You can check my original post here on my Livejournal: http://www.livejournal.com/users/xyt...78.html#cutid1
I basically copy and pasted what I wrote down on my Livejournal, but some formats didn't transfer over so the one I posted here looks rather sloppy.
Warning: Extremely long post.
Ever since I got my hands on several cursed pieces of hecatomb and adaman pieces, I've switched them in and out based on assumptions and mainly from popular belief that each pieces I swapped in during 'situational' attacking phases would generate faster TP or give me the highest damage possible during WS. So I thought it's time I took several hours off of my weekend and finally do a prolonged 'controlled' test to evaluate the performance of the Axe skill's 2 best and most used WS: Rampage and Decimation.
Test Conditions:
Job: BST/NIN
Equipment: These items are always on and equipped in every test.
Woodville Axe
Maneater (49 dmg, +5 acc, +18 atk hidden effect when TP is below 100 and during WS)
Rajas Ring
Sniper Ring
Tiphia Sting
Assault Earring
Beastly Earring
Merman's gorget
Amemet Mantle+1
Byakko Haidate
Adaman Sollerets
Hecatomb Harness
Axe skill: 280 (merits + beastly earring)
No food
No debuff spells on target
No beneficial spells on target
TP level per test and Margin of Error: 100~109 TP at all times
Test Subject: My test subject is 1 Tracker Antlion (decent challenge) and I used the same one throughout the whole test.
TP up conditions: TP up on surrounding easy mobs to as close to 100 TP as possible. Perform WS on antlion pet and immediately charm/release to reset claim--that's how I only used 1 and the same mob throughout this entire test so results stay as accurate as possible.
Motive for Test: I wanted to evaluate the strength of Rampage and Decimation while gradually shifting equipment setup. The test equipment range from: (1) High STR, lower ACC and gradually shifting to (2) Low STR, higher ACC.
I performed 7 WS for each armor setup.
Rampage
Rampage: Delivers a 5 hit attack. TP increases chances of critical hits.
*Note: It is extremely hard to test Rampage since, in my opinion, this WS is all about luck. Sometimes you get extremely good rounds where all 5 hits connect and the majority of those are crits resulting in extremely high damage. Sometimes you land all 5 hits but all those are regular hits, and sometimes you miss some of those 5 hits.
Test #1: Highest STR setup
1. 631 dmg, 107 TP
2. 673 dmg, 107 TP
3. 397 dmg, 100 TP
4. 495 dmg, 102 TP
5. 507 dmg, 100 TP
6. 514 dmg, 102 TP
7. 618 dmg, 102 TP
Average damage: 547.86
Test #2: Replace Warwolf Belt with Life Belt (+10 acc, lost 5 STR/DEX)
1. 426 dmg, 100 TP
2. 515 dmg, 107 TP
3. 472 dmg, 100 TP
4. 668 dmg, 100 TP
5. 526 dmg, 100 TP
6. 351 dmg, 100 TP
7. 616 dmg, 100 TP
Average damage: 510.57
Test #3: Adaman replaces Hecatomb gloves (Lost more STR for higher ACC/ATK)
1. 559 dmg, 108 TP
2. 561 dmg, 100 TP
3. 333 dmg, 100 TP
4. 472 dmg, 104 TP
5. 640 dmg, 107 TP
6. 435 dmg, 107 TP
7. 585 dmg, 100 TP
Average damage: 512.14
Test #4: ACC setup. Optical hat replaces Hecatomb cap
1. 478 dmg, 105 TP
2. 475 dmg, 109 TP
3. 402 dmg, 107 TP
4. 696 dmg, 107 TP
5. 349 dmg, 105 TP
6. 453 dmg, 100 TP
7. 410 dmg, 100 TP
Average damage: 466.14
As you can see from Rampage results, multi-hit WS like this yields very random results. If you're lucky and land all hits + crits, you get high damage. If you miss hits and score only regular hits, your damage suffers.
It was also interesting to notice how the highest STR setup had the highest average damage overall. This leads to suggest that Rampage's damage is mainly calculated off of STR. Perhaps the popular belief that higher ACC helps with a multi-hit WS like Rampage because it helps land all hits does not necessarily apply. As the trend also suggested, the more ACC items I put on and the more STR items I lost, my overall damage begins to drop. Anyone believe that ACC plays a minor role in Rampage and that perhaps the accuracy of landing all 5 hits might depend on Axe skill?
Decimation
Decimation: Delivers a 3 hit attack. TP effects damage.
