not all chigoes yield xp. you will have to aggro them to pull them. certain jug pets will work nicely on these too. avoid sic moves.
pets: slug (57-59), dragonfly (59-61)
prey: goobbue farmer (59-61)
notes: bring tons of echo drop and always attack from behind. if you got hate, turn your back to avoid blank gaze.
pets: worker crawler (60-62)
prey: worker crawler (60-62)
camp at Crawlers nest. bring antidotes.
batallia (S)
pets: ba
prey: clipper
equip a dagger that has an defense down effect to dispel scissor guard.
sauromunge (s)
pets: mandragora
prey: mandragora
pets: beetle (45-48), hill lizard (44-48)
prey: beetle (45-48)
go through the citadel for the lizards. the entire southern part is loaded with beetles.
pets: ladybug (44-48), colibri (44-48)
prey: colibri (44-48), ladybug (44-48).
stick to ladybug pets if possible. only use ladybug as prey at night.
pets: ladybug, colibri
prey: dijin (53-55)
do this in duo or trios, if possible. if you're doing it solo, there is possibility of having to do several pet swaps. By the time the bombs start conning even match, there is better XP elsewhere.
vunkerl inlet (S)
pets: goliath beetle, carrion malibou
prey: carrion malibou, goliath beetle
beetles slightly weaker than the birds. preferred campsite is the bridge that is northwest of the lake.
pets: robber crab (62-64?), styligan pugil (63-65)
prey: robber crab, dire bat, styligan pugil
take the C.A. warp and you're at camp.
pets: tiger (71-74)
prey: bomb (73-76)
bring charm+ gear. send tiger after bomb and walk away.
jugner forest (s)
pets: biddlybug (62-64), tiger (59-61)
prey: biddlybug
northeast of the lake. do all the fighting at night, if possible.
garliage citadel (s)
pets: bats (63-65), mouuse
prey: bats, yagudo (71-73), explosures
two of the yags are roaming, the others just stick there. yags best for duo/trio, but the mouuse will hold its own for the most part. the /pet fight <scan> option needed to attack bombs.
rolanberry fields (s)
pets: mandragora (28-31)
prey: mandragora (28-31)
pets: death wasp (38-41)
prey: moon bat (38-41), midnight wings (38-41), death wasp (38-41)
pets: death jacket (44-48)
prey: berry grub (45-48), wight (46-48)
notes: bees hold their own. bring antidotes just in case.
pets: coppercap (47-49), berry grub (45-48)
prey: chigoe (53-56)
note: not all chigoes yield xp. you will have to aggro them to pull them. certain jug pets will work nicely on these too. avoid sic moves.
pets: slug (57-59), dragonfly (59-61)
prey: goobbue farmer (59-61)
notes: bring tons of echo drop and always attack from behind. if you got hate, turn your back to avoid blank gaze.
pets: worker crawler (60-62)
prey: worker crawler (60-62)
camp at Crawlers nest. bring antidotes.
batallia (S)
pets: ba
prey: clipper
equip a dagger that has an defense down effect to dispel scissor guard.
sauromunge (s)
pets: mandragora
prey: mandragora
pets: beetle (45-48), hill lizard (44-48)
prey: beetle (45-48)
go through the citadel for the lizards. the entire southern part is loaded with beetles.