This thought has always been in the back of my head, but recent posts are just bringing it up more and more. BST obviously need new changes, we can only hope that Chains of Promathia will give BST something more than just <pettp> for use.
BST is a unique job in all. We have the power to solo things of power that one could not dream of soloing on other jobs or if we unify numbers we can take out the toughest of things; for example King Behemoth. (I once had a screen of the only 18 BST alliance of Ragnarok defeat King Behemoth with 500 some Funguar which took nearly 2hrs to complete; but alas the site has gone down ;( )
The game has developed so much that new abilities are opened up with subjobs and new tactics come to the playing field. However, replacing a job just with a sub is something that should never happen, yet in truth it has begun to destroy BST as a main. All a person ever has to do is get to lv 70+ of any job and sub BST and they have the power that a lv 70+ BST/--- could use. What can we use that someone that subs a 37 BST cant?
1. Lizard Killer
2. Aquan Killer
3. Resist Slow
4. Plantoid Killer
5. Beast Killer
6. Resist Slow
7. The use of jugs
Woo, look at all that they can't use but we can! It make's so much of a difference (sarcasm). If killer effects were enhanced then maybe we would have something that we could feel somewhat special about. However, even with the Beast Trousers which enhances all "killer" effects, I may only get Amemet to be intimidated 3-5 times throughout a 5-10min battle.
The use of jugs for BST is a great thing, however at later lv's it's not so great. We have CourrierCarrie, PanzerGhalad, and AmigoSabotender essentially that will deal our damage. True, jug pets like those 3 that are uncapped are incredibly strong, but it is hardly enough since Jug pets are nerfed to begin with compared to a regular monster. They have a summon duration which cannot be tampered with, not even FAMILIAR our 2hr ability which increases the strength of our pet and makes it last 30minutes can alter how long our jug pet stays out. AmigoSabotender costs a bundle and it lasts for roughly 10minutes. PanzerGhalad and CourrierCarrie last roughly 20-25minutes. All which have about 2000 less HP than a XP crab, beetle, or/and cactuar ;;
Can other jobs that sub a certain job take over the sub jobs' main completley? Some can do it well, but it isn't the real thing. For instance, WAR/NIN -- decent tank but its not a NIN. THF/NIN is probably the closest thing that could take over a NIN's job, but you loose that /WAR aspect of no provoke. The various combos with /THF is a close one as well, but Sneak Attack is nerfed as a sub, why aren't any of the BST abilities? I think of all the possibilites and I can't think of ONE combination that would replace itself by using a sub, except for /BST 70+. Hell, you can't even replace /DRG for the real thing which in my opinion, is very sad ;;
The Reward ability is something that I rarely see any BST use unless they are curing Paralysis effect on their pet. It has a hurting recast timer of 3minutes and with the highest Pet biscuit; epsilon and with full AF you can only cure somewhere around 450HP to your pet and cure's paralysis. That's like what, 3-5 hits from a mob ;; Not a very nice thing since it takes 3 minutes to use it again. The timer should really be brought to seconds if not that at least a minute. Sure it probably would open to soloing NM's a lot easier, but at least we wouldnt have to deal with KSing whores that just follow a BST around waiting, just waiting to steal. Let's not forget though, sub BST can use Reward shit too ;; RDM/BST can enhance the HP regain to the pet even, due to the Ogre set!!
The infamous Sic ability. It is truely a nice ability, it's an ability one learns from using, when and where to use it with specific monsters/pets, AOE's to single attacks, etc. Again, /BST can use it to full power but what does a BST get? It is always random unless it's some effect like Photosynthesis which can only take place during the day. Seriously, I think at a much greater lv BST and ONLY BST should have the ability to select which attack our pet uses. Cheap you say? Hardly! It may be cheap though if it was on any regular dull pet; I.E. Cactuar; spam 1000 Needles. Square could easily just limit it to Jugs. Then it wouldn't be so "cheap". Duration of time divided by Sic command. Even with AmigoSabotender you could only get 3 1000 Needles off at max before it despawns. Paying 50-100k for 3000 damage and that's only if AmigoSabotender can land every hit, I think that's reasonably fair.
