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Test: Learning WSes through +skill items

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  • Test: Learning WSes through +skill items

    I've seen many different opinions on whether or not you can gain access to a weapon skill by using +skill items.

    First, people said that you couldn't do it at all; if you didn't have the natural combat skill required to use the WS, you couldn't use it, period. This objection was easily refuted:


    Note that a 56THF has a Marksmanship cap of 170, and Slug Shot is a 175 skill.

    But then the claims became a little more complicated. People said that you could gain access to a WS by using +skill items, but only if you had already reached that natural skill already and "learned" the WS, like so.

    Other people also said that you could use a WS without "learning" it naturally first, but that you had to use the WS menu (or maybe it was that you couldn't use the menu and that you had to use a macro; I don't recall). One person claimed that you simply had to zone (after equipping the +skill gear) in order to get full, normal access to the WS; this person claimed to have tested this (but didn't provide screenshots). I pretty much accepted the latter claim as fact, as I am generally loathe to call someone else's test a lie without hard evidence (as it leads down a slippery slope).

    Obviously, these new claims are a little harder to refute. You'd have to attempt the test before you reach the natural skill, which is pretty difficult for any skill that you would use while exping, as you'd tend to cap it soon after leveling.

    Luckily, I found a solution: Hand-to-Hand skill for THF. My THF has a true, natural H2H skill level of 149:


    The H2H WS "Spinning Attack" is learned at skill 150.

    According to somepage.com, there are only two +H2H skill items in the game: Faith Torque and Cestus Belt. I don't have a Faith Torque yet, and I've never owned a Cestus Belt (until now). So my H2H skill has never been above 149 under any circumstances.

    So as you can see, my THF is at 149 skill. Just as a control, you can see that to start off (@149 skill), I didn't have access to Spinning Attack through the menu:



    Nor did I have access to the WS by using a macro:



    Now, I'll equip the Cestus Belt and verify the +H2H Skill bonus:




    Note that I did not get any message about "learning" Spinning Attack upon equipping the belt.

    Now, let's check the WS menu:


    As you can see, I immediately gained access to Spinning Attack. So let's see if it works.

    Yes, the menu allows me to select a target for it:


    Yes, I can use it with a macro:


    --

    This test is as simple as it gets; it couldn't be any more straightforward. No "learning" required, no zoning required, no menu/macro tapdancing. +Combat skill items allow you access to a WS EXACTLY as if you had gained the skill naturally. Period, point blank, end of story.

    P.S. The thing that annoys me about this test is... how the hell did the rumor get started to begin with that you needed to "learn" the WS? Or that you needed to specifically use menu/macro? This is the worst type of superstition; the kind that doesn't even have a tiny basis in fact. There was no reason to ever believe that you needed to "learn" the WS in order to use it, and that's doubly true now.

    Centurio X-I 1/1 - Celphie 1/1 - Deadly Dodo 0/2 - Doppleganger Dio 0/1 - Jaggedy-eared Jack 0/7 - Joo Duzu the Whirlwind 1/1 - Leaping Lizzy 2/16 - Mimas 0/1 - Odqan 1/9 - Orcish Wallbreacher 0/1 - Ose 1/3 - Sagittarius X-XIII 1/1 - Serpopard Ishtar 3/6 - Silk Caterpillar 1/2 - Tom Tit Tat 0/2 - Trickster Kinetix 0/2 - Valkurm Emperor 6/10 - Wyvernpoacher Drachlox 1/1

  • #2
    Re: Test: Learning WSes through +skill items

    Yeah, I used to do this in 50 cap Ballista with Samurai to use Penta Thrust. Thought it was old news.

    NIN75/RNG75/RDM75
    SMN66/COR66/WAR55/BRD55/DRK51

    Stephen King's Wizard and Glass: Fools are the only folk on earth absolutely guaranteed to get what they deserve.

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    • #3
      Re: Test: Learning WSes through +skill items

      lol, so many "superstitions" I've heard that seem like people are proving wrong with actual photo images. People saying "no -% physical damage doesn't stack", "+skill doesn't give you a WS", lol a fav. "Hundred Fist doesn't work with weapons" , etc....


      To bad they weren't wrong about the items that Enhance Dual Wield effect. It would of been cool if you could get Dual Wield without subbing /NIN. Though I still don't recall any photo proof of it, I would love to see photo proof of it.... -.-


      Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

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      • #4
        Re: Test: Learning WSes through +skill items

        I'm glad S-E finally said outright that the THF doesn't have to get the final hit for THII to trigger.
        4 out of 3 people have a problem with fractions. . .

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        • #5
          Re: Test: Learning WSes through +skill items

          Originally posted by Balodoth
          I'm glad S-E finally said outright that the THF doesn't have to get the final hit for THII to trigger.
          I completely agree. It was annoying to be told to stop doing any damage to the monster and let the THF get the last hit when the monster is owning people. Or when they make you stop doing damage and it's at 5%, then you sit there and wait a few minutes for the THF to solo kill it...
          Generic Info!

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          • #6
            Re: Test: Learning WSes through +skill items

            Great job on the post. Nice presentation! Rate up for you mate!

