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  • CHR or SKILL?

    i have AF pants (+3 skill) and errant pants (+7 chr)

    i have errant houp (+10 CHR) and minstrel coat (+6 skill)

    ... i wish there was a way to know for sure what does what i think it's stupid that we have to guess
    63/63 maps obtained

  • #2
    Honestly, I would have both sets. Just macro the change of equipment per song. Why? Use macro to change into errant when singing all debuff songs, since CHR is the base stat on whether or not the debuff lands etc. Also make macros for when you sing any of your melee based songs to switch to the Minstrels Coat, since wind/string/sing skill helps our group based buffs such as Madrigal etc.
    Just the same as swapping instruments

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    • #3
      actually skill doesn't seem to help buffs much.

      e.g. the wind torque added a whopping ONE POINT to minuet 4 (maxed skill, that 1 point is on top of about +60). so it's not worth it for the buffs. and i just don't want to deal with more equipment (already 33/50) and more macros (already have 2 full sets). i just want to know WHICH to use.
      63/63 maps obtained

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      • #4
        Ahhh.

        Gotcha.

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        • #5
          Minstrel Coat and AF pants is the best. Skill > CHR. Not only skill has more effect but it also increase the strenght of Minuet and Madrigal, unlike CHR.
          BRD 75 / NIN 66 / WHM 37 / WAR 30 / RDM 23 / BST 20

          San d'Oria Rank 10
          Zilart Mission 14
          CoP Chapter 4-2

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          • #6
            Levels 1-74 = Skill
            Level 75 = CHR

            Whoever tells you otherwise is obviously not level 75.
            | SMN 75 | BRD 75 | WHM 37 | RDM 37 | BLM 37 | THF 37
            Zenith Armor: 5/5 (Complete)
            Bard AF2 Armor: 3/5
            Summoner AF2 Armor: 5/5 (Complete)

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            • #7
              Originally posted by Teffie
              Levels 1-74 = Skill
              Level 75 = CHR

              Whoever tells you otherwise is obviously not level 75.
              Care to elaborate?

              Obviously +Skill is great for EXP parties, since the added CHR isn't usually necessary to hit EXP mobs. You can get enough from signa + Cape + Corsette + Rings.

              And I guess your post implies that +CHR > +Skill for HNMs, Gods, Dynamis, and all other level 75-type activities.

              I think the real question is... does +Skill increase the chance of landing songs moreso than +CHR? Would +5 Skill be better than +3 CHR? how about +7 CHR?

              http://www.livejournal.com/users/Faranim

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              • #8
                I only wear +chr equip , change to AF pant when I meelee and not want the minus dex on my errant pants.

                +skill for lvling, +chr/mp for any other activity

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                • #9
                  Originally posted by Faranim
                  And I guess your post implies that +CHR > +Skill for HNMs, Gods, Dynamis, and all other level 75-type activities.
                  Bingo.


                  +Skill increases your Minuet/Madrigal (and to a certain extent, Paeon) strength in exp PT's, which definitly changes the tempo of the experience flow within the PT.

                  +CHR increases your chance of landing Elegy, Requiem, Threnody on an enemy monster. Not as important in an exp PT, since they land fairly simple.

                  But when it comes to Gods and other HNM's, where a Bard's Debuff's are CRUCIAL for the other players, +CHR becomes much more valuable.

                  I think the real question is... does +Skill increase the chance of landing songs moreso than +CHR?
                  If it didn't, I'd go to the Square-Enix office and tell them off for being so stupid.

                  Honestly..

                  if CHR does not affect the strength in Minuet/Madrigal songs..

                  wth is CHR for then? Why do they give BRD's so much of it?

                  For the simple reason that it helps land debuff type Songs, by logical deduction.

                  Would +5 Skill be better than +3 CHR? how about +7 CHR?
                  It gets to a point where you have a choice of putting +3 Wind/String Skill (Minstrel Coat) over +10 MND, +10 INT, +10 CHR -3 Enmity, and +5 MP while regenrating (Errant Coat), I would most certainly take the latter at 75.

                  Infact, I do not know any BRD's who keep their Minstrel Coat/AF Torso (Those are the only items that raise skill on Chest) once they can wear Errant. Not to mention its a whopping +3 Extra Skill Points. /end sarcasm. Maybe if it was something like +10 Skill, such as RDM's AF where they get +15 Enfeebling Skill.

                  I wear my Choral Cannion's around town, and use them mainly for traveling, fighting lower tier NM's (+5 STR yay) But when it comes to a Kirin, King Behemoth, Nidhogg fight, I switch back to my Errant Pants since I need all the CHR I can get when fighting them.

