This is a rough guide to the BC40 in Giddeus and the BC60's in Giddeus/Horlais Peak/Waughroom Shrine. To tell you what to watch out for and to tell you what I did as a BRD.
Credibility: I have been very successful in my BC battles. Maybe 3-4 losses at Giddeus after 40+ fights there for BC40. About 2 losses in the BC60 battles in about 15+ battles.
:::::::BCNM 40 Giddeus:::::::
Dvorovoi -1 (Mandragora)
Domovoi x 7 (Manragora)
Note* This is a very easy BCNM with an experienced team, if you're good enough, you can even go naked with no potions and still win, it's all about knowing what to do.
PT Setup:
Tank (WAR, MNK, PLD, NIN): (one needed)
I did my first 2 BCNM with a PLD and won both times. I've also won this BCNM was a WAR MNK and a NIN tank. Just make sure the tank is not a Taru, too much mana drain. WAR or MNK tank is good because not only do they not take that much damage(this are mandragora... not that strong) but they also deal very good damage. Galka or Elvaan is preferred however for the WAR or MNK since they have the most HP.
Attackers (DRK/DRG/RNG/WAR/MNK): (one or two)
I've done this BCNM many times with only 1 tank and 1 attacker, doesn't matter in my opinion. The attacker should have warrior sub just in case something goes wrong and needs to provoke. MNK or RNG is ideal, since they can do a lot of DMG fast.
MNK has the hundred fists and ranger with the eagle eye. THF is not good in my opinion, mobs tend to move around, and if you're going in with 1 attacker and 1 tank.. no SA/TA..
Mages (RDM/BLM/WHM/SMN): (two or three)
I personally recommend 3 mages, the more MP the better to heal the bard. Having a high level SMN helps, blinkga and stoneskin allow for mistakes in the beginning and huge mana pool.
Bard: (one)
Bard should have mainly defense and vitality armor to decrease the amount of mana used by the mages and slower death.
*MARY's HORN* is a MUST. With mary's horn I was able to sing 2 songs in between sleeps and wait a few seconds. Get +CHR equip wherever possible to have less resists.
Food/Drinks:
When we did it in the beginning, we bought all the necessaries until it got to the point where we didn't need food or drinks, but here is recommended stuff for people who are beginners at this:
2-3 Yagudo Drinks for all the mages
1 MP food for the mages
2-3 Poison Potion for everyone(except for BRD)
1 Fish Mithkabob or Boiled Crab for BRD and tank
2-3 Hi-Potion for tank/attacker(not that important, but can save you)
*Note ... only get all of that if you want a very safe win.
The Strat:
Here are some major points I want to point out first:
*All mages should make macro to Cure(I and II) and Paralyna the BRD specifically, meaning, put the BRD's name in the macro.
*Always have BRD at full health and Paralyna the BRD immediately after getting paralyzed by black mandragora
*YOU CAN DODGE FLOOD 100% OF THE TIME BY RUNNING OUT OF RANGE <--- THIS IS KEY!
*Mages should alternate resting their mana pool, one person healing, one person resting out of sleep range.
*Mages should not cast anything until all the mandragora are asleep. If they cast before this (like healing the tank when he gets hit) and one of the mandragora comes to you, run to the BRD.
*Keep time of battle time left, battles are 30 minute time limit. BLM or RDM should nuke if mana is ok or not much time left.
Some PT setups I had were:
-PLD/MNK/MNK/BLM/WHM/BRD
-MNK/MNK/THF/BLM/WHM/BRD
-MNK/Attacker/BLM/BLM/WHM/BRD
-WAR/DRG/BLM/SMN/BLM/BRD
These are just some setups, but I think you have an idea. 1 tank, 1 attacker, 3 mages, 1 bard if you want a lot of mana in the pool =P
Before you enter BC, everyone eat their food and buff up with Protect/Shell/Blink/Stoneskin etc... Once done, everyone target BC and enter.
