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Is time mage a posibility in Wings of the Goddess?

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  • Is time mage a posibility in Wings of the Goddess?

    Ok almost nothing is known about the new expansion but I got to thinking that Time Mage could be a logical choice if you wanted to add a new job with the new expasion. I know that some of the spells exist under WHM and BLM but my thoughts are in are more of the cosimc spell archtype for party spells:

    Stardust
    Comet
    Ultmia
    Age (in FFXI as a debuff used by certian undead things)
    Demisional-type spells

    ...ok so not much stuff(but it had the potential to become another support/DD job)...my main idea is that the job could have some sort of "Time Teleport". Say you needed to get to the past ares fast the could Time-tele-dem or something XD

    I'm probabaly just being silly but if you feel like discussing this just write. I'd also like to see more funny exapsion questions XD
    Shadowneko's FFXI Newbie Guide 2009
    (have fun MMO players ^^)
    Jon Davies AKA: Shadowneko of Midradsomr...soon to be transferred to Quetzalcoatl

  • #2
    Re: Is time mage a posibility in Wings of the Goddess?

    The only problem I would see is the job taking away from RDM and BRD utility, but it would be fun to see some non-elemental nukes, and maybe have Meteor finally be a usable spell. Most of the debuff end that is usually associated with FF Time Mages(like in tactics/FFV) is already accounted for by RDM/BRD/WHM/SMN/NIN though, so they would have to be a bit creative to make it be functional in its own way without screwing over the existing jobs.
    Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

    Formerly Callisto of Ramuh. | Retired 5.28.10

    Callisto Broadwurst of Palamecia

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    • #3
      Re: Is time mage a posibility in Wings of the Goddess?

      So why is this in the question section then?

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      • #4
        Re: Is time mage a posibility in Wings of the Goddess?

        Everything that is part of the usual Time/Space Mage, apart from Demi and Comet/Meteo, is already part of White, Black, and Red Mages. Why add a new class for it?

        RDM 75/WHM 38/BLM 37/DRK 37/NIN 37/PLD 37 -- Cooking 96.7+1
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        • #5
          Re: Is time mage a posibility in Wings of the Goddess?

          Also, requiring a specific job in order to access areas is just plain wrong. No other zone requires you to have a specific one to access, which shouldn't be confused with jobs that are preferred to make accessing the zone go easier (like SMN in promys)
          Kindadarii (Bahamut)
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          • #6
            Re: Is time mage a posibility in Wings of the Goddess?

            While the job is a possibility in the future (and admittedly, in perfect in a time travel expansion) I don't see it happening.

            most of the jobs spells are covered by the mages we have now, and more importantly SE seems to have a formula they follow;

            Assuming they stick to their formula, this expansion should be another CoP; lots of story content, new areas and items etc but no jobs.
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            • #7
              Re: Is time mage a posibility in Wings of the Goddess?

              Originally posted by Callisto View Post
              The only problem I would see is the job taking away from RDM and BRD utility, but it would be fun to see some non-elemental nukes, and maybe have Meteor finally be a usable spell. Most of the debuff end that is usually associated with FF Time Mages(like in tactics/FFV) is already accounted for by RDM/BRD/WHM/SMN/NIN though, so they would have to be a bit creative to make it be functional in its own way without screwing over the existing jobs.
              I completely agree with you. RDMs and BRDs held their breath when COR was first described, with all its support and enfeebling spells. I can't imagine what another enfeebler would make them do.

              And, honestly, we already have the basics of time magic covered. Slow, haste, bind, paralyze, stun...apart from those non elemental nukes, I can't see how much further they can go with it. The only other thing I can *possibly* see them doing is drastically lowering the level and MP cost of those spells for Time Mage, or some teleport spell that transports them a certain number of yards away.

              I think that if they do add a new job, I'd say it would be either a strong DD that has soloing possibilities, or a full on solo job. And I would think it would have some roots in the new storyline.

              Main Job: 70RDM/BLM or WHM ~ Fairy (I hate you, Maat)
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              • #8
                Re: Is time mage a posibility in Wings of the Goddess?

