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  • Why no 3rd job?

    Well WOTG is now out and no 3rd job has been released. Diddnt they say in the 1up and other interviews 3 new jobs will be released like the other expansions? I hope they do release a new job in an update or something cause seriously, the jobs they released now look lame at best...

  • #2
    Re: Why no 3rd job?

    Cite your source. As far as I know, Square-Enix never promised three jobs.
    Wii Number - 2810 2423 4673 3261 - Please PM me if you add me!
    How to ask smart questions: catb.org/~esr/faqs/smart-questions.html

    Boom! (On SCH75/RDM)

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    • #3
      Re: Why no 3rd job?

      Originally posted by bri360 View Post
      the jobs they released now look lame at best...
      Have you read the info about the new jobs?


      Aaliyah is more than a woman and she graduated with a 4.0 GPA (she only had 1 "C" grade ever in her life).

      I bolded and underlined the "is" just for you, Malacite.

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      • #4
        Re: Why no 3rd job?

        Originally posted by Rain_Blade View Post
        Have you seen the info about the new jobs?
        Yes I have, I just dont like them.

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        • #5
          Re: Why no 3rd job?

          Dancer at level 60 is quite fun to play and far from "lame" - this coming from a career mage.

          Scholar is amusing as well, though perhaps it has more potential as a subjob than a main.
          Wii Number - 2810 2423 4673 3261 - Please PM me if you add me!
          How to ask smart questions: catb.org/~esr/faqs/smart-questions.html

          Boom! (On SCH75/RDM)

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          • #6
            Re: Why no 3rd job?

            Originally posted by Tsrwedge View Post
            Dancer at level 60 is quite fun to play and far from "lame" - this coming from a career mage.

            Scholar is amusing as well, though perhaps it has more potential as a subjob than a main.
            Well I never said they were bad, just not really the jobs alot were hoping for ie:
            time mage/ geo(yes i know sch is kind of like geo but it really isnt the same thing) and something like mystic knight etc. The whole reason ive brought this up is because I keep hearing that there has been alot of hints by SE that make you assume that there might be a 3rd hidden job or one to be released in an update.

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            • #7
              Re: Why no 3rd job?

              Time Mage was shot down by Sage Sundi at FanFest 2007. He said the job would be stupidly broken good cos of the way the game works. Sorry to burst your bubble.
              Wii Number - 2810 2423 4673 3261 - Please PM me if you add me!
              How to ask smart questions: catb.org/~esr/faqs/smart-questions.html

              Boom! (On SCH75/RDM)

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              • #8
                Re: Why no 3rd job?

                Originally posted by Tsrwedge View Post
                Time Mage was shot down by Sage Sundi at FanFest 2007. He said the job would be stupidly broken good cos of the way the game works. Sorry to burst your bubble.
                ic...Well I guess its still possible that another job will be released, I hope lol.

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                • #9
                  Re: Why no 3rd job?

                  Originally posted by Tsrwedge View Post
                  Time Mage was shot down by Sage Sundi at FanFest 2007. He said the job would be stupidly broken good cos of the way the game works. Sorry to burst your bubble.
                  Between that comment and SE saying how hard it was to make a class built to take hits and hold hate, it makes me wonder what they're smoking sometimes. Concept wise, both aren't that hard to do in a unique way, but maybe balancing the actual numbers might be a problem at first.

                  Regardless of that, I can honestly say, much like the last expansion I got no love for playing these new jobs.

                  And here I was hoping for Viking =(
                  "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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                  • #10
                    Re: Why no 3rd job?

                    Honestly, I don't see Time Mage, Geomancer (a job I liked), or Mystic Knight making it here.

                    For Time Mage, let's view some things. Red Mage's and White Mage's Haste effect gives 15% speed, Garuda's Hastega gives 15% speed (it used to be 10% but now 15%), Blue Mage's Refueling gives 10% speed, some equipment have Haste effects, an item called Spy's Drink gives 30% Haste, a Puppetmaster's Automaton can use Haste from an attachment, and Bard's March song is similar to Haste. The Slow spell has comes in many forms from other jobs as well, but I don't feel like mentioning them. Basically, Time Mage is understood to use "magic" or whatever you wanna call it based on time and I can't see it do more than what is already in this game.

                    Geomancer uses spells depending on it's natural surroundings. If a Geomancer is in a fire place, it will use fire magic. Although, most monsters will be resistant to fire magic in the area so a Geomancer's magic will be resisted.

                    Mystic Knight will simply conflict with Red Mage's en-spells.