*Note: Decimation is another multi-hit attack, but since it's only 3 hits, it tends to land all hits more often than Rampage, thus generating a more consistent result. I also noticed that accuracy of landing hits seem to be slightly better than Rampage. Also note that Decimation base damage is lower than Rampage, but this WS is useful since it also helps open Light SC.
Test #1: Highest STR setup
1. 479 dmg, 102 TP
2. 337 dmg, 101 TP
3. 315 dmg, 100 TP
4. 449 dmg, 107 TP
5. 456 dmg, 105 TP
6. 340 dmg, 107 TP
7. 471 dmg, 100 TP
Average damage: 406.71
Test #2: Replace Warwolf Belt with Life Belt (+10 acc, lost 5 STR/DEX)
1. 444 dmg, 100 TP
2. 435 dmg, 100 TP
3. 451 dmg, 107 TP
4. 425 dmg, 100 TP
5. 411 dmg, 105 TP
6. 429 dmg, 109 TP
7. 463 dmg, 100 TP
Average damage: 436.86
Test #3: Adaman replaces Hecatomb gloves (Lost more STR for higher ACC/ATK)
1. 419 dmg, 107 TP
2. 415 dmg, 100 TP
3. 484 dmg, 107 TP
4. 423 dmg, 101 TP
5. 433 dmg, 100 TP
6. 394 dmg, 109 TP
7. 442 dmg, 100 TP
Average damage: 430
Test #4: ACC setup. Optical hat replaces Hecatomb cap
1. 374 dmg, 100 TP
2. 390 dmg, 101 TP
3. 362 dmg, 105 TP
4. 366 dmg, 100 TP
Average damage: 373
*Note: I didn't continue with all 7 WS on this one since judging from the previous 4 results, it was certain that all ACC setup won't match or even come close to the average damage on other armor setups.
What happened here? Seems like loading up on STR didn't help much with damage. It was only when I sacrificed some STR and loaded up on ACC that Decimation results became a lot better as shown by the 436.86 and 430 average damage when I switched in life belt and adaman mufflers. It would appear from this test that Decimation damage is based off of both STR and ACC and that going to either extremes of STR or ACC yielded lower damage.
If you find any incorrect calculations, please point them out to me. Please feel free to comment on these findings.
Next weekend, if I have time, I'll continue with this test on a slightly harder mob: An Even Match steelshell crab in Boyahda.
I'm also interested in other people's results...mainly from other BSTs, WARs, or any Axe users out there.
I basically copy and pasted what I wrote down on my Livejournal, but some formats didn't transfer over so the one I posted here looks rather sloppy.
Warning: Extremely long post.
Ever since I got my hands on several cursed pieces of hecatomb and adaman pieces, I've switched them in and out based on assumptions and mainly from popular belief that each pieces I swapped in during 'situational' attacking phases would generate faster TP or give me the highest damage possible during WS. So I thought it's time I took several hours off of my weekend and finally do a prolonged 'controlled' test to evaluate the performance of the Axe skill's 2 best and most used WS: Rampage and Decimation.
Test Conditions:
Job: BST/NIN
Equipment: These items are always on and equipped in every test.
Woodville Axe
Maneater (49 dmg, +5 acc, +18 atk hidden effect when TP is below 100 and during WS)
Rajas Ring
Sniper Ring
Tiphia Sting
Assault Earring
Beastly Earring
Merman's gorget
Amemet Mantle+1
Byakko Haidate
Adaman Sollerets
Hecatomb Harness
Axe skill: 280 (merits + beastly earring)
No food
No debuff spells on target
No beneficial spells on target
TP level per test and Margin of Error: 100~109 TP at all times
Test Subject: My test subject is 1 Tracker Antlion (decent challenge) and I used the same one throughout the whole test.
TP up conditions: TP up on surrounding easy mobs to as close to 100 TP as possible. Perform WS on antlion pet and immediately charm/release to reset claim--that's how I only used 1 and the same mob throughout this entire test so results stay as accurate as possible.
Motive for Test: I wanted to evaluate the strength of Rampage and Decimation while gradually shifting equipment setup. The test equipment range from: (1) High STR, lower ACC and gradually shifting to (2) Low STR, higher ACC.
I performed 7 WS for each armor setup.
Rampage
Rampage: Delivers a 5 hit attack. TP increases chances of critical hits.
*Note: It is extremely hard to test Rampage since, in my opinion, this WS is all about luck. Sometimes you get extremely good rounds where all 5 hits connect and the majority of those are crits resulting in extremely high damage. Sometimes you land all 5 hits but all those are regular hits, and sometimes you miss some of those 5 hits.