When you get in, gather at beginning of bridge. Once together, BRD sings 2 songs for mages: INT song and BALLAD, then mages move up the bridge and stay on the bridge. Then BRD sings ACC and ATK song for melee/tank. Then the attacker moves up, and the BRD sings DEF song for the tank. Then tank moves up and BRD sings +CHR song for himself. At this point, no one should have entered the battle field. Songs at this point:
Mages: +INT/Ballad
Attacker: Minuet/Madrigal
Tank: Madrigal/Minne
BRD: Minne/+CHR
Since songs take so long to sing, maybe the songs for the mages is not so important since they probably wear out by the time you enter the battlefield.
k, so everyone is gathered at bridge with songs, now tank goes in first with the black mandragora targeted. Then when he goes in he provokes the black mandragora. Mages shouldn't heal him at this point, tank should be able to take a wave and half of damage before needing healing. If you heal too early, some of the mandragora might come attack you. My suggestion is everyone gather near the tank after he has entered first and got all hate. The tank needs to gather all the mandragora in one bunch, then the BRD casts Horde Lullaby. BRD should have patience here, waiting for them to be in a bunch. Or, if he sees the tank dying fast.. he should horde lullaby in the range that the most of them fall asleep. At this point, tank and attacker should engage the black mandragora and pound him. Mages should be healing, making sure BRD is always at full health. If mages have to choose between the BRD or TANK to heal... always the BRD. Watch out for FLOOD or PARALYZGA. If it starts to cast flood (you should know because he'll be casting for a long time.) the tank should immediately hit the * key and run away out of range until it stops casting Flood. If it casts paralyzga, all the mages should either immediately paralyna the BRD, then themselves, then the melee. This entire time, BRD should be at the center of all the mandragora, not moving at all. Important that all the mandragora are surrounding the BRD. The BRD SHOULD NOT move to a location where the mandragora would run after him. Just stay in one spot, and keep your eye at the text messages waiting for them to wake up, and recast horde lullaby. In between sleeps, you can either sing a song or recast blink/stoneskin, your choice.
Once black one dies, one after another, kill the white ones. If any of the white ones break sleep, BRD should either let it hit him or wait till all wake up and resleep. If any of the mandragora go after the mages, the mages should go to the BRD till he can recast lullaby. KEY IS TO KEEP BRD ALIVE. The mages should switch off resting their mana. One or two rest to the side, while one stays near the battle to heal the BRD and tank. Just make sure BRD is always at full health. Drink Yagudo Drinks whenever necessary, however, if you switch off resting, you should have enuf mana for the battle. BLM or RDM can nuke if the mana pool isn't too low.
Use your 2 hours whenever you feel it is necessary. I've done this BCNM plenty of times without anyone using their 2 hour.
Blink does in fact guard against Flood. So if you have ninja tank or ninja sub, you can dodge it =o
let me restate the strat in some points:
-Eat before enter BC
-Songs before enter the battle field
-Drink poison
-PLD enters battlefield first and provokes black mandragora and gathers the others in a bunch
-BRD goes in after the PLD to horde lullaby
-Mages heal the PLD and BRD
-If any mandragora come after mage, mages run to the BRD so he can resleep
-BLM/RDM can nuke if Mana pool is good.
-If paralyzga... Paralyna the BRD first->Mages->Melee
-If Flood... tank hits * or disengage and run out of range (or blink tank it)
-Mages switch off resting for mana pool
-After black mandragora dead, move on to next mandragora
-BRD should pick a position in the center of all the mandragora so he can sleep them all without having any of the mandragora run after him. BRD should stay in the same position and not move.
-Make sure you have enough time to finish the battle.
-BRD should either sing 1 song(2 song if comfortable) or recast blink/stoneskin or cure someone. (Remember, with mary's horn, you can get 2 songs in and wait about 3 seconds before they wake up after a lullaby)
-Always heal the BRD to full before healing the melee.
-Use 2 hours whenever necessary.