                  I Macro'd a Self "Bewitching Etude" (+6 CHR party) and an "Enchanting Etude" (+6 CHR single target) and when we are fighting high tier stuff, I buff the meleee, buff the mages, run to a corner out of range, double CHR buff myself, then Debuff the gods.

                  So to conclude, I refer back to my original post.

                  Levels 1-74 = Skill
                  Level 75 = CHR

                  Whoever tells you otherwise is obviously not level 75.
                  | SMN 75 | BRD 75 | WHM 37 | RDM 37 | BLM 37 | THF 37
                  Zenith Armor: 5/5 (Complete)
                  Bard AF2 Armor: 3/5
                  Summoner AF2 Armor: 5/5 (Complete)

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                  • #10
                    The only issue I have with swapping armour aswell as instruments is the inventory space. Instruments take alot up, and to have 2 sets of armour doesnt leave much room for anything else.

                    I'm on the verge of selling my Signa in hope of a Wind Torque coming in to stock, but after reading this, have I made the wrong move?
                    This chocobo has finished.

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                    • #11
                      Wind torque can make your songs stronger as some have found out. Just replace the signa with a shellbuster. +7 skill should make a difference, +4 and +8 CHR will not.

                      I choose to keep them all since I am not too tight in funds. I can have +7 wind skill and still maintain +53 CHR (+57 if i choose to buy another Angel's Ring). The only AF i wear is my gloves.

                      Similar to what Teffie said, normal XP mobs and fighting HNMs are very different because they have higher resists. However, I keep +7 wind skill because it makes the potency of the songs stronger even if by a little bit. If that gives 1 more point of evasion for my mambo songs, I am sure it would help the ninja tanks.

                      You could always just go the CHR route and add like 60 or even more but if you want to add strength to your songs, Wind Torque is worth every penny.
                      ~~ Rank 8 ~~

                      Genkai 5 ~ Completed
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                      • #12
                        The problem is that you guys are using a theory and making speculations. No one can proove that CHR has more effect than Skill and how much CHR does it take to be powerfull than 1 Wind skill. This is why I think Skill is better than CHR. We know for sure that it has a big effect on songs, both resist chances and its power, unlike CHR.

                        The only logical theory I can come up with is that 2 CHR = 1 skill in power which could be false.
                        Errant coat + Errant pants = 17 CHR = 8.5 Wind Skill(only work with resist chance)
                        AF Pants + Minstrel Coat = 6 Winds (boost songs power by 1 or 2)

                        But because all of this crap is theory, I think its best to go with Skill because we know it works.
                        BRD 75 / NIN 66 / WHM 37 / WAR 30 / RDM 23 / BST 20

                        San d'Oria Rank 10
                        Zilart Mission 14
                        CoP Chapter 4-2

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                        • #13
                          i think teffie and rekiem both make sense and both have totally conflicting views which puts me back at square one.

                          games without adequate documentation, suck.
                          63/63 maps obtained

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                          • #14
                            Originally posted by Rekiem
                            The problem is that you guys are using a theory and making speculations. No one can proove that CHR has more effect than Skill and how much CHR does it take to be powerfull than 1 Wind skill. This is why I think Skill is better than CHR. We know for sure that it has a big effect on songs, both resist chances and its power, unlike CHR.

                            The only logical theory I can come up with is that 2 CHR = 1 skill in power which could be false.
                            Errant coat + Errant pants = 17 CHR = 8.5 Wind Skill(only work with resist chance)
                            AF Pants + Minstrel Coat = 6 Winds (boost songs power by 1 or 2)

                            But because all of this crap is theory, I think its best to go with Skill because we know it works.
                            Fine, answer this for me then;

                            What is CHR's use for BRD's, and why did Square-Enix give BRD's so much of it?
                            | SMN 75 | BRD 75 | WHM 37 | RDM 37 | BLM 37 | THF 37
                            Zenith Armor: 5/5 (Complete)
                            Bard AF2 Armor: 3/5
                            Summoner AF2 Armor: 5/5 (Complete)

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                            • #15
                              Originally posted by Teffie


                              Fine, answer this for me then;

                              What is CHR's use for BRD's, and why did Square-Enix give BRD's so much of it?
                              I know that CHR help Bard songs, we all know that but we don't know by how much. S-E has said it. CHR help Bard songs and BST charming ability.But we can't proove that 17 CHR is better than 6 Wind Skill but I know how good 6 Wind skill is, this is why I think its better to go with Skill. If Square release some info on the effect of CHR, we will be able to make conclusion. But right now, no one has info on this and its all speculation and theory.
                              BRD 75 / NIN 66 / WHM 37 / WAR 30 / RDM 23 / BST 20

                              San d'Oria Rank 10
                              Zilart Mission 14
                              CoP Chapter 4-2

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