cool topic tazirai, after reading some of this topic i really hope that square add the time mage job.
some spells which could be useful to the time mage would be: (sorry if some have already been mentioned but i only had a swift look through the topic)
quick: makes walking speed twice as fast. (mostly used to escape and travel)
comet: (comet 1, comet 2 etc) large comet comes down crashing on an enemy causing large non-elemental damage
meteor: (ancient time mage spell) huge flaming meteor comes crashing down on enemies, exploding on impact.
rejuvenate: restores 2tp/3secs
time capsule: next move will draw NO hate at all, however it is quite expensive to get as well as costing a lot of mp- mostly used before using ancient spells and powerful WS.
reflect: reflects any magic attacks back at enemy
teleport: choose to teleport in any major city you wish (can cast on party members)
stop: stops enemies for a few seconds
photon bomb: causes damage to enemies and also causes a random stat (could be positive or negative so its a bit risky)
enhance- speeds up casting time for 1 ally (decreases it by 50% for about 1 minute)
cosmo rays- random positive status on party
bind- same as blk/rdm
these are all i can think of right now, i know some might be overpowered, however its up to square or you to decide how much mp they will cost, how hard they are to obtain etc to make them balanced.
some spells which could be useful to the time mage would be: (sorry if some have already been mentioned but i only had a swift look through the topic)
quick: makes walking speed twice as fast. (mostly used to escape and travel)
comet: (comet 1, comet 2 etc) large comet comes down crashing on an enemy causing large non-elemental damage
meteor: (ancient time mage spell) huge flaming meteor comes crashing down on enemies, exploding on impact.
rejuvenate: restores 2tp/3secs
time capsule: next move will draw NO hate at all, however it is quite expensive to get as well as costing a lot of mp- mostly used before using ancient spells and powerful WS.
reflect: reflects any magic attacks back at enemy
teleport: choose to teleport in any major city you wish (can cast on party members)
stop: stops enemies for a few seconds
photon bomb: causes damage to enemies and also causes a random stat (could be positive or negative so its a bit risky)
enhance- speeds up casting time for 1 ally (decreases it by 50% for about 1 minute)
cosmo rays- random positive status on party
bind- same as blk/rdm
these are all i can think of right now, i know some might be overpowered, however its up to square or you to decide how much mp they will cost, how hard they are to obtain etc to make them balanced.
Comment