Re: Fleshed-out Job Concepts
What's up with all the hate? I'm just defending a point, is all. Now, one at a time . . .
Your method is far more broken. Auto-attack with a spell which normally requires a recast of about 35 seconds, and with good reason? Unless there's something in those "other factors" that you've conveniently excluded, that's pretty much the only difference.
On this matter, you win.
To that end, how would you feel if Provoke was taken away from you, as well as all of your heavy armor, and your Defender Ability, and it was all given to a new Tank job, let's say, Barbarian?
"WAR is never going to get to tank in parties (/NINs notwithstanding). You know it. I know it. To this end, why do you care if a job comes out that does get to?" (Note how I stayed above the unecessary curse.)
RDM's are never given the chance to Melee, and in later levels, it really starts showing that even S-E doesn't want our Melee to overshadow our Magic, to the point where they force the other way around. A job which essentially shows "A Meleeing Red Mage the way it could have been" would be the final stab in the back.
Ask yourself this: do we need any more Melees? Heck, I don't want Red Mage as an all-out DD, but I at least want our capabilities to be more competent than the alleged "feeble pokes giving the mob TP."
Our healing isn't as good as a White Mage's, nor our nuking as powerful as a Black Mage's, but neitherof our skills in those are so entirely "gimped." Why should it be any different in Melee?
Okay, now you're just not making sense. First off, how on Vana'Diel would S-E lose money if they don't specifically have "Mystic Knight" in it? Malacite would buy the expansion, anyways, even if S-E blatantly stated that Mystic Knight would never work in the game.
Second off, I think your support for Mystic Knight only comes at a gurdge against Red Mages concerning your statement against them. Make Enspells more useful, though not exactly Malacite's "Sword + Fire IV every 3 seconds," give us scrolled Enspells II, and Meritable Enspells II.
In fact, drawing from Malacite's idea, it would be nice it the Enspells would act more like thier namesakes. "Enfire" would imbue a Sword with "Fire," "Enstone" with "Stone," "Enthunder II" with Thunder II, and, drawing from Dak's idea earlier "Ensilence" with Silence (though they all would probably have to be somewhat weaker in order to not outdo thier Spell counterparts). What Malacite wants is now in the game, and everybody's happy, nobody disappointed.
Ah, Blue Mage . . . really, it upset more Red Mages than Samurai. Plus, nowadays, fewer people appear to be caring about skillchains, anyways.
Plus, Red Mages can Refresh themselves, and PLDs needed that Refresh, anyways. (I plan on subbing Paladin, anyways, so I guess I'd be a little non-caring on that issue.)
Why, yes, yes we would be more happy if it looked like that. But now, it's something like this . . .
..............BLM
WHM RDM
........../\
........./..\
......../....\
......./......\
....../........\
PLD...........\
..................\
...............DRK
Red Mages were always Mageknights: a "Mystic Knight" would be a horrednously blunt blow to that title.
And, honestly, what SMN uses "Rolling Thunder" to aid thier Staff attacks? It's a party-wide buff, and should be treated as such. That last part of yours, in all honesty, was a bit immature.
What's up with all the hate? I'm just defending a point, is all. Now, one at a time . . .
Originally posted by Malacite
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Now then, much as I would love to see Time Mage added to the game, SE can't.
Why? It's because they shot themselves in the foot (or rather TIM in the foot) when they created category 2 merits. They can't make Time Mage without giving it Slow II (and at a lower level than RDM no less) but it's already a merit for RDM.
RDM's everywhere would cry fowl (and rightly so) which really points out just how stupid merit spells are. I hope SE gets it in their heads to never pull this kind of BS again and just make the scrolls harder to get. Not to mention RDM's would be a lot more versatile if all those spells could be learned and not have to blow merits upgrading them either.
Now, unless SE plans to make a new scroll anyway (and refund RDM's the merit points spent, or change the system so undoing merits gives back points spent) then Time Mage is utterly screwed.
Or they could just make it and not give it slow 2, but that would be really really lame. Good job SE...
Why? It's because they shot themselves in the foot (or rather TIM in the foot) when they created category 2 merits. They can't make Time Mage without giving it Slow II (and at a lower level than RDM no less) but it's already a merit for RDM.
RDM's everywhere would cry fowl (and rightly so) which really points out just how stupid merit spells are. I hope SE gets it in their heads to never pull this kind of BS again and just make the scrolls harder to get. Not to mention RDM's would be a lot more versatile if all those spells could be learned and not have to blow merits upgrading them either.
Now, unless SE plans to make a new scroll anyway (and refund RDM's the merit points spent, or change the system so undoing merits gives back points spent) then Time Mage is utterly screwed.
Or they could just make it and not give it slow 2, but that would be really really lame. Good job SE...
Originally posted by Lmnop
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"WAR is never going to get to tank in parties (/NINs notwithstanding). You know it. I know it. To this end, why do you care if a job comes out that does get to?" (Note how I stayed above the unecessary curse.)
RDM's are never given the chance to Melee, and in later levels, it really starts showing that even S-E doesn't want our Melee to overshadow our Magic, to the point where they force the other way around. A job which essentially shows "A Meleeing Red Mage the way it could have been" would be the final stab in the back.
In fact, it's (meleeing) its only job.
Our healing isn't as good as a White Mage's, nor our nuking as powerful as a Black Mage's, but neitherof our skills in those are so entirely "gimped." Why should it be any different in Melee?
If this came as a huge boost to the RDM job instead of making a whole new one, (not only would they not get sales for having a new job, but) it'd be incredibly hard to implement it in a way that's simultaneously useful to the modern RDM (read: mostly idiots who're capable of 30% of it's maximum functionality) and not overpowered.
Second off, I think your support for Mystic Knight only comes at a gurdge against Red Mages concerning your statement against them. Make Enspells more useful, though not exactly Malacite's "Sword + Fire IV every 3 seconds," give us scrolled Enspells II, and Meritable Enspells II.
In fact, drawing from Malacite's idea, it would be nice it the Enspells would act more like thier namesakes. "Enfire" would imbue a Sword with "Fire," "Enstone" with "Stone," "Enthunder II" with Thunder II, and, drawing from Dak's idea earlier "Ensilence" with Silence (though they all would probably have to be somewhat weaker in order to not outdo thier Spell counterparts). What Malacite wants is now in the game, and everybody's happy, nobody disappointed.
That said, I know what you mean about aesthetics. However, no one seems to care that Blue mages have better Skillchain ability than Samurai. No one seems to care that PLDs have Auto-Refresh but not RDMs.
Plus, Red Mages can Refresh themselves, and PLDs needed that Refresh, anyways. (I plan on subbing Paladin, anyways, so I guess I'd be a little non-caring on that issue.)
Would we all be happy if we looked at it like this?:
WHM BLM
.....\ /
.....RDM
...../ \
PLD DRK
WHM BLM
.....\ /
.....RDM
...../ \
PLD DRK
..............BLM
WHM RDM
........../\
........./..\
......../....\
......./......\
....../........\
PLD...........\
..................\
...............DRK
Originally posted by Armando
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And, honestly, what SMN uses "Rolling Thunder" to aid thier Staff attacks? It's a party-wide buff, and should be treated as such. That last part of yours, in all honesty, was a bit immature.
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