                    Sorcerers, Magic Knights or Mystic Knight are warriors that can cast magic on their swords to perform attacks with the power of the spell for several rounds.
                    Quote from http://en.wikipedia.org/wiki/Final_F...racter_classes.There's pretty much no way to read between the lines to get past the fact that Red Mages have a part of Mystic Knight inside them.


                    Aaliyah is more than a woman and she graduated with a 4.0 GPA (she only had 1 "C" grade ever in her life).

                    I bolded and underlined the "is" just for you, Malacite.

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                    • #11
                      Re: Why no 3rd job?

                      Originally posted by Ziero View Post
                      Between that comment and SE saying how hard it was to make a class built to take hits and hold hate, it makes me wonder what they're smoking sometimes. Concept wise, both aren't that hard to do in a unique way, but maybe balancing the actual numbers might be a problem at first.

                      Regardless of that, I can honestly say, much like the last expansion I got no love for playing these new jobs.

                      And here I was hoping for Viking =(
                      Yeah, nothing is impossible, they could even make a chocobo knight if they really wanted to. lol quite ironically when they mentioned new jobs the first thing I though was I hope they dont add scholar.... lmao, I thought that cause I just finished played FF3 for DS and scholar was the most useless boring job in the whole game lol. It will probably be better here though. But with the jobs they have now I have no intention of lvling them. Something like viking is needed alot more than a dancer, plus it would be pretty cool, even if it is a axe only war ripoff >.>

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                      • #12
                        Re: Why no 3rd job?

                        I must agree about feeling lackluster at the new jobs. I understand that both seem great, and have the potential to be awesome mains or subs, but I really feel quite disappointed in both. Neither is of any interest to me at all, but I, along with bri and Ziero seem to be in the minority here.

                        I hope people enjoy the jobs, I'm sure they will, but I won't be doing anything but laughing at the Dancers and watching Scholar's book animations the first..2 times I see them, and then no longer noticing as they become another WHM. :x

                        Thanks to Roguewolf for the sig. :D

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                        • #13
                          Re: Why no 3rd job?

                          It's hard to tell what the new jobs are like right now. Really, have to wait until people hit 75 and experiment in all kinds of situations before we can tell.

                          So, the first endgame data should surface in about a week. Maybe a week and a half. BC fight reports in a few days, probably.
                          Bamboo shadows sweep the stars,
                          yet not a mote of dust is stirred;
                          Moonlight pierces the depths of the pond,
                          leaving no trace in the water.

                          - Mugaku

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                          • #14
                            Re: Why no 3rd job?

                            Originally posted by KoukiRyu View Post
                            I must agree about feeling lackluster at the new jobs. I understand that both seem great, and have the potential to be awesome mains or subs, but I really feel quite disappointed in both. Neither is of any interest to me at all, but I, along with bri and Ziero seem to be in the minority here.

                            I hope people enjoy the jobs, I'm sure they will, but I won't be doing anything but laughing at the Dancers and watching Scholar's book animations the first..2 times I see them, and then no longer noticing as they become another WHM. :x
                            Well, Dancer was designed to be a frontline healer along with support features. For Scholar, you might be right. Although, this is the case for any job that has native MP and/or healing spells/abilities. After viewing it's job abilities as of now (in another post, I didn't), it could be a great sub for Whm, Blm, and Rdm.

                            On that note, if you have native healing spells, there shouldn't be too much problem being another WHM as you know what you're getting into. The Main problem is either being chosen to be a healer too much or being convinced into subbing whm because you know that's all they're gonna invite you for; moreover, you knowing nothin else would help for your sub except whm. Basically, it's like seeing your sub as more importance than your main acting as this: Sub/main


                            Aaliyah is more than a woman and she graduated with a 4.0 GPA (she only had 1 "C" grade ever in her life).

                            I bolded and underlined the "is" just for you, Malacite.

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                            • #15
                              Re: Why no 3rd job?

                              Well I understand, and I hope Scholar becomes a bad ass sub, I'd love to see crazy spells turn into -aga's, not to mention say...Phalanxaga II? lol that's a mouthful btw. I'm not sure what level that JA was, but that'd be pretty awesome, at least I'm sure I'd see it used quite a bit. And I think it might be overpowered, but yea.

                              I understand how cool Dancer is as well, and it seems, honestly, like it could be an awesome support, and hopefully if not as much as COR's, help contribute damage to a party.

                              All I'm really saying is that I'm personally disappointed, I wanted much more, but that's because of my preferences, I just feel sad that there is, yet again, no new job that I have any desire to play. Well I want to play COR, but that's 1/5 of "new" jobs.

                              Thanks to Roguewolf for the sig. :D

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