Let's not forget that Square has given BST the most useless ability ever to be applied to the game. I think all you BST know what I'm talking about, Gauge. The only time I EVER use it if I am insanely bored and am just wasting my own time. When I determine if I will charm something or not I just use the /check. It's a waste of a skill slot that we could use for something else personally -_-;
I am unaware of what the dynamis AF2 hands piece exactly does for BST; "Enhances 'Call Beast' ability". Hopefully it will make them incredibly tough and not have the gimp HP, but knowing Square it probably isn't anything superb as the AF2 Reward pieces don't even give more HP heal while using any biscuits ;;
I think its fair to say that we want new abilities that are of great use or at least some that is lv 35+ so that other jobs cant completely take over the job of BST when subbed!
Ever since Square nerfed the mod damage on Rampage( was at 1.0 and now its at .5), it has become more and more useless for BST to even use axe ;; It has a nice delay, sure. Reasonable damage, but we RELY on WS to finish off our enemies. We watch our friends of other jobs crank out WS damage for 300-500+ damage and then I crank out a Rampage on a XP mob for BST and I would be lucky to hit 100-120 damage. Of course, I have been lv 75 for sometime now and I am able to equip myself to insane measures that I wouldn't of even had a chance to use for XPing. However, look at our other weapon uses:
Dagger C+: That gets us Wasp Sting, Gust Slash, Shadowstitch, Energy Steal, and Evisceration. Granted it matters of what we sub to make the Dagger WS more useful. The only use; lv 75 for Evisceration, yipee!
Sword E: C'mon ;; Only MNK, WHM, BLM, and SMN have a shittier rating than that ;; Sword caps at 200 for BST, at least make it a D rating like THF have so we have just that slighter chance of hitting a tough mob. Again it matters what we use as a sub, but regardless Spirits Within will probably be our best WS from Sword. Doubt we could really do much with Vorpal Blade even if we had WAR PLD or DRK subbed.
Axe A-: Ok, good. Cept our WS usually suck. It's sad to say but Raging Axe is probably our best WS untill Rampage. Spinning Axe can be good for some, but it's all about Rampage. Calamity literally blows unless you have exactly 300% TP. Mistral Axe is somewhat nice since its a range WS (you throw the axe) and it can make light. Then our quested WS, Decimation is only good for making light; the dmg cap isnt even that high ;;
Scythe B-: Square FINALLY increased this sometime ago from C+ to B-. Sure did a lot -_-; (more sarcasm). Scythe in general, or at least I think completely sucks unless you are DRK. I don't really complain about this weapon too much, but I was happy they raised it a bit so we could at least make dark with Spiral Hell.........of course at lv 75 -_-;
Club D: Meh. Nothing much to say here, its a club -_-;
I'm amazed though that we are unable to skill up in Marksmanship, Throwing, hell EVEN Archery ;; Nature boys not even able to skill with Archery and yet RDM can -_-; sad. Sure, regardless we would probably suck with the bow but god damnit...BST.....bow...BST...RDM?! wtf?! It's sad that now DRG in Chains of Promathia will be able to have a throwing skillup over BST ;; Even BRD is > than BST in that department, lol.
I'm sorry if this post sorta turned into a rant/flaming thing, but damn -_-; We are being replaced and it's not fun...I mean COMPLETELY replaced. I guess we can reasure ourselfs though that we aren't the most useless job in the game, DRG holds that title, no offense. I do think Square should focus on DRG if they ever fix or tune up jobs first, damn they are hurting badly ;;
What do I ask of you that think changes like these or similiar to these should be implemented? Tell Square! Login to your POL Viewer, click Service & Support, click on Support and then E-mail Support, Comments & Suggestions, Open Form, then fill in your information. Give them the URL to this forum post or briefly state what should and needs to be changed.
