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  • #16
    Re: Endgame Bst

    Originally posted by little ninja
    well in dynamis jeuno my C.C was doing between 40-80 a swing. sometimes C.C would hit 2 times. so your looking at 80-160an attack round. added to my 40-80 a swing. thats another 80-160 an attack round. so combine we pull in anywhere between 0-320 every attack cycle. thats not including critical hits, or ws. as for sky, i wont be able to give any logs til we pick it up again in a few weeks

    as for monster an tp. if theres one thing i have learned, its that mob has 100 tp whenever they want it. nothing like me going for the final swing for full exp, an the mob pulls off 2 heeling breezes back to back. with them not landing a hit, an me landing only 1 hit in between. so i dont see that as any differnce then a drg having their wyvern out.

    but i will have to agree with the other poster. nobody really knows what a bst is capable of. i seen it in sky, as well as in dynamis. so far ive gone to sky with a whm sub, sam, nin, war, drk. an peeps thought i was crazy, but i seem to fill a role an help out a great deal.
    I just want to say that most parties and big time sky ls`s arent really used to be around BST`s. At least not on my server, BST are like the outcast of all jobs. I do agree our WS doesnt do much against the other jobs. Thats what people look at and say wow a mnk did 1000+ dmg and that crazy blm did 1500 mb CRAAAZY. But its the damage thats done in between that counts, you can only do this much WS but you will allways be swinging. Who does more damage a tick on regular attacks. This is the part where bst do excell because BST arent 1 person, its 2 BST + Jug. But I dont think people really take the time to sit down and count BST damage in total. What they look at is our feeble atempts to do a big WS wich we suck at. Most ive done with rampage with my taru is 980 and that was on a lower level mob. But when it comes to sequential damage I havent been outmatched so far.

    Yes how does it do against Gods, id say about the same either way in the regular dmg department if one took a good equiped BST and counted his DMG + Pet vs another pt member. Usually bst almost does as much damage as his/her pet wich is a good thing at higher level because of the hate it would produce making us tank and not the pet.

    I might be very pro BST saying this to as BST is the only job ive taken over lv 37 since I started playing. But this is what I believe from the experiences ive had. I do think BST could put in a little more effort in proving that as well instead of just running around being allmighty not wanting to portray BST in a better light.

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    • #17
      Re: Endgame Bst

      Bst is better defined as Rdm

      A generalist not really a master

      my example being

      Rdm enfeebling not a blm am but a spell that helps weaken the mob over time its not noticed but it does help ie slow poison 2 blind

      Bst regular dd
      Doing dd overtime with pets and axe adds up substantially not like big chunks of dd like from a dragon kick spinslash or raging fists. like a enfeeble spell its what secures victory

      many ppl dont realize this bst is one of the jobs that arent thanked don't let it get to you just know what our strengths are and what we contribute

      Main Jobs- Rdm 60 Smn 31 Bst 28 Blu 27

      The Quetzlcoatl Gimp's SS Gallery

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      • #18
        Re: Endgame Bst

        Im all with you on that one!

        But as much as BST know they are contributing doesnt really help the selection phase of being the last job to get the pickins on good stuff :p
        I just hope this hlevel bst LS im setting up is going to pull through!

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        • #19
          Re: Endgame Bst

          Originally posted by Raid
          Im all with you on that one!

          But as much as BST know they are contributing doesnt really help the selection phase of being the last job to get the pickins on good stuff :p
          I just hope this hlevel bst LS im setting up is going to pull through!

          players just gave us a bad image. if we were in an area we mpked them. steal all their exp mobs. then S.E tries to get us in pts. an players start calling us gimped wars, an gimped drgs. so when you think about it, we are already starting off with 2 strikes.

          Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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          • #20
            Re: Endgame Bst

            Originally posted by little ninja
            steal all their exp mobs.
            That's something I've never quite understood. You get parties complaining of BSTs stealing their mobs but the BST is their to exp, just like the party. Its no different to another party being there.

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            • #21
              Re: Endgame Bst

              Originally posted by Kafeen
              That's something I've never quite understood. You get parties complaining of BSTs stealing their mobs but the BST is their to exp, just like the party. Its no different to another party being there.
              mainly cause we occupy 2-3 mob. this ticks everyone off. regardless if they exp on them or not. like boyada tree., its like taking 2 madies to kill a crab. people get ticked about it. then again its the ever so popular. our 6 is more important then your one.

              Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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              • #22
                Re: Endgame Bst

                Originally posted by little ninja
                mainly cause we occupy 2-3 mob. this ticks everyone off. regardless if they exp on them or not. like boyada tree., its like taking 2 madies to kill a crab. people get ticked about it. then again its the ever so popular. our 6 is more important then your one.
                Yeah, those people that complain are just asshats. So what if the BST duo drained all the mandies around just to kill a couple of robber crabs. Be happy! Now your BLM can nuke -gas ... -_-;; That's why I think there's so much prejudice against BSTs. Most BSTs I know exp with a search comment (Esp JP BSTs) and don't /anon themselves. So when you search, do not just count the number of Yellow names (indicating the leader of a party) but also scan their levels as well as if there's any unpartied players. More than likely, you'll see the BSTs. I hate it when parties tell you that they didn't see you in search and that you must've just came yadda yadda. I can bet you 99 out of 100 times that people run the search, they do not look for the BST in their results list.

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                • #23
                  Re: Endgame Bst

                  It's not them taking a couple mandies to kill a crab that pisses people off, it's them taking a bunch of crabs to kill a goobbue that nobody else was going to fight anyway.

                  Actually, I think a lot of it is just envy and misperception of the job: at certain level ranges, most jobs *have* to go to one particular spot or they can't get a pt, and if they aren't in a party, they can get little or no exp. They think BST can go anywhere (so why are they camped in our face?!) and make uber exp solo (it's not really THAT high, but people think it is) and fight mobs few parties would dare to fight, like bombs. (Ok, that part is true.)

                  Anyway, to return to the issue of endgame: BST are very useful in certain NM fights that take place around charmable mobs (alastor antlion, Ouryu Cometh, etc.) but for something like Kirin or Dynamis, where there's nothing but the jugs you brought with you, they start to seem rather limited. Especially Kirin, since alliance space is at such a premium, you don't really want to spend it on someone who is going to do their damage slowly. Meditate, WS and drop, boost, Chi Blast and drop, make room for the 10 other DD waiting outside the main alliance. DD rotations really kill jobs that have to do their damage gradually, and as long as the claim system enforces only 18 people attacking a given HNM at once, DD rotations will be kept as the most effective way to kill HNMs in one hour instead of 2-3.
                  Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                  RDM90, PLD90, DRG90, COR90, SCH90, BLU54
                  All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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                  • #24
                    Re: Endgame Bst

                    yeah karinya the whole kirin part is so true. even though i was doing around 30 damage, an C.C was doing around 40-80 a hit. i didnt get to stay in there long unless we had alot of players weakened. other then that its a waste to have C.C out, cause most times then not, him nor i get used.

                    Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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                    • #25
                      Re: Endgame Bst

                      I cant wait for our full first Pure BST Kirin fight ^^ gonna be awesome

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                      • #26
                        Re: Endgame Bst

                        how would you do that? is that possible I mean maybe like 1/3 of alliance bst but all bst? sounds hard

                        Main Jobs- Rdm 60 Smn 31 Bst 28 Blu 27

                        The Quetzlcoatl Gimp's SS Gallery

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                        • #27
                          Re: Endgame Bst

                          Originally posted by Khidir
                          how would you do that? is that possible I mean maybe like 1/3 of alliance bst but all bst? sounds hard
                          Someone has got to kite still, so I don't think it will be only BST, unless they're trying something novel, like BST with different job combos. But, I think anything as a subjob is ineffective, so you're still going to need main jobs for the fight (Like RDMs, BRDs, NINs, etc.) Plus, it's going to be a long fight. Maybe 5+ hours, sad to say (Since the damage is gradual and prolonged and must be more than Kirin's regen abilities) I mean, I've seen alliances of mixed jobs take 4+ hours before, especially if it's their first time on Kirin. Sometimes they wipe even... if you got people waiting in line, that's not going to make anyone happy.

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                          • #28
                            Re: Endgame Bst

                            I dont think anyone in my LS cares about making other people happy though, and if it took several hours well time for some sky LS`s to take a little nap. They probably need the sleep anyways. As for our sky runs, they are gonna be for fun not for the whole seriousness of the situation. The goal of the LS isnt only to be kickass but to do things as a complete BST unit. The most exciting of them all going to be Jorm

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                            • #29
                              Re: Endgame Bst

                              How does sky work I thought you just get pop items and fight the spawn at a bcnm are you saying it takes place in only one room, where there is a line?

                              Main Jobs- Rdm 60 Smn 31 Bst 28 Blu 27

                              The Quetzlcoatl Gimp's SS Gallery

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                              • #30
                                Re: Endgame Bst

                                Originally posted by Khidir
                                How does sky work I thought you just get pop items and fight the spawn at a bcnm are you saying it takes place in only one room, where there is a line?
                                actually theres a few different pop locations for the Gods. you take the items you have from a drop. an then you trade them to a spot, an that pops a God.

                                Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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