Re: Weapon Skill Data, Formulae, and Testing
Just saw this (I'm slow as usual). Since I can't understand any of that, I'll just say:
If the changes are significant and you happen to find yourself bored, I would love a translation. Some of the facts still don't sit too easy with me and I have to wonder if any significant discoveries have been made.
Semi-unrelated: Studio Gobli has the effects of WS calculated at 100%, 200%, and 300% tp. Does this mean that using a WS @150% tp is 50% tp wasted? or will the benefit be proportionately stronger? i.e. WS does 100 dmg @ 100% and 200 @ 200%. will it deal 150 @ 150% tp? I would certainly hope so...
Originally posted by bleegh
If the changes are significant and you happen to find yourself bored, I would love a translation. Some of the facts still don't sit too easy with me and I have to wonder if any significant discoveries have been made.
Semi-unrelated: Studio Gobli has the effects of WS calculated at 100%, 200%, and 300% tp. Does this mean that using a WS @150% tp is 50% tp wasted? or will the benefit be proportionately stronger? i.e. WS does 100 dmg @ 100% and 200 @ 200%. will it deal 150 @ 150% tp? I would certainly hope so...
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