Thank You -- I hope we can change the future of BST.
BST Forever ~ Fairy
Keftenk
BST is a unique job in all. We have the power to solo things of power that one could not dream of soloing on other jobs or if we unify numbers we can take out the toughest of things; for example King Behemoth. (I once had a screen of the only 18 BST alliance of Ragnarok defeat King Behemoth with 500 some Funguar which took nearly 2hrs to complete; but alas the site has gone down ;( )
The game has developed so much that new abilities are opened up with subjobs and new tactics come to the playing field. However, replacing a job just with a sub is something that should never happen, yet in truth it has begun to destroy BST as a main. All a person ever has to do is get to lv 70+ of any job and sub BST and they have the power that a lv 70+ BST/--- could use. What can we use that someone that subs a 37 BST cant?
1. Lizard Killer
2. Aquan Killer
3. Resist Slow
4. Plantoid Killer
5. Beast Killer
6. Resist Slow
7. The use of jugs
Woo, look at all that they can't use but we can! It make's so much of a difference (sarcasm). If killer effects were enhanced then maybe we would have something that we could feel somewhat special about. However, even with the Beast Trousers which enhances all "killer" effects, I may only get Amemet to be intimidated 3-5 times throughout a 5-10min battle.
The use of jugs for BST is a great thing, however at later lv's it's not so great. We have CourrierCarrie, PanzerGhalad, and AmigoSabotender essentially that will deal our damage. True, jug pets like those 3 that are uncapped are incredibly strong, but it is hardly enough since Jug pets are nerfed to begin with compared to a regular monster. They have a summon duration which cannot be tampered with, not even FAMILIAR our 2hr ability which increases the strength of our pet and makes it last 30minutes can alter how long our jug pet stays out. AmigoSabotender costs a bundle and it lasts for roughly 10minutes. PanzerGhalad and CourrierCarrie last roughly 20-25minutes. All which have about 2000 less HP than a XP crab, beetle, or/and cactuar ;;
Can other jobs that sub a certain job take over the sub jobs' main completley? Some can do it well, but it isn't the real thing. For instance, WAR/NIN -- decent tank but its not a NIN. THF/NIN is probably the closest thing that could take over a NIN's job, but you loose that /WAR aspect of no provoke. The various combos with /THF is a close one as well, but Sneak Attack is nerfed as a sub, why aren't any of the BST abilities? I think of all the possibilites and I can't think of ONE combination that would replace itself by using a sub, except for /BST 70+. Hell, you can't even replace /DRG for the real thing which in my opinion, is very sad ;;
The Reward ability is something that I rarely see any BST use unless they are curing Paralysis effect on their pet. It has a hurting recast timer of 3minutes and with the highest Pet biscuit; epsilon and with full AF you can only cure somewhere around 450HP to your pet and cure's paralysis. That's like what, 3-5 hits from a mob ;; Not a very nice thing since it takes 3 minutes to use it again. The timer should really be brought to seconds if not that at least a minute. Sure it probably would open to soloing NM's a lot easier, but at least we wouldnt have to deal with KSing whores that just follow a BST around waiting, just waiting to steal. Let's not forget though, sub BST can use Reward shit too ;; RDM/BST can enhance the HP regain to the pet even, due to the Ogre set!!
The infamous Sic ability. It is truely a nice ability, it's an ability one learns from using, when and where to use it with specific monsters/pets, AOE's to single attacks, etc. Again, /BST can use it to full power but what does a BST get? It is always random unless it's some effect like Photosynthesis which can only take place during the day. Seriously, I think at a much greater lv BST and ONLY BST should have the ability to select which attack our pet uses. Cheap you say? Hardly! It may be cheap though if it was on any regular dull pet; I.E. Cactuar; spam 1000 Needles. Square could easily just limit it to Jugs. Then it wouldn't be so "cheap". Duration of time divided by Sic command. Even with AmigoSabotender you could only get 3 1000 Needles off at max before it despawns. Paying 50-100k for 3000 damage and that's only if AmigoSabotender can land every hit, I think that's reasonably fair.
