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  • #16
    actually from what is know it works in 1/4s

    25% 50% 100% 150%

    of closing SC in the WS

    level 1 can do upto 50%
    lvl2 can do upto 100%
    lvl3 can do upto 150%

    if the monster is weak vs that element the more probablity of getting a higher %percentage.

    That is why sometimes you'll see light do more then it's closing damage.

    slight spoiler but lvl4 is dam powerful so I guess 200% possible.

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    • #17
      Wasnt it like..

      Fusion => Frag = 100% dmg Light

      Liquefaction => Fusion => Frag = 150% Light?

      Where if you do a 3 man SC it does mroe dmg than a 2 man renki?

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      • #18
        Level 1 SC > level 2 SC > level 3 SC would be more powerful, based on the accepted theory.

        Another note to make is fully unresisted two part level 2 SCs do somewhere in the range of 60% damage of the closing SC (more than 50% in any case), or so I've observed.

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        • #19
          It's tough to manage to get proper data, cause if a monster resists the Skillchain, you get lousy damage.
          All spells obtained!
          Homam Gear: 2/5

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          • #20
            I don't know about those percentages. There's been points were I've had lv. 1 renkei's finish with a 80% - 100%+ damage. As best as I can figure it's something to do with aligning your stats to a certain element that in-line with the WS used that produces a stronger renkei effect as well as the duration of the SC.

            So for example if you do WS>WS>SC>WS>SC>WS>SC>WS>SC>WS>SC2

            The SCs as they progress gets stronger then the previous and to add more power to it the finishing being a SC2 or a SC3 will generate a much larger effect. Of course though not to often you'll see an entire party participate in creating a renkei that big.

            Also as far as seeing BLMs and the fighters work together to MB on each SC seems like it became history like 11 months ago. Sad though since I was extreemly good at MB like that, with 3 people creating a chained 2 renkei's the monster was always dead once my last MB hit it.


            Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

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            • #21
              I have noticed that if you have 3 people do a SC instead of the usual 2, you can get an extra 50% damage bonus. Lvl 3 SC occasionally gets 150%, lvl 2 100%. Maybe the extra WS weakens the mob to that element temporarily... I'm not sure.

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              • #22
                the percentages are generalizations, but figures do tend to float towards them. I think there is both stats resistance and elemental resistances(/random). In which elemental resisted to a percentage, which then stats lower that further. I.E.- where even bar-ra/carol againist avatars do different damage to people, where it's a gamble if you get the 1k+ or 500ish almost randomly.

                I don't think i've ever seen(or many) numbers range in the 80% it's usually 1/4 or 1/2 with a tiny full 100%

                doing a 3-4 way does seems to increase the chances of lowering resist as it should. As even doing a 3 way timing is shorter then a 2 way, and a 4 way even shorter.

                I don't remember a lvl1 ever doing 100% but i could be wrong, don't do them much.

                On the other hand I've never seen a lvl2 do over 100% damage, only lvl 3.

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