            Now it's time to find Great Sword + skill so DRK can learn Spinning Slash at Lv.65! ^^
            Odude
            PS2 Beta tester - Cactaur - Rank 4
            RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

            Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
            SAM90 - DRK90 - MNK90 - WAR90 - RNG90 - BST90 - RDM83 - NIN50 - THF46 - DRG42 - BLM40 - PUP23 - WHM20 - PLD13 - BRD13 - BLU10 - SCH10 - DNC7 - COR5 - SMN1

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            • #7
              Re: Test: Learning WSes through +skill items

              Good job Dan.
              Very funny how people just pull stuff out of there ass and claim it as fact.
              Btw, if you go into 1st person mode. Do 8 counterclockwise 360's, then turn back right 64 degrees, then run from Bastok mines to Port Sandoria, then to Windurst Walls, then back to Ru'Lude gardens, then you unlock "god mode" and immediately become lvl 99. You must be exact with the degrees though. Its true, try it.
              I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

              PSN: Caspian

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              • #8
                Re: Test: Learning WSes through +skill items

                Originally posted by Caspian
                Good job Dan.
                Very funny how people just pull stuff out of there ass and claim it as fact.
                Btw, if you go into 1st person mode. Do 8 counterclockwise 360's, then turn back right 64 degrees, then run from Bastok mines to Port Sandoria, then to Windurst Walls, then back to Ru'Lude gardens, then you unlock "god mode" and immediately become lvl 99. You must be exact with the degrees though. Its true, try it.
                Lol, perfect example on how some rumors start. Someone making fun of the people that do pull stuff right out there ass and claim it as fact >.>

                How many people you think is going to believe that for the "god mode" caspian.

                /me runs of to check if there is an unusual number of players running from Bastok mines to Port San d'Oria.


                Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

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                • #9
                  Re: Test: Learning WSes through +skill items

                  Mwahahahah. Run my little puppets, run.
                  I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

                  PSN: Caspian

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                  • #10
                    Re: Test: Learning WSes through +skill items

                    Originally posted by Intensity
                    Yeah, I used to do this in 50 cap Ballista with Samurai to use Penta Thrust. Thought it was old news.
                    I know that meripo'd MNKs get Raging Fists in 40 cap anything. Too bad there's no way to get refresh as a RDM in 40 cap anything >_>

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                    • #11
                      Re: Test: Learning WSes through +skill items

                      My noobish question is since I learned Empyreal Arrow on rng, and I have a sam75 and a rng75, if I merit up archery on sam to the skill level needed, can I use Empyreal on sam?

                      Title: Sergeant Major
                      SAM75, RNG75, PUP75, PLD60, My NPC65
                      Bastok Rank 10, San d'Oria Rank 10, Windurst Rank 10
                      Missions: Completed/Zilart Completed/CoP Completed/ToAU: Playing the Part-Sergeant Major
                      Midgardsormr|Cactuar (MNK51)

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                      • #12
                        Re: Test: Learning WSes through +skill items

                        Two problems:

                        1) People claim that it's impossible to use quested WS unless your job is listed on the weapon of trials. I have yet to see any proof of this claim, and I tend to be skeptical of it.

                        2) Supposing for the sake of argument that you can use quest WS, Empyreal is a 250 WS and SAM's Archery skill caps at 230. Even if you had max Archery merits (skill+16), that puts you 4 short of the necessary skill. You'd need the only +Archery Skill item currently in the game: a Hope Torque.

                        Centurio X-I 1/1 - Celphie 1/1 - Deadly Dodo 0/2 - Doppleganger Dio 0/1 - Jaggedy-eared Jack 0/7 - Joo Duzu the Whirlwind 1/1 - Leaping Lizzy 2/16 - Mimas 0/1 - Odqan 1/9 - Orcish Wallbreacher 0/1 - Ose 1/3 - Sagittarius X-XIII 1/1 - Serpopard Ishtar 3/6 - Silk Caterpillar 1/2 - Tom Tit Tat 0/2 - Trickster Kinetix 0/2 - Valkurm Emperor 6/10 - Wyvernpoacher Drachlox 1/1

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                        • #13
                          Re: Test: Learning WSes through +skill items

                          Yeesh. I am a newb. I was thinking Sam was only 10 points away from Empyrial, not 20.

                          Also, merits only lets you put 6 points in a specific skill even though the category allows 12 (I heard). I was gonna split them 6/6 between gkt and archery.

                          Title: Sergeant Major
                          SAM75, RNG75, PUP75, PLD60, My NPC65
                          Bastok Rank 10, San d'Oria Rank 10, Windurst Rank 10
                          Missions: Completed/Zilart Completed/CoP Completed/ToAU: Playing the Part-Sergeant Major
                          Midgardsormr|Cactuar (MNK51)

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                          • #14
                            Re: Test: Learning WSes through +skill items

                            wow, thanks a lot for that Dan, ^^ It's really helpful and now I can let my Lsmates know, they'd be happy. =P

                            Double Post Edited:
                            oh, ya, I had one question, what activates the latent on the waist stuff?
                            Last edited by silentsteel; 04-17-2006, 10:11 AM. Reason: Automerged Doublepost

                            Yay, Ty for this Eohmer~

                            Silentsteel - Taru of Awesomeness on Valefor

                            80 Whm, 86 Drg, 40 Sam, 37 Blm, 31 Smn, & lower as it goes down... I have way too much play time for no levels, lol.

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                            • #15
                              Re: Test: Learning WSes through +skill items

                              Your subjob activates the latent for the level 30 belts/shields/earrings.
                              Generic Info!

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