Yeah you saw the title, now hear me out.
Of late I have gotten the opportunity to work with a Drg that actually made them a very worthwhile team member in an EXP group.
Drgs can dish out damage, we all know that, not ranger level damage, but damage nonetheless... something that was surprisingly effective not just in normal EXP groups but also even large raids.
Combo... Drg/Whm
This combo is incredibly effective in a group when fighting AE mobs.... AKA Darters in Boyadha, or Hobgoblins in Bibiki.
Dia is a low cost Whm spell costing 2 MP. However when any group member reaches half hit points, casting this 2 MP spell results in the Wyvern doing in essense a Curega II or III for the party. I know its right around 200 hps for each group member.
Its incredibly mana efficient and keeps your Whm from having to gain hate and saves a ton of MP. Plus surprisingly the Drg has enough Mana to cast a plain old Curega II as well.
I know what you're thinking... this means dead Drg right? Nope, their Super High Jump gets them out of trouble in no time flat.
I was shocked to have witnessed this be so effective.
It was actually worth spending a Refresh on that Drg because they were literally that effective at keeping the group alive.
And this doesn't even include the additional melee dmg from the Drg. Its one class combo that is worth inviting to your party in those situations.
I wonder has anyone else been able to see this in action besides me?
Of late I have gotten the opportunity to work with a Drg that actually made them a very worthwhile team member in an EXP group.
Drgs can dish out damage, we all know that, not ranger level damage, but damage nonetheless... something that was surprisingly effective not just in normal EXP groups but also even large raids.
Combo... Drg/Whm
This combo is incredibly effective in a group when fighting AE mobs.... AKA Darters in Boyadha, or Hobgoblins in Bibiki.
Dia is a low cost Whm spell costing 2 MP. However when any group member reaches half hit points, casting this 2 MP spell results in the Wyvern doing in essense a Curega II or III for the party. I know its right around 200 hps for each group member.
Its incredibly mana efficient and keeps your Whm from having to gain hate and saves a ton of MP. Plus surprisingly the Drg has enough Mana to cast a plain old Curega II as well.
I know what you're thinking... this means dead Drg right? Nope, their Super High Jump gets them out of trouble in no time flat.
I was shocked to have witnessed this be so effective.
It was actually worth spending a Refresh on that Drg because they were literally that effective at keeping the group alive.
And this doesn't even include the additional melee dmg from the Drg. Its one class combo that is worth inviting to your party in those situations.
I wonder has anyone else been able to see this in action besides me?
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