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  • #16
    Re: Best melee DD job?

    Originally posted by Clever Ninja
    -RNG/WAR maybe?
    If less played RNG then why has the E-Bow gone back up to pre-nerf costs now? Sale of items generally reflect their use and E-Bow is RNG exclusive, if it wasn't being used so much the price should of dropped.

    As for what I commented I would say RNG/WAR is pretty good DD. With food and Berserk alone my sidewinders do enough damage to make party members tell me "I thought they nerfed RNG? Did they un-nerf it?". Add in Warcry and they usually are going Wow!

    The only thing in many players view that make them perceive RNG/WAR as maybe not being good is because that combination can deal to much damage for a tank to keep hate unless they are a really really good tank. Change only added more to that wedge of RNG/WAR having more advantages to give them more of a nitch that RNG/NIN doesn't fill as well. Still RNG/NIN is quite good too.


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    • #17
      Re: Best melee DD job?

      Originally posted by Tirrock
      In parties and such, I think you can't go wrong with a job you love.
      qft

      people get so caught up the numbers game that you know what, with the proper party config (fitting renkeis together and proper game play) all jobs get the job done just fine.
      Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
      ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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      • #18
        Re: Best melee DD job?

        Originally posted by Omni-Ragnarok
        qft

        people get so caught up the numbers game that you know what, with the proper party config (fitting renkeis together and proper game play) all jobs get the job done just fine.
        That I'll agree with, some game conditions though challenge certain jobs were others breeze through it.


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        • #19
          Re: Best melee DD job?

          If I were to categorize, but not really rate the Damage Dealing melee jobs (Reason why I'm not including Ranger) I would list them the following way:

          Primarily Damage over Time: Monk, Dragoon, Warrior, and high level damage-geared Ninja, Beastmaster also possibly
          Burst Damage, primarily Weaponskill-focused: Thief, Dark Knight, and Samurai

          To me, DoT melee tend to be easier to play since their primary forms of damage are from regular melee damage. There isn't really a need to press many macros at low levels in particular. Assuming that you are not doing any tanking on these jobs you can basically engage and then go AFK for 1 minute at low levels, although I strongly advise you not to do that in exp parties. These jobs are somewhat more strongly dependent on Accuracy however to boost their DoT as much as possible.

          Burst damage dealers tend to be a bit more involved, you are always a participant in the skillchain, and you try to figure out early on which stats affect your best WS damage the most and then pump them up as much as you can to do the most you can with that Weaponskill. It is similar in technique as to how a Black Mage pumps Int and Magic Attack to improve their nuking power. It is also the reason why these melee jobs tend to make the best use of Sneak Attack as it provides yet another way to increase these job's Weaponskill Damage. Near the mid-high levels, these jobs tend to also focus more strongly on methods to get TP even faster in order to use their Weapon Skills more frequently.

          If I were to categorize Ranger as a melee DD, I would probably lump them into the Burst damage category as well, minus the ability to optimize WS damage with Sneak Attack.

          I obviously find the Burst DD more fun and strategic to play as, but that doesn't mean that the DoT melee can't be fun and strategic either. Any DD melee can be respectably strong if geared up well and with a smart player. The Best DD for you, is the one you'd be most willing to properly gear and play. I will say this though, if you are absolutely sick of casting spells period, I would suggest you to go Monk or Samurai. All the other jobs have a tendency to require some spell casting in-between melee attacks especially if they utilize a Ninja subjob at high levels, or in the case of Dragoon sub a mage job for healing breath.

          Avatar picture obtained from NamcoXCapcom Subarashiki Shin Sekai Community http://www.livejournal.com/community/namcoxcapcom/

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          • #20
            Re: Best melee DD job?

            Originally posted by Macht
            If less played RNG then why has the E-Bow gone back up to pre-nerf costs now? Sale of items generally reflect their use and E-Bow is RNG exclusive, if it wasn't being used so much the price should of dropped.