Let's not forget that Square has given BST the most useless ability ever to be applied to the game. I think all you BST know what I'm talking about, Gauge. The only time I EVER use it if I am insanely bored and am just wasting my own time. When I determine if I will charm something or not I just use the /check. It's a waste of a skill slot that we could use for something else personally -_-;
I am unaware of what the dynamis AF2 hands piece exactly does for BST; "Enhances 'Call Beast' ability". Hopefully it will make them incredibly tough and not have the gimp HP, but knowing Square it probably isn't anything superb as the AF2 Reward pieces don't even give more HP heal while using any biscuits ;;
I think its fair to say that we want new abilities that are of great use or at least some that is lv 35+ so that other jobs cant completely take over the job of BST when subbed!
Ever since Square nerfed the mod damage on Rampage( was at 1.0 and now its at .5), it has become more and more useless for BST to even use axe ;; It has a nice delay, sure. Reasonable damage, but we RELY on WS to finish off our enemies. We watch our friends of other jobs crank out WS damage for 300-500+ damage and then I crank out a Rampage on a XP mob for BST and I would be lucky to hit 100-120 damage. Of course, I have been lv 75 for sometime now and I am able to equip myself to insane measures that I wouldn't of even had a chance to use for XPing. However, look at our other weapon uses:
Dagger C+: That gets us Wasp Sting, Gust Slash, Shadowstitch, Energy Steal, and Evisceration. Granted it matters of what we sub to make the Dagger WS more useful. The only use; lv 75 for Evisceration, yipee!
Sword E: C'mon ;; Only MNK, WHM, BLM, and SMN have a shittier rating than that ;; Sword caps at 200 for BST, at least make it a D rating like THF have so we have just that slighter chance of hitting a tough mob. Again it matters what we use as a sub, but regardless Spirits Within will probably be our best WS from Sword. Doubt we could really do much with Vorpal Blade even if we had WAR PLD or DRK subbed.
Axe A-: Ok, good. Cept our WS usually suck. It's sad to say but Raging Axe is probably our best WS untill Rampage. Spinning Axe can be good for some, but it's all about Rampage. Calamity literally blows unless you have exactly 300% TP. Mistral Axe is somewhat nice since its a range WS (you throw the axe) and it can make light. Then our quested WS, Decimation is only good for making light; the dmg cap isnt even that high ;;
Scythe B-: Square FINALLY increased this sometime ago from C+ to B-. Sure did a lot -_-; (more sarcasm). Scythe in general, or at least I think completely sucks unless you are DRK. I don't really complain about this weapon too much, but I was happy they raised it a bit so we could at least make dark with Spiral Hell.........of course at lv 75 -_-;
Club D: Meh. Nothing much to say here, its a club -_-;
I'm amazed though that we are unable to skill up in Marksmanship, Throwing, hell EVEN Archery ;; Nature boys not even able to skill with Archery and yet RDM can -_-; sad. Sure, regardless we would probably suck with the bow but god damnit...BST.....bow...BST...RDM?! wtf?! It's sad that now DRG in Chains of Promathia will be able to have a throwing skillup over BST ;; Even BRD is > than BST in that department, lol.
I'm sorry if this post sorta turned into a rant/flaming thing, but damn -_-; We are being replaced and it's not fun...I mean COMPLETELY replaced. I guess we can reasure ourselfs though that we aren't the most useless job in the game, DRG holds that title, no offense. I do think Square should focus on DRG if they ever fix or tune up jobs first, damn they are hurting badly ;;
What do I ask of you that think changes like these or similiar to these should be implemented? Tell Square! Login to your POL Viewer, click Service & Support, click on Support and then E-mail Support, Comments & Suggestions, Open Form, then fill in your information. Give them the URL to this forum post or briefly state what should and needs to be changed.
Thank You -- I hope we can change the future of BST.
BST Forever ~ Fairy
Keftenk
Comment