You can win if the tank dies and you have 1 attacker, just make sure the BRD lives. You can raise the tank during battle if mana pool permits. Rest often whenever possible. good luck...
i might have missed something... post a reply with suggestion =P
Credibility: I have been very successful in my BC battles. Maybe 3-4 losses at Giddeus after 40+ fights there for BC40. About 2 losses in the BC60 battles in about 15+ battles.
:::::::BCNM 40 Giddeus:::::::
Dvorovoi -1 (Mandragora)
Domovoi x 7 (Manragora)
Note* This is a very easy BCNM with an experienced team, if you're good enough, you can even go naked with no potions and still win, it's all about knowing what to do.
PT Setup:
Tank (WAR, MNK, PLD, NIN): (one needed)
I did my first 2 BCNM with a PLD and won both times. I've also won this BCNM was a WAR MNK and a NIN tank. Just make sure the tank is not a Taru, too much mana drain. WAR or MNK tank is good because not only do they not take that much damage(this are mandragora... not that strong) but they also deal very good damage. Galka or Elvaan is preferred however for the WAR or MNK since they have the most HP.
Attackers (DRK/DRG/RNG/WAR/MNK): (one or two)
I've done this BCNM many times with only 1 tank and 1 attacker, doesn't matter in my opinion. The attacker should have warrior sub just in case something goes wrong and needs to provoke. MNK or RNG is ideal, since they can do a lot of DMG fast.
MNK has the hundred fists and ranger with the eagle eye. THF is not good in my opinion, mobs tend to move around, and if you're going in with 1 attacker and 1 tank.. no SA/TA..
Mages (RDM/BLM/WHM/SMN): (two or three)
I personally recommend 3 mages, the more MP the better to heal the bard. Having a high level SMN helps, blinkga and stoneskin allow for mistakes in the beginning and huge mana pool.
Bard: (one)
Bard should have mainly defense and vitality armor to decrease the amount of mana used by the mages and slower death.
*MARY's HORN* is a MUST. With mary's horn I was able to sing 2 songs in between sleeps and wait a few seconds. Get +CHR equip wherever possible to have less resists.
Food/Drinks:
When we did it in the beginning, we bought all the necessaries until it got to the point where we didn't need food or drinks, but here is recommended stuff for people who are beginners at this:
2-3 Yagudo Drinks for all the mages
1 MP food for the mages
2-3 Poison Potion for everyone(except for BRD)
1 Fish Mithkabob or Boiled Crab for BRD and tank
2-3 Hi-Potion for tank/attacker(not that important, but can save you)
*Note ... only get all of that if you want a very safe win.
The Strat:
Here are some major points I want to point out first:
*All mages should make macro to Cure(I and II) and Paralyna the BRD specifically, meaning, put the BRD's name in the macro.
*Always have BRD at full health and Paralyna the BRD immediately after getting paralyzed by black mandragora
*YOU CAN DODGE FLOOD 100% OF THE TIME BY RUNNING OUT OF RANGE <--- THIS IS KEY!
*Mages should alternate resting their mana pool, one person healing, one person resting out of sleep range.
*Mages should not cast anything until all the mandragora are asleep. If they cast before this (like healing the tank when he gets hit) and one of the mandragora comes to you, run to the BRD.
*Keep time of battle time left, battles are 30 minute time limit. BLM or RDM should nuke if mana is ok or not much time left.
Some PT setups I had were:
-PLD/MNK/MNK/BLM/WHM/BRD
-MNK/MNK/THF/BLM/WHM/BRD
-MNK/Attacker/BLM/BLM/WHM/BRD
-WAR/DRG/BLM/SMN/BLM/BRD
These are just some setups, but I think you have an idea. 1 tank, 1 attacker, 3 mages, 1 bard if you want a lot of mana in the pool =P
Before you enter BC, everyone eat their food and buff up with Protect/Shell/Blink/Stoneskin etc... Once done, everyone target BC and enter.