Test #1: Highest STR setup
1. 631 dmg, 107 TP
2. 673 dmg, 107 TP
3. 397 dmg, 100 TP
4. 495 dmg, 102 TP
5. 507 dmg, 100 TP
6. 514 dmg, 102 TP
7. 618 dmg, 102 TP
Average damage: 547.86
Test #2: Replace Warwolf Belt with Life Belt (+10 acc, lost 5 STR/DEX)
1. 426 dmg, 100 TP
2. 515 dmg, 107 TP
3. 472 dmg, 100 TP
4. 668 dmg, 100 TP
5. 526 dmg, 100 TP
6. 351 dmg, 100 TP
7. 616 dmg, 100 TP
Average damage: 510.57
Test #3: Adaman replaces Hecatomb gloves (Lost more STR for higher ACC/ATK)
1. 559 dmg, 108 TP
2. 561 dmg, 100 TP
3. 333 dmg, 100 TP
4. 472 dmg, 104 TP
5. 640 dmg, 107 TP
6. 435 dmg, 107 TP
7. 585 dmg, 100 TP
Average damage: 512.14
Test #4: ACC setup. Optical hat replaces Hecatomb cap
1. 478 dmg, 105 TP
2. 475 dmg, 109 TP
3. 402 dmg, 107 TP
4. 696 dmg, 107 TP
5. 349 dmg, 105 TP
6. 453 dmg, 100 TP
7. 410 dmg, 100 TP
Average damage: 466.14
As you can see from Rampage results, multi-hit WS like this yields very random results. If you're lucky and land all hits + crits, you get high damage. If you miss hits and score only regular hits, your damage suffers.
It was also interesting to notice how the highest STR setup had the highest average damage overall. This leads to suggest that Rampage's damage is mainly calculated off of STR. Perhaps the popular belief that higher ACC helps with a multi-hit WS like Rampage because it helps land all hits does not necessarily apply. As the trend also suggested, the more ACC items I put on and the more STR items I lost, my overall damage begins to drop. Anyone believe that ACC plays a minor role in Rampage and that perhaps the accuracy of landing all 5 hits might depend on Axe skill?
Decimation
Decimation: Delivers a 3 hit attack. TP effects damage.
*Note: Decimation is another multi-hit attack, but since it's only 3 hits, it tends to land all hits more often than Rampage, thus generating a more consistent result. I also noticed that accuracy of landing hits seem to be slightly better than Rampage. Also note that Decimation base damage is lower than Rampage, but this WS is useful since it also helps open Light SC.
Test #1: Highest STR setup
1. 479 dmg, 102 TP
2. 337 dmg, 101 TP
3. 315 dmg, 100 TP
4. 449 dmg, 107 TP
5. 456 dmg, 105 TP
6. 340 dmg, 107 TP
7. 471 dmg, 100 TP
Average damage: 406.71
Test #2: Replace Warwolf Belt with Life Belt (+10 acc, lost 5 STR/DEX)
1. 444 dmg, 100 TP
2. 435 dmg, 100 TP
3. 451 dmg, 107 TP
4. 425 dmg, 100 TP
5. 411 dmg, 105 TP
6. 429 dmg, 109 TP
7. 463 dmg, 100 TP
Average damage: 436.86
Test #3: Adaman replaces Hecatomb gloves (Lost more STR for higher ACC/ATK)
1. 419 dmg, 107 TP
2. 415 dmg, 100 TP
3. 484 dmg, 107 TP
4. 423 dmg, 101 TP
5. 433 dmg, 100 TP
6. 394 dmg, 109 TP
7. 442 dmg, 100 TP
Average damage: 430
Test #4: ACC setup. Optical hat replaces Hecatomb cap
1. 374 dmg, 100 TP
2. 390 dmg, 101 TP
3. 362 dmg, 105 TP
4. 366 dmg, 100 TP
Average damage: 373
*Note: I didn't continue with all 7 WS on this one since judging from the previous 4 results, it was certain that all ACC setup won't match or even come close to the average damage on other armor setups.
What happened here? Seems like loading up on STR didn't help much with damage. It was only when I sacrificed some STR and loaded up on ACC that Decimation results became a lot better as shown by the 436.86 and 430 average damage when I switched in life belt and adaman mufflers. It would appear from this test that Decimation damage is based off of both STR and ACC and that going to either extremes of STR or ACC yielded lower damage.
If you find any incorrect calculations, please point them out to me. Please feel free to comment on these findings.
Next weekend, if I have time, I'll continue with this test on a slightly harder mob: An Even Match steelshell crab in Boyahda.
I'm also interested in other people's results...mainly from other BSTs, WARs, or any Axe users out there.
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