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Weapon Skill Data, Formulae, and Testing

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  • #76
    Re: Weapon Skill Data, Formulae, and Testing

    Originally posted by bleegh
    Given that many people come to this thread for their WS data needs, I thought it might be worth pointing out that the chart in the first 2 posts are a bit out of date. Looking here - http://www.geocities.co.jp/Playtown-Part/6371/memo.html - it seems there's been quite a bit of changes.

    If there's interest, I'll try my hand at translating changes - but for now, just mentioning it.
    Just saw this (I'm slow as usual). Since I can't understand any of that, I'll just say:

    If the changes are significant and you happen to find yourself bored, I would love a translation. Some of the facts still don't sit too easy with me and I have to wonder if any significant discoveries have been made.

    Semi-unrelated: Studio Gobli has the effects of WS calculated at 100%, 200%, and 300% tp. Does this mean that using a WS @150% tp is 50% tp wasted? or will the benefit be proportionately stronger? i.e. WS does 100 dmg @ 100% and 200 @ 200%. will it deal 150 @ 150% tp? I would certainly hope so...
    "And if he left off dreaming about you, where do you suppose you'd be?"

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    • #77
      Re: Weapon Skill Data, Formulae, and Testing

      Translated fSTR2 table is in my ffxi doc
      you can check it in my sig.

      from menu go : Normal and Physical WS Damage Calculation -> click the "See the fSTR2 table over here" on right frame
      Thanks,
      Vrytreya

      My FFXI Doc

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