Re: Guts
still, not to take anything away from BST, but throwing a pet at a mob is a whole lot different to using a conventional spell or ability. It's gotta be a whole lot tougher going just you and a pet against the mob, than sticking 6 on one i agree. In the same way, you and a pet or zoo of pets even, is a whole lot different to going toe to toe solo with a mob. You are worrying about gaining hate and taking damage instead of your pet, i'm worrying about being very dead... thats why DC is a challenge to most where as you take on toughs. The risk is probably similar (so i guess the guts are similar) between you fighting toughs, and me fighting DC, if you get a mischarm (bad luck) or handle your hate wrong (bad management) you get smacked (it's only the fact you take on toughs that makes this so risky, and you so gutsy). If i suffer a bad run of moves (bad luck) or mismanage my mp/hp or mistime my spells (bad managment) then even against a DC it can prove fatal.
I guess this is why more people don't have the "guts factor" in general (mostly just bst) is that for most the rewards just aren't worth it. As a bst taking the same risk you actually get rewarded accordinly for that risk. We don't really. 50 exp for risking your life in a five minuite fight really. you get chains on toughs and thats a much more appealing reward.
still, not to take anything away from BST, but throwing a pet at a mob is a whole lot different to using a conventional spell or ability. It's gotta be a whole lot tougher going just you and a pet against the mob, than sticking 6 on one i agree. In the same way, you and a pet or zoo of pets even, is a whole lot different to going toe to toe solo with a mob. You are worrying about gaining hate and taking damage instead of your pet, i'm worrying about being very dead... thats why DC is a challenge to most where as you take on toughs. The risk is probably similar (so i guess the guts are similar) between you fighting toughs, and me fighting DC, if you get a mischarm (bad luck) or handle your hate wrong (bad management) you get smacked (it's only the fact you take on toughs that makes this so risky, and you so gutsy). If i suffer a bad run of moves (bad luck) or mismanage my mp/hp or mistime my spells (bad managment) then even against a DC it can prove fatal.
I guess this is why more people don't have the "guts factor" in general (mostly just bst) is that for most the rewards just aren't worth it. As a bst taking the same risk you actually get rewarded accordinly for that risk. We don't really. 50 exp for risking your life in a five minuite fight really. you get chains on toughs and thats a much more appealing reward.
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