            As for what I commented I would say RNG/WAR is pretty good DD. With food and Berserk alone my sidewinders do enough damage to make party members tell me "I thought they nerfed RNG? Did they un-nerf it?". Add in Warcry and they usually are going Wow!

            The only thing in many players view that make them perceive RNG/WAR as maybe not being good is because that combination can deal to much damage for a tank to keep hate unless they are a really really good tank. Change only added more to that wedge of RNG/WAR having more advantages to give them more of a nitch that RNG/NIN doesn't fill as well. Still RNG/NIN is quite good too.
            Lol, you checked E-bow lately on the AH Macht? Been 2 for sale for the last week that won't sell. I'm thinking they're getting too greedy again. Only hopes it drops a little bit here pretty quick. I'm almost done with subs and am about ready to start farming for it.

            Very, very true on RNG/WAR. Got to mess around with it some in QC last week trying to get a coffer key for ToAU access. Used lvl 50 arrows, zerk, and atk food. Granted, this was on VT's, but my damage was very high, at or above what it was pre-nerf with /NIN. Got very aggravated with /NIN. I have no intention of going back unless absolutely demanded by the party.

            Its been said about 4 times now, and been quoted nearly as many in this one thread alone...
            Play the job you like. Yes, WAR does very well mid-lvl. I just finished getting it to 37 and was destroying every other melee I pt'd with. However, I really didn't enjoy it as much as NIN or RNG, so it will be taking a backseat for a long time (probably forever tbh). Don't force yourself through a job just because it does big numbers. If you don't enjoy playing it in the first place then you'll burn out quickly.
            I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

            PSN: Caspian

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            • #21
              Re: Best melee DD job?

              Originally posted by Caspian
              Lol, you checked E-bow lately on the AH Macht? Been 2 for sale for the last week that won't sell. I'm thinking they're getting too greedy again. Only hopes it drops a little bit here pretty quick. I'm almost done with subs and am about ready to start farming for it.
              Wish I could check it, been like 2 weeks since I have. I haven't even been able to try the ToA expansion yet it's bugging the hell out of me. What atk food are you using? For it to only match /NIN pre-nerf it must be a mid-level atk food type, the high end food type (If you are high enough level for it) is a wicked improvement on damage stack with Berserk + Warcry on a sidewinder and well to put it simply it better die after that shot or very shortly after because nothing is going to take that mob off of you.

              That's were RNG/WARs true strength lies in ending the fight just right, done right the party should go "WTF! That went down fast... ". Get that so many times I've lost count been a lot of times though so I'm happy.


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              • #22
                Re: Best melee DD job?

                Lvl 50 with war bow+1, bodkin arrows, and coeurl sub. It was honestly probably higher than pre-nerf with /NIN, but I don't recall fighting Anticans then. Funny thing, even w/o zerk I noticed a huge difference in dmg with just atk food. Still was hardly missing even w/o sushi. Didn't seem to miss anymore than with sushi. I kinda wonder if our accuracy got screwed so that it caps out earlier. Doubt it, but that sure is the way it seemed.
                I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

                PSN: Caspian

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                • #23
                  Re: Best melee DD job?

                  if anything beastmaster outshine war an drg in damage over time. i can do anywhere from 40-100 a swing. an C.C does anywhere from 40-100 a swing, an does do dbl atk from time to time. drgs gear lacks in numbers so their numbers will tend to be lower. bst an war gear is almost exact. with slight differences, but for the most part we can keep up with them, our pets is what makes us excel in the DoT game.

                  Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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                  • #24
                    Re: Best melee DD job?

                    Originally posted by Macht
                    If less played RNG then why has the E-Bow gone back up to pre-nerf costs now? Sale of items generally reflect their use and E-Bow is RNG exclusive, if it wasn't being used so much the price should of dropped.