When you get in, gather at beginning of bridge. Once together, BRD sings 2 songs for mages: INT song and BALLAD, then mages move up the bridge and stay on the bridge. Then BRD sings ACC and ATK song for melee/tank. Then the attacker moves up, and the BRD sings DEF song for the tank. Then tank moves up and BRD sings +CHR song for himself. At this point, no one should have entered the battle field. Songs at this point:
Mages: +INT/Ballad
Attacker: Minuet/Madrigal
Tank: Madrigal/Minne
BRD: Minne/+CHR
Since songs take so long to sing, maybe the songs for the mages is not so important since they probably wear out by the time you enter the battlefield.
k, so everyone is gathered at bridge with songs, now tank goes in first with the black mandragora targeted. Then when he goes in he provokes the black mandragora. Mages shouldn't heal him at this point, tank should be able to take a wave and half of damage before needing healing. If you heal too early, some of the mandragora might come attack you. My suggestion is everyone gather near the tank after he has entered first and got all hate. The tank needs to gather all the mandragora in one bunch, then the BRD casts Horde Lullaby. BRD should have patience here, waiting for them to be in a bunch. Or, if he sees the tank dying fast.. he should horde lullaby in the range that the most of them fall asleep. At this point, tank and attacker should engage the black mandragora and pound him. Mages should be healing, making sure BRD is always at full health. If mages have to choose between the BRD or TANK to heal... always the BRD. Watch out for FLOOD or PARALYZGA. If it starts to cast flood (you should know because he'll be casting for a long time.) the tank should immediately hit the * key and run away out of range until it stops casting Flood. If it casts paralyzga, all the mages should either immediately paralyna the BRD, then themselves, then the melee. This entire time, BRD should be at the center of all the mandragora, not moving at all. Important that all the mandragora are surrounding the BRD. The BRD SHOULD NOT move to a location where the mandragora would run after him. Just stay in one spot, and keep your eye at the text messages waiting for them to wake up, and recast horde lullaby. In between sleeps, you can either sing a song or recast blink/stoneskin, your choice.
Once black one dies, one after another, kill the white ones. If any of the white ones break sleep, BRD should either let it hit him or wait till all wake up and resleep. If any of the mandragora go after the mages, the mages should go to the BRD till he can recast lullaby. KEY IS TO KEEP BRD ALIVE. The mages should switch off resting their mana. One or two rest to the side, while one stays near the battle to heal the BRD and tank. Just make sure BRD is always at full health. Drink Yagudo Drinks whenever necessary, however, if you switch off resting, you should have enuf mana for the battle. BLM or RDM can nuke if the mana pool isn't too low.
Use your 2 hours whenever you feel it is necessary. I've done this BCNM plenty of times without anyone using their 2 hour.
Blink does in fact guard against Flood. So if you have ninja tank or ninja sub, you can dodge it =o
let me restate the strat in some points:
-Eat before enter BC
-Songs before enter the battle field
-Drink poison
-PLD enters battlefield first and provokes black mandragora and gathers the others in a bunch
-BRD goes in after the PLD to horde lullaby
-Mages heal the PLD and BRD
-If any mandragora come after mage, mages run to the BRD so he can resleep
-BLM/RDM can nuke if Mana pool is good.
-If paralyzga... Paralyna the BRD first->Mages->Melee
-If Flood... tank hits * or disengage and run out of range (or blink tank it)
-Mages switch off resting for mana pool
-After black mandragora dead, move on to next mandragora
-BRD should pick a position in the center of all the mandragora so he can sleep them all without having any of the mandragora run after him. BRD should stay in the same position and not move.
-Make sure you have enough time to finish the battle.
-BRD should either sing 1 song(2 song if comfortable) or recast blink/stoneskin or cure someone. (Remember, with mary's horn, you can get 2 songs in and wait about 3 seconds before they wake up after a lullaby)
-Always heal the BRD to full before healing the melee.
-Use 2 hours whenever necessary.
You can win if the tank dies and you have 1 attacker, just make sure the BRD lives. You can raise the tank during battle if mana pool permits. Rest often whenever possible. good luck...
i might have missed something... post a reply with suggestion =P
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