                Originally posted by KingOfZeal View Post
                Also, requiring a specific job in order to access areas is just plain wrong. No other zone requires you to have a specific one to access, which shouldn't be confused with jobs that are preferred to make accessing the zone go easier (like SMN in promys)
                Umm...I never said you had to have time mage...I just said it'd be fun if they gave the job an easy way to warp people into the past like Warp 2 or the teleports.


                also for the rest of you: There's plenty of job overlaps so far...another one proabably won't hurt XD
                Shadowneko's FFXI Newbie Guide 2009
                (have fun MMO players ^^)
                Jon Davies AKA: Shadowneko of Midradsomr...soon to be transferred to Quetzalcoatl

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                • #9
                  Re: Is time mage a posibility in Wings of the Goddess?

                  It's just as possible as it is that you will now be able to play as the beastmen forces.

                  Hooray for wild, baseless speculations!
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                  • #10
                    Re: Is time mage a posibility in Wings of the Goddess?

                    The thing is, a time mage wouldn't really bring anything new to FFXI. COR brought luck and gambling, BLU brought customization and learning, even PUPs are fairly unique.

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                    • #11
                      Re: Is time mage a posibility in Wings of the Goddess?

                      Originally posted by Feba View Post
                      The thing is, a time mage wouldn't really bring anything new to FFXI. COR brought luck and gambling, BLU brought customization and learning, even PUPs are fairly unique.
                      Feba, as much as I hate to say it, you are completely right in this.
                      Kindadarii (Bahamut)
                      90PUP / 90SMN / 90BRD / 90WHM / 59DNC
                      70.3 + 2 Woodworking
                      52.2 Synergy


                      Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area!

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                      • #12
                        Re: Is time mage a posibility in Wings of the Goddess?

                        Moved to general discussion.

                        Like others have said, Time Mage seems like a perfect fit given what we know about the expansion so far, but I don't really see what kind of unique niche it would fill. Overlap is one thing, but the mage jobs we have occupy pretty much every space on the DD-support spectrum.
                        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                        • #13
                          Re: Is time mage a posibility in Wings of the Goddess?

                          there are two dev teams that work on content and programming for FFXI expansions.

                          one of these teams has added new jobs to the game.

                          one of these teams has not. guess which team was assigned wings of the goddess?


                          the likelihood of there being *any* new jobs in Wings is very low. the likelihood of Time mage being one of those jobs if they even add them is lower still (there's two or three other jobs in the classic FF joblist that would actually bring unique abilities to the table that I would expect to see first.)

                          that said: don't be surprised if they add blm/whm/rdm/brd/smn set and or a jse for one of those jobs that looks suspiciously like time mage AF or something.
                          Grant me wings so I may fly;
                          My restless soul is longing.
                          No Pain remains no Feeling~
                          Eternity Awaits.

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                          • #14
                            Re: Is time mage a posibility in Wings of the Goddess?

                            I can see it now: a full green outfit with an hourglass on the front.

                            Also, I'm going to say that your comparison there is flawed. We can all agree that there are two dev teams, as you say, and that one has produced jobs and the other hasn't. However, keep in mind that only 3 expansions have been released (4 counting the original). Of those 4, only one hasn't had any jobs: Chains of Promathia. Just because the one expansion they worked on didn't have jobs, doesn't mean that they can't (or won't) add new jobs in this one.

                            Just don't read that as me thinking new jobs will be added. I am personally am of the opinion that there won't. I just think that the argument you use there is flawed, and I like playing Devil's Advocate.
                            Last edited by KingOfZeal; 06-14-2007, 10:27 AM.
                            Kindadarii (Bahamut)
                            90PUP / 90SMN / 90BRD / 90WHM / 59DNC
                            70.3 + 2 Woodworking
                            52.2 Synergy


                            Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area!

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                            • #15
                              Re: Is time mage a posibility in Wings of the Goddess?

                              Originally posted by Taskmage View Post
                              Time Mage seems like a perfect fit given what we know about the expansion so far
                              Which is nothing, people have just assumed time travel.
                              I use a Mac because I'm just better than you are.

                              HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

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