                    As for what I commented I would say RNG/WAR is pretty good DD. With food and Berserk alone my sidewinders do enough damage to make party members tell me "I thought they nerfed RNG? Did they un-nerf it?". Add in Warcry and they usually are going Wow!

                    The only thing in many players view that make them perceive RNG/WAR as maybe not being good is because that combination can deal to much damage for a tank to keep hate unless they are a really really good tank. Change only added more to that wedge of RNG/WAR having more advantages to give them more of a nitch that RNG/NIN doesn't fill as well. Still RNG/NIN is quite good too.
                    I only said 'maybe' on RNG/WAR since I haven't seen alot of them on my server. They've all been RNG/NIN for the most part for some reason. Fact is alot of people stoped playing the RNG class after SE nerfed it because their mad they can't be overpowered anymore. I didn't play for like a year, but according to some of my friends who did play most of them moved to WAR/NIN <_<

                    Anyway I dunno why RNG/WAR doesn't get played, its a great combo if done right.
                    Cleverness - Hades
                    75BLU/75RDM/75NIN/60SAM/59SMN
                    DRK/NIN/WHM/BLM/SCH/WAR/PLD subs

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                    • #25
                      Re: Best melee DD job?

                      Because if your tank sucks, you die. A lot. RNG/WAR is probably the most suicidal job combo in the game (even more so than DRK/WAR and that's saying something).

                      That's why you don't see it much outside a static - to play it with an unknown tank is risking your life and your exp.
                      Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                      RDM90, PLD90, DRG90, COR90, SCH90, BLU54
                      All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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                      • #26
                        Re: Best melee DD job?

                        Originally posted by Karinya
                        Because if your tank sucks, you die. A lot. RNG/WAR is probably the most suicidal job combo in the game (even more so than DRK/WAR and that's saying something).

                        That's why you don't see it much outside a static - to play it with an unknown tank is risking your life and your exp.
                        Well with the change to RNG think of it this way. What point does Utsusemi have to RNG now if they are not a reliable SATA partner for THFs to use now? You have to be the right distance away from the mob to get the most damage per hit, so the advantage of RNG/NIN and using Utsusemi to keep on shooting looses effectiveness as you draw the mobs hate it approaches you your damage to it gets severly hurt.

                        In that aspect if a RNG/NIN wants to be the most effective he is forced to keep his hate floating just under the tanks... Wait a min. there's another job combination with RNG that is restricted to the same setting yet they can pull out more damage in a pinch if needed, that would be RNG/WAR. So really RNGs change only put a bit of a crutch on RNG/NINs and players poor with RNG/WAR, a good RNG would know when to go all out insaine on their attacks and when to conserve for the right moment that is coming up. With RNG/WAR it just makes that moment more precise but as long as they hit the moment just right their effectiveness far exceeds the risk imo.

                        RNG/NIN still has it's uses to much the same that /NIN would be useful to many other jobs as a sub, just /NIN isn't as effective for a great damage potential to RNGs now. So since I've spent those last 60+ levels learning my hate threshold to tanks I think I'll stick with RNG/WAR, and do RNG/NIN for situations that would seem to require it more like possibly HNMs.


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                        • #27
                          Re: Best melee DD job?

                          Except for having a joy/ridill war DoT isn't that great. MNKs will beat you hit for hit, and out WS you, drg will just simply out TP you while the pet is doing it's share.

                          War are consistant to other DDs, but you're not really going to out damage all in a chicken race.

                          Everyone automatically points to the ridill crazy war on god set/adaman, on vt(and somehow always have a brd near them for numbers sake).

                          Well get real, that's really really end of the line, where most of your life is doing steel cyclones more often then not.

                          Wars do very well bouncing hate, taking hate, holding hate, etc. DDs are more then one trick pony, and all the DDs go in different ways.

                          Oh yea war's also have a pretty weird selection of SC elements.
                          hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

                          I have Joyeuse offhand and a normal axe offhand, and the only DD that outparses me is MNK, sometimes, its always really close.

