But at least I can see now you are starting to accept the fact that Galka quite frankly need help to perform.
That "car" they're driving is barely enough to cover the basics of the job... any extra... then I as the Rdm have to cover for. I don't have to do that with Hume Whms, let alone Taru Whm groups. Its the reason we don't make it past Chain 4 with Galka Mages.
That "car" they're driving is barely enough to cover the basics of the job... any extra... then I as the Rdm have to cover for. I don't have to do that with Hume Whms, let alone Taru Whm groups. Its the reason we don't make it past Chain 4 with Galka Mages.
WHM can enfeeble too, yet you have to 'cover' that for them as well.
I think what you're trying to point out is that Galka WHM do not fit into the 'elite' catagory of mages. If you would take the average exp/hr from all exp parties, I think you would see that any job/race combination can meet the average , and probably the above average too. It's those extremely rare and specialized parties, that can reach the highest exp possible, where job/race choice makes a difference. Or at least, that's what I see from your statements, and what I'm also trying to point out.
Icemage really hit the nail on the head with:
What it really boils down to is party performance and the group dynamics. Every player in a group brings a certain amount of damage/healing/support/defense potential to a group.
The reason Taru WHMs tend to make better parties is that they have additional MP available to cover when someone else falls short or makes a mistake (i.e. souleater at a bad moment).
I may spend 1 mil + in spells but I do it over time, where a melee has to drop 1 mil on 1 item, so that kinda sucks for them.
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