                          No disrespect meant or anything but WAR is maybe the strongest melee in the game, It can SATA on gods, Tank as well as a NIN, hold hate as well as a PLD, and outdamage pretty much any other job except maybe a monk, MNK is the only job that can give a decked out WAR a run for its money, and even then MNK cant tank gods or HNM soooooooo.

                          Edit:
                          Oh yea war's also have a pretty weird selection of SC elements.
                          I just read this, who skillchains at 75? usually the best EXP PTs I've been in involved spamming your best WS as fast as you can

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                          • #28
                            Re: Best melee DD job?

                            Originally posted by Pawky
                            hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

                            I have Joyeuse offhand and a normal axe offhand, and the only DD that outparses me is MNK, sometimes, its always really close.

                            No disrespect meant or anything but WAR is maybe the strongest melee in the game, It can SATA on gods, Tank as well as a NIN, hold hate as well as a PLD, and outdamage pretty much any other job except maybe a monk, MNK is the only job that can give a decked out WAR a run for its money, and even then MNK cant tank gods or HNM soooooooo.

                            Edit:


                            I just read this, who skillchains at 75? usually the best EXP PTs I've been in involved spamming your best WS as fast as you can
                            SO you answer is, "Look at the level 75 war"...
                            It's there an echo in here? There is more to life then a level 75.

                            And even at lvl 75, we use wars in merit pts anyway.

                            Gods are walk in the park these days, and we don't use wars for pretty much anything except meriting.

                            Sam's and mnks and smns and blm and going down the list are a lot more useful on wyrms and such then a war.

                            Everyone has multiple jobs these days, a war is asked very low on this list. It's always pld here, nin there, blms here, rdms there. Don't really fill in any slot with a war.

                            Meriting, wars are nice especially on imps and their stupid WS.

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                            • #29
                              Re: Best melee DD job?

                              WARs are still useful in gods, but you'll eventually end up being swapped out, like all melee.

                              MERITS MAKE A JOB STRONG AS HELL.

                              I was on WHM, and partying with a friend of mine. He has full Marksmanship merits, and a few STR merits on his RNG. He uses Behemoth Rings (for TP gain), and STR earrings. He wears Optical Hat, Osode, Dusk Trousers, Triumph Rings (Switches for WS), and swaps out his neck from a Peacock Charm to a Jagd gorget depending on the WS. I've seen him do 2k + Slug shots. And he's not even fully merited. There was a fully merited THF in the party. He had full Hecatomb, and a STR build. The THF was doing THE MOST DMG IN THE PARTY. He parsed it, and at the end, the THF had done 15% more DMG than the MNK and my RNG friend did. The MNK was starting to merit, so he was doing the LEAST DMG of any melee.

                              Originally posted by Pawky
                              I just read this, who skillchains at 75? usually the best EXP PTs I've been in involved spamming your best WS as fast as you can
                              I've been in regular XP party setups that have reached 10k an hour. Using light skillchain, and Thundaga III Magic Burst. It all really depends on the people you party with. If you have 3 people who aren't good at their jobs, you can still make great XP in burn parties. But sadly, these people miss out on honing their skills if all they do is Rampage/Ancient Magic from 60+ (60+ is personally where I believe you begin building your skill. Because 1-59 there's usually not the right type of jobs to make a decently setup XP party.)
                              Rodin - Ragnarok Server (Out of Retirement)
                              90BRD 90SMN 90WHM 75BLM 75RDM 61BST 50RNG 37NIN 37THF

                              Goal: All jobs max level and capped merits.

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                              • #30
                                Re: Best melee DD job?

                                ahhh can someone just pick 1 for me i dont want to be a drg or drk and war is just ..... <tried lost alll will to train it al lvl 32> and rng is wicked but u need really good gil to do it wat should i pick i think that leaves mnk ......im a summoner and even though i do goon damage with summons if i dont have a avatar out i hit for nothing wat do i do ....

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